Sharing everything I could understand about gradient noise

(blog.pkh.me)

105 points | by ux a day ago ago

4 comments

  • dib258 7 hours ago ago

    Thank you for explaining this better! This is still a bit complicated on the Math side but it’s well illustrated to see the result.

  • nigels-com 13 hours ago ago

    One thing I've been meaning to look into - how to adapt 3D perlin noise to produce gaussian noise - given a specified (scalar) mean and standard deviation.

    • ahmetrcagil 4 hours ago ago

      Why not generate gaussian noise from scratch? By definition it should be indistinguishable.

  • nxpnsv 6 hours ago ago

    Pretty and informative!