791 comments

  • nabla9 12 hours ago ago

    Apple’s App Store profits on commissions from digital sales

        Revenue          $32 B
        Operating Costs   $7 B [1]
        Estimated Profit $25 B 
        Operating Margin ~78%
    
    [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs.

    Apple could take just 7% cut and still make 20% profits.

    Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were so high that even Apple's own executives were sometimes surprised by the internal financial reports.

    ---

    edit: There is no ideological argument for voluntary action here. The entire goal is to force regulators to step in. The debate over 'good vs. bad companies' is just online noise and rhetorical trik, no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism.

    • nabla9 12 hours ago ago

      The operating cost is the maximum Apple can come up with when their accountants attribute everything they possibly can to digital sales for the sake of legal argument. R&D shouldn't really be included, and Apple uses those same tools and APIs themselves. I think the actual profit margin is closer to 90%, and Apple could maintain a 20% margin with just a 3–4% fee.

      • rob74 11 hours ago ago

        I'd say that in the case of Patreon, any fee for Apple is unjustified. Apple can justify their fee on app purchases/subscriptions in the app store, but Patreon is not an app subscription, the money goes mostly from the patrons to the people they support. Ok, Patreon takes a cut to cover their operating costs, and also make a profit (not sure how profitable they are currently), but I really can't see how Apple, who don't have anything to do with this process except for listing the Patreon app on the app store, can justify taking a cut.

        • silvestrov 9 hours ago ago

          You could make the argument that Patreon isn't much more than a banking app.

          It just focuses on the receiver of the money than the sender.

          I think Apple is slowly killing apps with this policy. Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else. This will likely be much stronger in countries where iPhones do not have the same market share as in the US.

          • josephcsible 6 hours ago ago

            > Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else.

            This is why Apple makes PWAs so miserable in Safari and disallows other browsers unless they're just Safari with lipstick.

          • Spoom 8 hours ago ago

            > Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else.

            Frankly, yes, please. I mean, I'm biased as my whole career is in web app development, but there are so many things these days that do not need a whole native app. They're just communicating with a server backend somewhere, using none of the unique native functionality of the phone (much of which is available in browser APIs these days anyway). I can block ads in a web app much more easily. It's much harder to do customer-hostile things like block screenshots in a web app.

            Native apps definitely have a place, but I think they're very overused, mostly for reasons that benefit the business at the expense of the customer.

            • xnyan 7 hours ago ago

              > I think they're very overused

              I disagree, native apps on iOS have important abilities that no web application can match. The inability to control cache long-term is alone a dealbreaker if trying to create an experience with minimal friction.

              • mircerlancerous 6 hours ago ago

                Service workers allow you to control cache in web apps; you may be a bit out of date.

                There are hardware APIs for some stuff that only works in native (cors, raw tcp), but 99% of apps don't need those.

              • pphysch 7 hours ago ago

                Those same elevated controls are used to steal PII and sell to data brokers. Again, it's the companies that are trying to force apps on their users. If it were genuinely a much better UX, they wouldn't have to do that.

                • xnyan 6 hours ago ago

                  I don’t think you are correct, but I could be wrong. For example, can you replicate the functionality of TikTok - autoplay unmuted videos as the user scroll down to new videos? It’s the experience that the user expects.

                  • rpdillon 2 hours ago ago

                    I've probably deleted 15 apps from my phone in the past year as I steadily move over to the web for everything.

                    My chat agent, file transfer tool, Grubhub, Amazon, YouTube, news, weather are all deleted in favor of a set of armored browsers that suppress the trash and clean up the experience. Its been an amazing change, as those companies no longer get a free advertisement on the application grid of my phone, making my use of them much more intentional.

                  • dwaite 3 hours ago ago

                    Sure, once the user interacts with the first video.

                    If third party native apps were installed and run without user interaction the same as cross-origin redirects, I would expect the same limitations with native apps.

                  • kcrwfrd_ 2 hours ago ago

                    Yes I literally worked on a PWA with this exact feature.

                    I believe you can see it working on TikTok web as well.

                    You just can’t have the first video unmuted on initial load, although I wonder if this can be relaxed when user installs a PWA.

                  • peaseagee 5 hours ago ago

                    I use FB via my web browser (Firefox on Android) and when I look at Shorts, it has this exact functionality. Web browsers on mobile can do this, clearly.

                  • mrguyorama 5 hours ago ago

                    I'm sorry but why do you think this can't be done in a website?

            • BiteCode_dev 7 hours ago ago

              Apple makes sure it's not practical.

              You still can't have a "share to" target that is a web app on iOS. And the data your can store in local storage on safari is a joke.

              Of course, forget about background tasks and integrated notifications.

              In fact, even on Android you miss features with web apps, like widgets for quick actions, mapping actions to buttons and so on.

              And no matter how good you cache things, the mobile browser will unload the app, and you will always get this friction when you load the web app on the new render you don't have on regular apps.

              • mircerlancerous 6 hours ago ago

                Service workers solve the cache issue; web apps can run permanently offline after initial load. You may be a bit out of date on the state of the web.

          • barnas2 6 hours ago ago

            > You could make the argument that Patreon isn't much more than a banking app.

            Don't give them any ideas.

          • direwolf20 5 hours ago ago

            Apple users seem to be fine with everything being much more expensive. Not only the 30% apple tax itself, developers know Apple users pay more and specify higher prices on Apple.

            • jama211 4 hours ago ago

              30% is also the cut google takes on the google play store. This is not an apple only issue. This is a regulatory one.

              • direwolf20 4 hours ago ago

                Google allows out–of–store installation (for now...) so it's much easier to argue there's competition. Apps installed through F–Droid don't have this tax.

          • rkagerer 5 hours ago ago

            Next up, Apple starts taking a cut of every money transfer you do with your banking app.

            • H1Supreme 4 hours ago ago

              Isn't that exactly what this is? Except they're targeting a single app.

          • Almondsetat 7 hours ago ago

            You couldn't make that argument because Patreon is also a platform to host content, not just send money. If it was something like a twitch donation app the argument would make more sense

            • Already__Taken 3 hours ago ago

              You could if they built a donation & support trading app separate from the content app?

            • dboreham 3 hours ago ago

              The hosting aspect is only necessary because a) piracy and b) Google would eat their lunch if they were the gate keeper to content. Bit like how Ticketmaster takes all the money from artists because they get to say who sits in a seat.

          • crabmusket 2 hours ago ago

            Imagine seeing a popup banner in an app each time you open it that interrupts whatever you're trying to do to say "open on our website!"

            (Apple's censorship notwithstanding)

          • wlesieutre 8 hours ago ago

            Honestly I wouldn't be that shocked if Apple tried demanding a 30% royalty on bank deposits and bills paid using iPhone apps. They've decided the future of their company depends on being huge assholes about it.

            • mcintyre1994 8 hours ago ago

              I would be surprised by that because iPhone users would notice that. I think the App Store model relies on their fee being invisible to consumers, and the increased price you’re paying not being linked to them. AFAIK apps aren’t allowed to explain that they charge more if you subscribe on iPhone to users either, or why they do so.

              • wlesieutre 7 hours ago ago

                True, hard for bank deposits where the user sees both ends of the transaction.

                For bill payments though, they'd just insist on taking 30% of your electric bill payment and if the electric company's margins aren't high enough to absorb that then "Haha that sounds like a you problem" - Tim Cook, probably

              • odo1242 6 hours ago ago

                Apps are allowed to link to web services to offer payment as an alternative to IAPs and offer a discount for doing so, thanks to Apple v Epic.

                • dlubarov 2 hours ago ago

                  While you're correct, it's worth noting that this only happened because the judge in the Epic lawsuit ordered an injunction forcing Apple to allow it.

                  Apple then "maliciously complied", allowing it while demanding a 27% fee on any web-based payments, which was found to be a violation of the injunction.

                  https://technologylaw.fkks.com/post/102ka4o/apple-violated-u...

                • direwolf20 5 hours ago ago

                  Can they, or will they be delisted if they do that?

                  • bjt 4 hours ago ago

                    From the Patreon FAQ:

                    > Can I opt out of the App Store Fee?

                    > For U.S. fans, there’s still a way to avoid Apple’s fee. When signing up in the iOS app, they can choose web checkout instead of Apple’s in-app purchase system. Apple’s rules require that any paid content shown in the iOS app is also available to purchase through Apple’s in-app system.

                    https://support.patreon.com/hc/en-us/articles/28801582599181...

            • burgreblast 7 hours ago ago

              When you use Apple Pay, Apple collects ~0.15% (15 bps) from the issuing banks for credit. $1B in transaction volume = $1.5M

              In 2022 the total volume was estimated at $6T * .15% = $9B. Real number would be maybe half due to lower fees on debit, but it's hugely profitable for Apple, and carries zero risk.

              • mox1 3 hours ago ago

                I think this is a very strong and simple argument to use with regulators, politicians etc.

                When I put my credit card into Apples ecosystem they take a 0.15% cut of the transaction and appear to be very happy with the results. When I put my application into the ecosystem they take 30%..

                You can then break down why this is, but boy is that an interesting contrast.

              • direwolf20 5 hours ago ago

                They'd much rather have 30%.

            • jorvi 7 hours ago ago

              Something interesting is that Apple and Google Pay charge a tiny commission (don't have the number at hand). Which banks didn't like, so at least on Android they created their own NFC payment stacks for a while. Only to then discover that maintaining such a stack cost them more per year than the commission.

        • yibg 4 hours ago ago

          No kidding. Imagine if Apple took 30% of your Venmo transfers.

        • MadameMinty 7 hours ago ago

          Next up, 2% cut whenever you use any banking or payment app. Only 1.5% when you use Apple Pay!

          • odo1242 6 hours ago ago

            They currently do charge 0.15% on Apple Pay actually.

        • saimiam 10 hours ago ago

          If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement.

          If you were a chain store in a high end mall where customers cars were all parked for free by valets, mall staff knew their names, and generally made them feel special, you’d not balk at a higher commission to be paid to mall for access to their customers, right? Airports come to mind for this.

          I believe apple lets you set whatever price you want on their store, just not tell customers that they could get a lower price elsewhere/on the vendor’s website (I don’t follow App Store policies very closely so my info is probably out of date).

          • TheDong 9 hours ago ago

            Presumably you also would agree that it's fair if Chrome, Windows, and Lenovo all charged me 30% each for using Patreon via Chrome+Windows on a thinkpad, right?

            They're doing about as much to facilitate my use of Patreon as Apple is.

            This isn't like a mall at all. This is like a web browser, where apps are webpages, and Apple is insisting that the contents of that webpage are something they can dictate all payment terms on.

            For the airport analogy to work, it would have to be that you go to the Airport, go into the electronics store, buy a Kindle, and then the Airport insists it can take 30% not just on the purchase of the kindle, but 30% on every single book you buy on the kindle forever.

            Apple taking a cut on the purchase price of an app that a user found via the app store does make some sense. Apple taking a cut of an in-app interaction with a creator that the user almost certainly found elsewhere is nonsense.

            What next, should apple take a 30% cut of my rent because I found my apartment on the Craigslist app? Should they take a 30% of my train ticket that I purchased using the Safari app? Why does Patreon have to add a 30% cut on in-app content, when Safari lets me pay for in-app content with my credit card without taking any cut?

            • saimiam 7 hours ago ago

              > certainly found elsewhere

              I agree that if someone discovered the artist elsewhere, Apple has weaker standing in claiming a huge commission. But if they found an artist elsewhere, they would also know that they can support that artist elsewhere and not through the iOS app. If the patron found them through the patreon iOS app and use the app to consume the artist's content, then clearly the patron has indicated that they prefer the iOS experience.

              • anigbrowl 2 hours ago ago

                That's not worth 30%. Imagine if Youtube charged 30% for anyone who clicked a link under a video in a web browser.

                Even if people do enjoy browsing through the PAtreon app and choosing creators they want to subscribe to, that's not worth 30%. Rent-seeking is a cognitive disease.

              • TheDong 7 hours ago ago

                And if I access Patreon via Chrome on Windows, and use Chrome on Windows to consume the artist's content, clearly I prefer the Chrome and Windows experience, so Microsoft and Google should be getting their 30% cut, right?

                ... and of course the user found the artist elsewhere than the iOS app store. They found them on youtube, or reddit, or _possibly_ on the webview inside the patreon iOS app, which is also _not_ apple's App Store content, it's content provided by Patreon.

                Again, should accessing my bank via the Safari or Chrome iOS app mean apple gets 30% of all my bank transactions, just because they were displayed on a webview inside an iOS app?

                • dwaite 3 hours ago ago

                  Sure, if Google wants to start a business model where your websites only load if you sign a business agreement and agree to commissions.

                  However, regulators would probably take note that Google has been aggressively pushing their browser for free for over a decade to gain market share, and have a field day.

                  The difference is that Apple's business model hasn't changed - you've always been restricted to distributing apps under a business agreement, and the conditions on commissions have been pretty consistent since inception, or at least since IAP was added in 2009.

                  "What ifs" about Apple charging 30% for bank transactions would run afoul of regulators. This is about consuming member-exclusive goods and services in-app, which again has been in the contract terms since 2009.

                  Goods and services consumed outside of the app (such as purchases of physical items on Amazon, or plane tickets or the like) are actually forbidden from using in-app purchase and do not have a commission rate.

                • tapoxi 7 hours ago ago

                  The logical conclusion is that if you buy an Apple device from www.apple.com on your Windows PC, Microsoft should get a 30% cut of that sale.

                  • ribosometronome 3 hours ago ago

                    There's a large amount of Apples:Oranges comparisons here that should be obvious to people who even read the headline, "in the iOS app" not "on iOS", as your comparison indicates.

              • Talanes 5 hours ago ago

                >If the patron found them through the patreon iOS app and use the app to consume the artist's content, then clearly the patron has indicated that they prefer the iOS experience.

                I hate IOS enough that I'm running at least a full numbered version behind with updates turned off and never plan to buy another IOS device, and I'm subscribed to multiple Patreons started through the IOS app merely because it was the device in my hand and they automatically funnel Patreon links to it.

            • browningstreet 7 hours ago ago

              Chrome, Windows and Lenovo don't have the payment system baked in, with all the consumer protections that come with it.

              I'm not entirely pro-Apple percentage in this argument, but I think people often dismiss the magical thing that Apple created with the app store and their payment/subscription system. The rest of the world keeps ripping users off, and Apple's walled garden is as protected a thing as it gets.

              I've gone directly to my bank for subscription charges billed directly to my credit card and they wouldn't reverse or stop them. Cancelling and reversing on the App Store is basic, easy, and friction-free.

              Plus, the Android environment doesn't yield nearly the same sales volume even with significantly more installed units.

              People spend on iOS and they don't spend on other platforms.

              30% hurts and it sucks, but.. Patreon will probably take it because they'll do the math and it won't come out in favor of the alternative. That's what really sucks, beyond Apple max-max-maxing this.

              • fauigerzigerk 6 hours ago ago

                >The rest of the world keeps ripping users off, and Apple's walled garden is as protected a thing as it gets.

                This keeps getting repeated but it's not actually my experience. Not even Apple believes it, otherwise they could avoid a lot of legal and regulatory trouble by giving users a choice: Pay through Apple for an extra 30% protection fee.

              • anigbrowl 2 hours ago ago

                I had a Patreon subscription I forgot about. I went to Patreon and ended it. It took about a minute, including filling out the feedback form about why I was quitting.

              • Matl 6 hours ago ago

                > Chrome, Windows and Lenovo don't have the payment system baked in, with all the consumer protections that come with it.

                Chrome definitely does, at least to a degree.

                But you have the option to not use it, because guess what? You're supposed to own the device.

                • browningstreet 4 hours ago ago

                  Chrome doesn't do this, Chrome has a wallet and you're still stuck talking to your credit card company.

                  It looks like you may have edited your comment, but the issues of Apple's app store payment percentage, the open/closed nature of their appstore, and the ability to sideload apps are 3 separate issues.

              • sroussey 6 hours ago ago

                The cost side of that protection is < 0.1% not 30%.

              • vel0city 3 hours ago ago

                Chrome and Windows definitely do have payment systems baked in. Google Pay, the Microsoft Store, etc.

              • mrguyorama 5 hours ago ago

                Apple's walled garden couldn't even protect it's users from a literal LastPass scam app. It was reviewed by Apple. It passed. It was in the store.

                The screenshots for the app had "Documets" and "Lasspass" prominently visible

                Nothing about this is for your sake.

              • realusername 7 hours ago ago

                They can offer to cancel or reverse subscriptions because you paid 5x that subscription amount just in fees.

            • seemaze 7 hours ago ago

              >What next, should apple take a 30% cut of my rent because I found my apartment on the Craigslist app? Should they take a 30% of my train ticket that I purchased using the Safari app?

              Sure they could, and usage of those products to purchase goods would nominally drop to 0%. People do not care about a lot of things, but they do care about losing money.

              • odo1242 6 hours ago ago

                Apple would then force the with-IAP price to be the same as the without-IAP price so that they get a 30% cut of your rent regardless. You may be underestimating their willingness to tax all economic activity

                • seemaze 4 hours ago ago

                  While this would obviously be harmful to the consumer, I don't see this as plausible.

                  Amazon was able to achieve this by positioning themselves as the primary distributor of the goods in question. Apple is in no position to leverage a monopoly over fiat transer or housing supply.

                  With regard to municipal transportation, perhaps they are edging closer with Apple Pay, NFC, Wallet, etc.. but I can't imagine municipalities supporting, or constituents accepting, a tax on their existing taxes.

                  Of course, maybe Apple.gov is the long game. Hard to say whether that would be better or worse that the status quo..

          • hshdhdhj4444 10 hours ago ago

            > If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement.

            When I paid over $1000 to buy an iPhone I thought I was buying a technological product that I could use to improve my life.

            I didn’t realize I was buying a ticket to Disneyland where the seller of the product decided how I interacted with everything the device enabled.

            I don’t think this should be disallowed. I certainly think it’s incredibly false marketing for Apple to claim I bought an iphone, when in reality I paid upfront for essentially AOL.

            • Zak 6 hours ago ago

              > I didn’t realize I was buying a ticket to Disneyland where the seller of the product decided how I interacted with everything the device enabled.

              If you're the sort of person who posts on HN and you bought an iPhone after they hit the $1000 price point, you probably did know that.

              It surprises me a little that so many people who do know still make that choice.

              • Matl 6 hours ago ago

                I think the point OP is making is not that they actually didn't know, but that they shouldn't have to know for that price.

            • gyulai 9 hours ago ago

              > I certainly think it’s incredibly false marketing for Apple to claim I bought an iphone, when in reality I paid upfront for essentially AOL.

              I wonder if that has ever been tried against Apple or a similar company in a court of law, because I think there might be real merit there. One would have to get a bunch of people together claiming a refund on the purchase price on the grounds that ownership hasn't been transferred and therefore Apple is in breach of contract in relation to the contract for sale of an iPhone. Then those people would have to bring a class action, and the case would revolve around the concept of "ownership". Because "ownership", to a first approximation, means the legal right to do with some piece of property essentially as you please, and Apple is clearly basing much of their business on the assumption that users do not have those rights and is taking positive action to prevent users from exercising such rights.

              I don't know much about the law in the rest of the world, except Germany, but in Germany that would certainly be the case, and there is a surprising amount of case law revolving around such things as horses or other animals being sold, and the former owner then trying to restrict the new owner in exercising their ownership rights, which generally end with ownership rights being upheld by courts.

              • direwolf20 5 hours ago ago

                You have the legal right to do anything to your iPhone that you please, except for DMCA circumvention. Apple, cleverly, designs it so you can't do very much without DMCA circumvention. But it is the government's fault for this loophole, not Apple's.

                • xmcp123 3 hours ago ago

                  It is the governments fault that it exists, and apples fault for exploiting it to the extent they do.

                  It’s a choice, and you can tell it’s a choice because many, many other companies choose not to.

                  • direwolf20 an hour ago ago

                    Do they? Seems every company exploits DMCA anticircumvention. Even the ones that sell tractors.

              • Teever 9 hours ago ago

                I’ve been thinking for a while now that a really effective way to deal with problem companies would be coordinate a mass action on small claims closets around the world all on the same day.

                Often in small claims court you win by default if the other person doesn’t show up and I’m sure judges know average will sympathize with the kinds of arguments that you raised above.

                • gyulai 9 hours ago ago

                  I don't know. We don't have any such thing as small claims court in Germany, but my expectation would be that judges in low-level courts will try their very best not to get noticed for setting any kind of precedent whatsoever. The only thing that's going to happen if you rule against Apple in a low-level court is that they will go into revision, and carrying a high probability that the higher-level judge will overturn the decision and make the lower-level judge look bad in the process.

                  Also, any kind of effort to annoy someone by bringing coordinated actions in lots of venues all at the same time is probably abuse of process.

                  • fauigerzigerk 6 hours ago ago

                    >but my expectation would be that judges in low-level courts will try their very best not to get noticed for setting any kind of precedent whatsoever.

                    Is there even such a thing as precedent in the German legal system?

                  • silon42 8 hours ago ago

                    I think a fair coordination would be for someone somewhere to complain about this every single day (1/country).

                  • Teever 8 hours ago ago

                    The idea isn't just to use small claims courts, but to use whatever first level legal venue to seek redress you can find in your area. That might mean small claims courts, or consumer protection bureaus, or binding arbitration. Whatever it is the idea is to coordinate with others to do so in a way that strains the resources of the organization you're fighting against and is in venues that are sympathetic to consumers and are able to make clear judgements with little chance for the opposing side to appeal.

                    The goal of this isn't to annoy someone, the goal is to seek compensation for their unacceptable behavior and raise awareness of it so that others may do so as well.

                    With the mindboggling assymetry in resources between a single individual and an entity like Apple or Google it only makes sense for people to team up and coordinate against them.

            • patja 9 hours ago ago

              Is this sarcasm? Apple pretty much invented the walled garden of personal computing.

          • pc86 7 hours ago ago

            I subscribe to a half dozen creators and I have exclusively used the web interface to subscribe and consume this content. You cannot tell me with a straight face that if the only difference was I subscribed on my phone to someone who charges me $10/mo, Apple is entitled to $36 for the first year and $18/yr in perpetuity thereafter.

          • rubyfan 10 hours ago ago

            I don’t think anyone suggests Apple should get nothing for their app store services, just that it shouldn’t be 30% of every transaction processed through every iOS app.

            • londons_explore 9 hours ago ago

              The EU has the right approach. Don't try to legislate exactly what is a fair/unfair amount of profit to make - change the rules of the game by requiring third party marketplaces and payment platforms so apple has to lower rates or lose every app into a third party store.

              Apple can easily say "Use our store exclusively and you get our security/privacy guarantees. Go outside our store and you're in the wild west". App developers can then decide how much fee they are willing to pay for access to the user base who refuse to venture into the wild west. Other stores might try to persuade users that they are more secure and more private too via stricter review policies or more locked down permissions etc.

              • dwaite 2 hours ago ago

                Several years in, I don't believe Apple has lowered rates at all.

                If the EU has the right approach, then they still do not have the right implementation.

              • fauigerzigerk 5 hours ago ago

                From a consumer point of view, the best approach would be if devlopers had to sell their app in Apple's App Store (if Apple approves) and could optionally provide other purchasing options on top of that.

                It would prevent fragmentation and give people a choice to pay up if they actually value Apple's extra protections (if any).

            • thfuran 8 hours ago ago

              What they should get is customers for their phones and computers.

            • idiotsecant 10 hours ago ago

              I think that is in fact exactly what GP is suggesting.

              • rubyfan 6 hours ago ago

                I don’t read it that way. I think the point is it doesn’t make sense that apple is taking a cut of a transaction that is not in their payment rails*. Apple can still be compensated for their App store service without using a model that takes 30% of all transactions, e.g. a listing fee, an app review fee, etc.

                *And anything on their payment rails should have a normal transaction fee, e.g. Stripe’s retail rate is 2.9% + $0.30.

                • dwaite 2 hours ago ago

                  This is the model they have moved to in the EU - an annual per user-app core technology fee for apps enabled to be listed outside the store, and relaxed in-store rules (and reduced commissions) if you choose to still list in Apple's App Store. Effectively, they are acting as if commissions are paying the core technology fee, and subsidizing it for apps which aren't profitable.

                  The per-user model means that apps which have adopted freemium and advertising-driven models wind up having quite different financials, and could be more expensive.

          • wolvoleo 7 hours ago ago

            Yes it's fine but the 30% should be charged to the customer who wants to stay within that ecosystem of course. If they want that white glove treatment they can pay for it. Of course once the users see how much that fluffy ecosystem actually costs them I bet most of them will just pay patreon directly :)

            If the platform like patreon is supposed to absorb that fee they will increase prices for everyone even people who won't touch Apple like me. That's not fair. Or more likely, they will just give less to the content creators.

            In the EU it's already forbidden to force payments through Apple or to forbid the platforms to charge the fee back to the customer.

          • mrighele 7 hours ago ago

            Should Ford get a 30% cut every time you fill your gas tank ?

            • mrguyorama 5 hours ago ago

              Don't worry, we are well into "car branded fuel only" territory with electric vehicles.

              "Buy our electricity at a huge markup to power your vehicle. Oh, you don't have one of our vehicles? Sorry, that's an extra 10% on top"

              This was dystopic scifi like 20 years ago and Americans are so clueless they just sleepwalked into it because they'd rather not have a government at all.

      • seemaze 7 hours ago ago

        Certainly not defending Apple's behavior in this instance, but isn't the success of the larger product ecosystem a direct driver of their App Store profitability? To strictly evaluate the App Store finances in isolation seems to be the sort of accusation you've levied against Apple in the opposite direction..

        I like Apple less and less these days for various reasons, but I haven't purchased an app on the App Store in more than a decade. It's strictly a vehicle for local utilities when, for whatever reason, a browser will not suffice. Nearly all purchasing is done on the 'open' web.

      • jbs789 3 hours ago ago

        Or you could argue the App Store wouldn’t exist without the hardware, so the relevant reporting is both combined - lower margins.

      • parineum 5 hours ago ago

        > ...for the sake of legal argument. R&D shouldn't really be included

        That's an incredibly ridiculous take. R&D is an operating cost and it's an ongoing expense related to the app store existing.

        > I think the actual profit margin is closer to ...

        You can replace "think" there with "feel".

    • SwtCyber 11 hours ago ago

      What really makes it uncomfortable is that Apple isn't just a neutral marketplace. They control the OS, the distribution channel, and the payment rails, so creators and platforms like Patreon can't realistically opt out

      • chii 10 hours ago ago

        They could opt out - by sticking to web platforms.

        Apple cannot charge for that. However, apple does attempt to gimp the web platforms on mobile to "subtly" push for apps.

        • pornel 10 hours ago ago

          The whole Epic vs Apple was about Apple blocking this. Before being slapped by regulators, Apple had anti-steering policies forbidding iOS apps from even mentioning that purchasing elsewhere is possible.

          Even after EU DSA told them to allow purchases via Web, Apple literally demanded a 27% cut from purchases happening outside of App Store (and then a bunch of other arrogantly greedy fee structures that keeps them in courts).

          Apple knows how hard is not to be in the duopoly of app stores. They keep web apps half-assed, won't direct users to them, but allow knock-off apps to use your trademarks in their search keywords.

        • archerx 10 hours ago ago

          They do and it’s awful. I’m making a browser based game and it works great on desktop browsers but Apple refuses to allow css filters on canvas forcing you to build your own filters and apply them to image data. The web audio api is also a pain to get working properly on iOS safari and a bunch of other arbitrary but feels like they’re intentional obstacles found only on iOS. I’m almost considering just using webgl instead of a 2d context but who knows what obstacles apple is hiding there also it will make everything so much more verbose for no real gain.

          Not even in the days of IE was I ever this frustrated.

          • nozzlegear 7 hours ago ago

            > Not even in the days of IE was I ever this frustrated.

            I've been web devving since the days of IE as well and this reeks of hyperbole. Maybe things are different for browser games, but for me, everything has vastly improved since those days.

            • NorwegianDude 3 hours ago ago

              To be fair, he's completely right. I have a lot of experience with IE6 and safari on iOS, and while IE6 was bad and did weird shit, Safari is much worse. It's amazing that things can work in any browser, without ever even thinking about it, but then on Safari you get weird behaviour, straight up rendering bugs because of some weird race conditions with the engine or even crashes.

              The latest issue that I've noticed yesterday is the button nav bar on the screen when running PWAs. The button is over the bottom navbar of the PWA, and despite apple themselves coming up with the API to inform the browser about safe display areas, it doesn't work in PWAs on iOS. PWA mode on iOS != non PWA on iOS. They often behave completely different and you often have to use JS for basic things to work, like clicking a link(yup, this was a thing for years).

            • archerx 5 hours ago ago

              Well maybe we are doing different things. Back in those days Javascript and CSS were much simpler people would cry about the position of elements and easy stuff like that. However I have to manually manage web audio api memory because if you don't release the buffers and other things the memory won't get released until the tab in closed, so it's easy for a tab to inexpertly take up 6gigs plus of ram (1min of audio is ~80mb), it's impossible to know that, that is happening unless you know, so you have this missive memory leak that even refreshing the tab won't fix and you have no idea why it happening, that is true frustration. You have to manage memory in canvas too especially if you are using bitmaps and if you are on iOS because it will crash the page because you looked at it wrong. I don't know anything that would have crashed the page in IE back in the day. So no, it is not hyperbole :)

              • nozzlegear 3 hours ago ago

                Sorry, I shouldn't comment before I have my coffee. Saying it "reeks of hyperbole" was unnecessarily rude.

                That does sound frustrating. You're working with APIs that I don't usually touch (audio, canvas) so it's not surprising that I haven't experienced that. I was thinking back to the days I had to support IE 8, trying to debug weird issues in production like scripts not working because `console.log` wasn't defined unless the developer tools were opened.

          • danielvaughn 8 hours ago ago

            I tried something similar a couple years back, and fully agree. Safari is atrocious for trying to create a good mobile experience. It almost feels intentional.

        • sidewndr46 10 hours ago ago

          Why could Apple not charge a percentage for any user using their mobile device? Why would it be limited to app store?

          • direwolf20 10 hours ago ago

            Because they don't control those. Apple could choose to only allow users to access websites that pay them a bit 30% fee, but users would notice the web was turned off on their device. They don't notice when the app store does it.

            • sidewndr46 8 hours ago ago

              I don't think people would notice if Apple just made the website behind a paywall. Most people are not going to be aware that they can access the same content without paying a fee to Apple. They may only even have an Apple device to access the internet, so they'd just see it as normal

              • fauigerzigerk 5 hours ago ago

                I doubt it. People are pretty savvy when it's about getting something more cheaply or for free.

      • randallsquared 10 hours ago ago

        While inconvenient and likely to reduce patrons, the article does describe how they can opt out: use the web to do any payment activity.

      • gumby271 8 hours ago ago

        Don't forget they also directly compete with Patreon with podcast subscriptions. You can support a podcast through Apple podcasts or Patreon, but only one of those has a 30% chunk taken out.

        • dwaite 2 hours ago ago

          IIRC Premium Apple podcasts charge their standard subscription fees (eg 30% the first year, 15% the years after that)

      • patanegra 9 hours ago ago

        Yeah, because they built it. If people were using Linux everywhere, the situation would be different.

      • StopDisinfo910 9 hours ago ago

        That's pretty much the conclusion the EU came to and why they introduced the notion of gatekeepers in the DMA.

        It doesn't matter if you are not technically in a dominant position if your special role in a large ecosystem basically allows you to act like one in your own purview.

        You could say this kind of move invites more scrutiny but the regulators are already there watching every Apple's move with a microscope and their patience with Apple attempts at thwarting compliance is apparently wearing thin at least in the EU if you look at preliminary findings.

    • uyzstvqs 11 hours ago ago

      The problem is the monopoly over distribution channels. Regulation needs to force devices to allow A) downloading and using packages & executables from the internet, and B) any app to download and install other apps.

      Regulating the fees for one central app store is no solution.

      • stouset 9 hours ago ago

        > downloading and using packages & executables from the internet

        Oh boy, now my mom can get the full experience of having malware on her phone too!

        • ulrikrasmussen 8 hours ago ago

          With freedom also comes responsibility, and some innocent people will inevitably shoot themselves in the foot. This is not a strong enough argument for putting everybody else in a cage and letting a duopoly take over virtually all of the distribution of consumer software.

          • ericmay 6 hours ago ago

            It might be a strong argument depending on the negative effects - I don't think it's very clear cut. Also no, neither Apple nor Google have a duopoly on the distribution of all consumer software. Microsoft exists, for example.

            The other problem consideration here is negotiating power.

            Today consumers don't have negotiating power over individual developers, but both Apple and Google do. If you complain to Meta about their unwanted tracking, you don't really have many options besides deleting the app (which you should do anyway). But if enough people complain to Apple or Google, they are more inclined to do something and have the power.

            While it may be a marriage of convenience, it's undeniable that both companies through their app distribution models have also provided benefits to consumers that developers otherwise would have abused - privacy, screen recording, malicious advertising, &c.

            If you want to argue from the standpoint of pro-consumer action, you have to remember that "developers" are usually pretty awful too and will get away with anything they can, even if it harms their customers. A good balance, instead of ideological purity about one "side" or the other is the smarter move. I tend to come down on the side of the mainstream app stores precisely because those asking for more "freedom" to do as they wish are a tiny minority and are usually more technical. I.e. they can jump through the hoops to install 3rd party app stores and jailbreak their phones today, and since you already can do what you want, maybe it's best to just leave the masses alone since they're very obviously happy with the duopoly.

            • ulrikrasmussen 3 hours ago ago

              I run GrapheneOS, but I can't use the national digital identity app because it requires Google Play Integrity. I very much cannot do what I want without it having severe consequences because the duopoly is starting to shape the basic digital infrastructure, and critical services start requiring that I use one of the two ecosystems.

              I think the principle of digital autonomy should be front and center. Surely we can figure out security models that don't imply that two American tech companies get to call the shots on what people can or cannot do on hardware that they supposedly own.

              • dwaite 2 hours ago ago

                Working adjacent to such digital identity app development, they are unfortunately regulated to require such device integrity approaches.

                If Google Play Integrity didn't exist, the app would only be certified to run on e.g. unrooted Samsung Knox devices.

            • array_key_first 4 hours ago ago

              Apple and Google each respectively have a monopoly in their markets. Only apple approved apps may be installed on an iPhone.

              Digital goods DO NOT work like physical goods. I can just buy another washing machine. I CANNOT just choose to opt out of using a smartphone. My choices are apple or Google, and even within those choices it's limited by network effects.

          • hombre_fatal 5 hours ago ago

            Well, you have to balance it with how much you want to line the coffers of malicious actors.

            If you go all the way to "everyone should have the freedom to get pwned", then you are also funneling the money of innocents into the pockets of some of the worst people in the world, and that's not a great outcome just to make life more convient for some HNers.

            The question is about what trade-off makes sense for most people. That probably is some sort of escape hatch nontech people just won't do.

            Maybe it's a hard thing to appreciate until you've watched aging family members get tricked by absolute scum, mostly enabled by how loosey-goosey modern computing can still be.

            • kakacik 4 hours ago ago

              The thing is, apple decides this for themselves, on a product that you fully bought and privately own. It bundles the most brilliant and most incompetent clueless people into 1 group and goes for lowest denominator. No freedom of choice.

              Of course thats PR argument, in reality its about distorting and manipulating the market to get the most money out of its users and bind them to their ecosystem as hard as possible to extract even more. And the amount of those same people who uncritically defend them here is still staggering. But maybe its just employees ignoring their ndas, some investors and similar folks.

        • rpdillon 8 hours ago ago

          Let's not put everybody in a cage because we can't stop dumb people from walking off cliffs.

        • samrus 9 hours ago ago

          I hate the classic apple users' "mom" argument. Why are all your moms morons? And why do you want to fuck up the entire mobile landscape to baby proof it for them. Im not gonna ruin my experience with technology because you dont expect your mom to be able to wipe her ass without apple's help

          • stouset 21 minutes ago ago

            I hate the classic “everyone should be an expert at IT and it’s their fault and they had it coming due to their own ignorance if they make mistakes” argument far more than you hate mine.

          • linkregister 7 hours ago ago

            There is nothing stopping you from using non-Apple hardware to escape restrictions on downloading unreviewed software.

            • array_key_first 4 hours ago ago

              There are many things impeding you from doing so and you know it, because Apple designed it that way. Walled garden, remember?

    • funkyfiddler369 5 hours ago ago

      > no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism

      Right on. But that's exactly the wiggle room where voters could pull some of those cards like "climate change mitigation (of consequences)", "climate change preparation", "upcoming waves of climate change refugees", "AI dividing the population", "Universal Basic Income", all of which are things companies like Apple won't do anything for (or against) while their goods are still mostly for proper earners and not for people who buy stuff at a discount (I'm exaggerating).

      Since corporate altruism is definitely not on the menu, government institutions and NGOs will have to pick up way more than they are currently prepared for.

      We are in a strange phase of calm before the storm, despite all those wars and conflicts--or in spite of them, I don't know. Shits' gonna hit the fan sooner or later and it's up to the voters to demand adequate preparation.

      Big Corps caused significantly more damage than they had to cause for all those profits, whether as a side effect or not, and they did that long enough.

      Job cuts, whether due to AI or not, will remain a thing while no "new" giants will rise for quite a while ... and corporations will sing the song "it's what the people want" only as long as voters will stay quiet.

      Sure, bribes, corruption and blablabla, but it doesn't change how votes work and none of it changes how the devoted clerks in the administration do their jobs and write laws (if they have to have to) ...

    • blahgeek 12 hours ago ago

      > Apple could take just 7% cut and still make 20% profits.

      We can say this to any company, "$X could reduce price by $Y and still make $Z profits", but it doesn't really make any sense. Making profits is what makes a company a company instead of a non-profit organization.

      • awesan 12 hours ago ago

        It does make sense to highlight, because this kind of statistic is a very strong indicator that the market is not competitive. This is not a normal kind of profit margin and basically everyone except for Apple would benefit from them lowering the margins.

        In normal markets there are competitors who force each other to keep reasonable profit margins and to improve their product as opposed to milking other people's hard work at the expense of the consumer.

        • newsclues 12 hours ago ago

          Might not be competitive but it’s totally voluntary. No one needs app, it’s not food or shelter, so clearly consumers are willing and able to pay this.

          The consumer is willing to pay the price based on the perceived value from the App Store

          • lozenge 11 hours ago ago

            The relevant market here is the creators not the consumers. As a creator you have no choice but to accept whatever fees Apple, Google, Steam etc set. Or whatever rates Spotify pays you per stream. The fact you "could" host your own website is irrelevant when the reality is nobody will visit it.

            • lelanthran 10 hours ago ago

              > The relevant market here is the creators not the consumers. As a creator you have no choice but to accept whatever fees Apple, Google, Steam etc set. Or whatever rates Spotify pays you per stream. The fact you "could" host your own website is irrelevant when the reality is nobody will visit it.

              Collective action by the creators would help.

              All they have to do is dual-host (a fairly trivial matter, compared to organised collective action). What would make things even better is if they dual host on a competing platform and specify in their content that the competing platform charges lower fees. If even 10% of the creators did this:

              1. Many of the consumers would switch. 2. Many of the creators not on the competing platform would also offer dual-hosting.

              The problem is not "As a creator you have no choice but to accept whatever fees Apple, Google, Steam etc set". The problem is the mindset that their content is not their own.

              I say it's their mindset, because they certainly don't act as if they own the content - when your content is available only via a single channel, you don't own your content, you are simply a supplier for that channel.

              • happymellon 10 hours ago ago

                > specify in their content that the competing platform charges lower fees.

                Apple will ban you for this.

                • lelanthran 9 hours ago ago

                  > Apple will ban you for this.

                  How? I thought it was a Patreon thing - the "competing platform" would be competing with the Patreon app.

                  I'm not familiar with Patreon, but I thought the way it worked was that you could tip content creators via the Patreon app. I'm pretty certain that Apple cannot tell Patreon (a third party) that they are only allowed to offer exclusive content.

                  • iamnothere 8 hours ago ago

                    Apple doesn’t allow you to mention that you have alternate payment channels on other platforms. Can’t even allude to it.

                    To me this is the thing that should be outlawed. Let people pay the Apple tax if they want, but don’t prevent people from making other arrangements. Most people are lazy and will pay the tax, if it isn’t excessive.

          • account42 11 hours ago ago

            What is also totally voluntary is our decision to let Apple exist as an entitiy, to give them a government enforced monopoly over certain things, to make it illegal to break their technical protections of their monopoly etc.

          • matkoniecz 10 hours ago ago

            > No one needs app, it’s not food or shelter

            "No one needs app" is not the same as "No one has biological mandatory need to have an app"

      • account42 11 hours ago ago

        High profit margins are a sign of market failure.

        • HPsquared 11 hours ago ago

          "Competition is for losers"

        • 9rx 10 hours ago ago

          Not so much a failure. Rather, there is no intent for there to be a market here at all. A market relies on offerings being reproducible. Intellectual property laws are designed specifically to prevent reproduction.

      • ibejoeb 6 hours ago ago

        Agreed, but this is about to be a special case if it's not already. We're contending with compulsory digital IDs and cashless economies that must be used on authorized devices, and Apple is one of the two makers. While it's certainly not necessary to use Patreon, not having it or something like it is an actual barrier to individual trade. I don't think I can get behind a schema that means Apple can take whatever portion it wants from a transaction initiated on a device that it creates and that is otherwise fairly necessary for day-to-day life in the developed world.

      • lz400 11 hours ago ago

        Makes me think of the concept of involution in Chinese business and how they understand all of this very differently, and how difficult it is to compete because of that.

      • bryanrasmussen 12 hours ago ago

        it sounds like it does make sense because if they are making $Z profits then they are still making profits and are not non-profit.

        there could also be cases where cutting back to $Z profits might be preferable in case not doing so were to prompt legislation causing someone to be forcibly cut to $Z-1 or even $0 profits from a particular profit source.

        Which it has been my observation that when someone is saying "X could reduce price by $Y and still make $Z profits" it often coincides with saying therefore company X should be legislated on this particular profit source.

        Note: $X didn't make much rhetorical sense.

        • rubyfan 12 hours ago ago

          >there could also be cases where cutting back to $Z profits might be preferable in case not doing so were to prompt legislation causing someone to be forcibly cut to $Z-1 or even $0 profits from a particular profit source.

          Not in an environment where regulatory capture costs so much less than any change legislation could bring. The remedy in almost every recent monopoly case has been remarkably nothing. Politicians don’t actually want change, they want the threat of legislation so that industries bring truckloads of money to line their pockets.

      • vasco 12 hours ago ago

        When parts of a market become dominated by one or few companies operating in a limited choice environment, consumers can't just opt to not use both Apple and Play store. You need to choose one in practice.

        At this point the regulators should investigate what the barriers are to new entrants and if it's too costly and nobody has managed to cut in the last few years, establishing some rules is probably a good thing. This happens as industries mature and become critical, it happened in transportation (most bus, train companies), energy, water supply, trash, etc, depending on the country and market conditions.

        • ThunderSizzle 5 hours ago ago

          Barrier to entry is simple: both Google and Apple heavily discourage "sideloading" or make it practically impossible.

          Google is moving in that direction.

      • gortok 9 hours ago ago

        “Growth is what makes a cell a cell.”

        Until it turns into cancer because of unrestrained growth.

        Like it or not capitalism is a part of an ecosystem. We’ve been “educated” to believe that unrestrained growth in profits is what makes capitalism work, and yet day after day there are fresh examples of how our experience as consumers has gotten worse under capitalism because of the idea that profits should forever be growing.

      • FatherOfCurses 8 hours ago ago

        "Why wait until tomorrow to get one golden egg when I can kill the goose today and get all the golden eggs?"

      • ImHereToVote 12 hours ago ago

        I think it's a little known fact that societies don't exist for the benefit of companies. It's actually the other way around.

      • croes 12 hours ago ago

        It makes sense that regulators can step in without destroying a company.

    • matt-p 6 hours ago ago

      Let's be honest if this was a European company it would be capped by law at 5-10%. Problem is who has an incentive to do the right thing here? Not apple and certainly not the US government (most of this revenue comes from outside the US).Nobody can defend it, yet nobody wishes to stop it.

      • eloisant 2 hours ago ago

        The US government should absolutely do that, but they won't because they defends the interests of big companies rather than the interests of small companies or US citizens.

    • CGMthrowaway 7 hours ago ago

      That's not how business works. The App Store in current form would not exist without all the collective investment that went into all of Apple's hardware, for instance.

      Microsoft Office: Revenue $45B Operating Costs $12B Profit $33B Operating Margin 75%

      Google Search Ads: Revenue $175B Operating Costs $45B Profit $130B Operating Margin 75%

      • sfblah 5 hours ago ago

        Being a monopolist is good fun until they storm the Bastille.

      • devmor 6 hours ago ago

        > That's not how business works. The App Store in current form would not exist without all the collective investment that went into all of Apple's hardware, for instance.

        While technically true, this argument doesn't provide any merit to the discussion. The App Store backed purchase for the Patreon subscription would not exist at all without the creator's work and investment in creating their form of content.

        In the absence of the App Store, the creator would still have access to their patrons via mobile web and payment via the methods already provided by Patreon. The app is merely a convenience - it's a hard sell that this convenience is worth 30% of the creator's revenue through the platform.

        • CGMthrowaway 5 hours ago ago

          > The App Store backed purchase for the Patreon subscription would not exist at all without the creator's work and investment in creating their form of content.

          Both parties are getting the chance to set whatever price they want. Up to the market to resolve supply/demand equilibrium

          • devmor an hour ago ago

            Creators on Patreon are already loosely bound to the market of other creators. Not all creators are affected by this change.

            The app store payment cut harms only creators who have disproportionately high percentages of patrons that primarily consume their content from iPhones - a demographic that they have no control over.

            If they wish to increase their price to make up for this, they then are forced to risk turning away their other, non-iPhone-primary patrons. Notably, Patreon is forbidden by Apple from making this pricing scheme transparent and up-charging only iPhone users to keep the creator whole.

            The only party with power here is Apple - and they are using it to strongarm.

    • chrisan 12 hours ago ago

      > even Apple's own executives were sometimes surprised by the internal financial reports.

      Was this recorded or just people drawing lines between Epic's expert witness claims and the executives trying to down play them?

    • ripped_britches 5 hours ago ago

      I’m surprised they were surprised because operating costs should be pretty much nil. What do they do, pay a few thousand app reviewers, a few hundred software engineers? Pretty sure if they had to, they could operate App Store for a few tens of millions of dollars per year.

    • jama211 4 hours ago ago

      Well said. Glad to see this at the top. Google also takes 30%. And I think steam too. This is 100% a regulatory issue.

      • Manuel_D 4 hours ago ago

        But competitors to Steam exist: Epic Games Store only takes a 12% cut. Publishers have an option to use other distributors but choose not to.

        • eloisant 2 hours ago ago

          > Publishers have an option to use other distributors but choose not to

          They can choose to sell in the store where all users are, or in the store nobody goes.

          • Manuel_D 2 hours ago ago

            Correct, but that means that publishers are choosing to distribute via Steam, despite the existence of other options, because Steam's superior features, user base, etc. justify paying that premium. They could distribute on Epic games, or even self-distribute like how Blizzard does, but they choose Steam.

            It's not analogous to iOS that has no other options for distribution.

    • pier25 7 hours ago ago

      Plus more than $20B for the Apple developer fee without which you cannot publish the their stores.

    • jszymborski 8 hours ago ago

      > The debate over 'good vs. bad companies' is just online noise and rhetorical trik...

      Agreed, there are bad privately held corps, and worse privately held corps, with badness usually proportional to their size and profit.

    • ghtbircshotbe 7 hours ago ago

      They could lower the rates even more and still afford the government bribes and solid gold tchotchkes, but the whole point of the bribes is to not do that.

    • danielvaughn 8 hours ago ago

      I really think I might be done with Apple. The only thing keeping me using them is how much I hate Android. The _millisecond_ a competitor arrives, I'm dropping my iPhone like a bad habit.

      • vlod 8 hours ago ago

        Off topic, but is there anything specific that you hate about Android? I find it acceptable. I'm trying to cut down my phone usage so maybe I'm more tolerant.

        • goatking 5 hours ago ago

          Not OP, but: "acceptable", that's the problem. Also I dislike Google more than Apple.

          • Zak 3 hours ago ago

            I'm wondering what adjectives you hope to apply to a phone operating system. I'm content with mine when I don't have to think about it, for which "acceptable" seems about right, and discontent when I do.

      • drnick1 5 hours ago ago

        GrapheneOS on a Pixel is that competitor. Open source, more secure than Apple, compatible with nearly all Android apps. It's all the positive aspects of Android without the downsides (Google).

        • eloisant 2 hours ago ago

          > compatible with nearly all Android apps

          The "nearly" is the issue. Opting out of the Apple/Google duopoly comes at a great cost.

          • saintfire 16 minutes ago ago

            I've used it for 3 years and the only app I couldn't use has been Google pay/wallet.

            Truly is nearly. Some apps (banks) you need to toggle a compat mode.

      • RDaneel0livaw 8 hours ago ago

        I keep hoping and wishing for a daily drivable linux phone that's compatible with all the us networks to come along. I'll keep hoping and wishing. Someday I hope we will get there!

    • patanegra 9 hours ago ago

      One company's margin, is other company's opportunity.

      • ulrikrasmussen 8 hours ago ago

        The problem is that Apple owns the platform and half of the mobile ecosystem. You can't just launch a competitive marketplace which could compete alongside Apple's app store, nor can you launch an alternative operating system. You have to launch a whole new smartphone stack complete with operating system, app distribution and app ecosystem.

        • Ylpertnodi 7 hours ago ago

          Or not use apple.

          • observationist 7 hours ago ago

            This. Doing business with almost any major company is unethical, but Apple sits near the top of the big tech companies people shouldn't do business with. They are not a force for good in the world.

      • eviks 8 hours ago ago

        Indeed, that's why the former blocks the latter: not to lose margins to those opportunities

    • dmix 6 hours ago ago

      Those margins are pretty normal in software, especially a mature product like that.

    • wosined 12 hours ago ago

      But people still use/buy it so why would they cut the cost?

      • nabla9 12 hours ago ago

        There is no ideological argument for voluntary action here. The entire goal is to force regulators to step in. The debate over 'good vs. bad companies' is just online noise and rhetorical trik, no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism.

        • NewsaHackO 12 hours ago ago

          But what are they even doing for regulators to have to step in? Making profits from someone selling their product in your market seems pretty valid to me. Are you saying this is anticompetitive to other possible app store storefronts like Google Play or something?

          • rpdillon 7 hours ago ago

            Just to ground the discussion in Apple's criminal behavior a bit, here's some excerpts from a 2025 ruling about Apple's behavior in this regard:

            > Apple’s response to the Injunction strains credulity. After two sets of evidentiary hearings, the truth emerged. Apple, despite knowing its obligations thereunder, thwarted the Injunction’s goals, and continued its anticompetitive conduct solely to maintain its revenue stream. Remarkably, Apple believed that this Court would not see through its obvious cover-up (the 2024 evidentiary hearing). To unveil Apple’s actual decision-making process, not the one tailor-made for litigation, the Court ordered production of real-time documents and ultimately held a second set of hearings in 2025.

            > To summarize: One, after trial, the Court found that Apple’s 30 percent commission “allowed it to reap supracompetitive operating margins” and was not tied to the value of its intellectual property, and thus, was anticompetitive. Apple’s response: charge a 27 percent commission (again tied to nothing) on off-app purchases, where it had previously charged nothing,and extend the commission for a period of seven days after the consumer linked-out of the app. Apple’s goal: maintain its anticompetitive revenue stream. Two, the Court had prohibited Apple from denying developers the ability to communicate with, and direct consumers to, other purchasing mechanisms. Apple’s response: impose new barriers and new requirements to increase friction and increase breakage rates with full page “scare” screens, static URLs, and generic statements. Apple’s goal: to dissuade customer usage of alternative purchase opportunities and maintain its anticompetitive revenue stream. In the end, Apple sought to maintain a revenue stream worth billions in direct defiance of this Court’s Injunction.

            https://storage.courtlistener.com/recap/gov.uscourts.cand.36...

            • NewsaHackO 3 hours ago ago

              So, I wanted to avoid referring to this case because it undermines any discussion, but if you want to include it, the judge ruled in favor of Apple for nine out of ten claims made by Epic, including 1) Apple's 30% commission is not anticompetitive behavior, and 2) Apple has the right to not allow third-party apps on their platform. Apple, being Apple, attempted to subvert the part about allowing links to other storefronts by adding a 27% commission aas well as a scare page, which is what they are currently in hot water for. However, the overall decision was solidly in Apple's favor regarding the App Store's 30% commission and practices.

              > One, after trial, the Court found that Apple’s 30 percent commission “allowed it to reap supracompetitive operating margins” and was not tied to the value of its intellectual property, and thus, was anticompetitive.

              Epic is twisting other people's words here. Notice how they quote “allowed it to reap supracompetitive operating margins” but not the point about it being anticompetitive. It's because the decision never said that.

          • gabaix 10 hours ago ago

            They are not allowing other marketplaces, or creators themselves, to run apps on Apple devices directly.

            • NewsaHackO 9 hours ago ago

              Why should they have to allow third parties to run apps on their platform? The fact that it is a clear security risk already gives them justification, but even looking past that, Apple is not the only platform that bars users from running third-party software or marketplaces on their products. For example, playstation, xbox, and switch all disallow running unauthorized games on their platforms. What makes Apple different?

          • nabla9 10 hours ago ago

            No. This is a result of a market failure caused by monopoly power. Regulators must make sure market capitalism works.

            I'm not sure what is the basis for your question but using market definition where Google Play and Apple Store are in the same market is not correct (market definition is essential part of any monopoly regulation).

            Markets are defined by choice of practice, not by choice in principle.

            • NewsaHackO 9 hours ago ago

              My question is: what is the basis for asserting that this market failure is due to monopoly power? Is your argument that their excessive profits from the services provided result from anti-competitive behavior? If so, what specific anti-competitive behavior are you referring to?

              • nabla9 7 hours ago ago

                The specific cited anti-competitive behaviors (from DOJ and EU Commission is) are related to violating anti-steering provisions (companies forbidden for directing towards other payments methods), tying and bundling (in-app purchase requirements), self-preferencing (obvious), "tap-to-pay" monopoly, and blocking third party app-stores.

      • vincnetas 12 hours ago ago

        and that exactly what monopoly allows you to do.

    • absynth 9 hours ago ago

      This is all money that is reducing expenditure elsewhere. I get it: capitalism and economics. Yet I still think humanity could do better and I think capitalism itself suffers. Economics theory is broken if it thinks this is good for society in general.

    • micromacrofoot 8 hours ago ago

      I don't think Apple could actually, unless they could prove to shareholders that it would create more value

      • Herring 3 hours ago ago

        > shareholders

        Yeah that has to be a good 95% of why businesses do bad things.

        The last thing Apple wants is for people to think they've plateaued. Stock starts going down to normal P/E ratios, expensive engineers leave, etc.

    • u8080 9 hours ago ago

      But those profits made possible by actually having other infrastructure parts existing(OS, hardware, marketing, etc).

      • eloisant 2 hours ago ago

        The $160 billion of cash Apple is sitting on doesn't contribute to any infrastructure.

    • godelski an hour ago ago

      I think what confuses me is that Apple is taking so much profit that it reduces their profits.

      It's a classic direct-indirect management problem. Think about Android for a second. It costs nothing to put an app on their app store. People can make apps for themselves and then just publish because either "why not" or it's an easy way to distribute to friends and family. So basically it is making app creation easy. Meanwhile Apple charges you $100/yr to even put something up on the store, makes it hard to sideload, and consequently people charge for apps, which Apple rejoices as they get a 30% cut (already double dipping: profiting from devs, profiting from the devs' customers).

      BUT WE'RE TALKING ABOUT SMARTPHONES

      A smartphone is useless without apps! People frustrated they can't find the apps they want on iPhone? They switch to Android. People on Android want to get away from Google but they can't do half the shit they want to on iPhones (and the other half costs $0.99/mo)? They bite their tongue or rage quit to Graphene.

      The only reason this "fuck over the user" strategy works is because there's an effective monopoly.

      All of this is incredibly idiotic as the point of a smartphone is that it is a computer that also makes phone calls. We have made a grave mistake in thinking they are anything but general purpose computers. All our conversations around them seem really silly or down right idiotic when you recognize they are general purpose computers. And surprise surprise, the result is that seeing how profitable and abusive the smartphone market can be leads to a pretty obvious result: turn your laptops and desktops into smartphone like devices. Where everything must be done through the app stores, where they lock you out of basic functionalities, where they turn the general purpose computer into a locked down for-their-purposes computer.

      The thing that made the smartphone and the computer so great was the ability to write programs. The ability to do with it as you want. It's because you can't build a product for everyone. But the computer? It's an environment. You can make an environment that anyone can turn into the thing they want and they need. THAT is the magic of computers. So why are we trying to kill that magic?

      It doesn't matter that 90% of people don't use it that way, and all those arguments are idiotic. Like with everything else, it is a small minority of people that move things forward. A small percentage of players account for the majority of microtransactions in videogames. A small percentage of fans buy the majority of merchandise from their favorite musicians. And in just the same way, it is a small number of computer users (i.e. "powerusers") that drive most of the innovation, find most of the bugs, and do most of the things. I mean come on, how long did it take Apple and Google to put a fucking flashlight into the OS? It was the most popular apps on both their stores for a long time before it got built in. Do you really think they're going to be able to do all the things?

    • thegrimmest 8 hours ago ago

      Advocating for regulators to step in is already a value judgement. Why is "high profitability" a cause for regulatory scrutiny? The optimal behaviour in any ecosystem (corporate or natural) is to defend as much territory as is within your power, not to keep only to what covers your "needs". Why have you deemed this behaviour, which is emergent anywhere competition between organisms exists, as in need of regulation?

      Apple is succeeding largely on merit, within the bounds of civilized, peaceful competition. Shouldn't we all just be grateful for the contributions they have made to our civilization?

    • dimitrios1 8 hours ago ago

      > force regulators to step in

      > force

      > regulators

      That's my whole problem, personally.

      What we need much, much less of in this world is government force, especially during these trying times of government force and outreach (something I expected my more left side of the isle colleagues to have finally realized by now).

      COIVD really was a test of how much governmental draconianism we would take, and we failed spectacularly, and not only that, but are demanding more government.

      So no, we don't need more regulation, especially given this country's history of regulatory capture. We need new solutions.

      • Atreiden 8 hours ago ago

        We don't need "more" government, we need the government to do its job. We need the regulators who have been legally appointed to oversee these areas to actually respond to these behaviors. Regulatory capture is the issue, but the solution isn't less government. It's getting corporate money and lobbying out of the government (Citizens United is to blame for most of our woes), increase the enforcement of anti-corruption laws, and get antitrust back on the table.

        I want big corporations to be scared. I want them to fear for their own survival, and to tread lightly lest the sword of damocles fall upon them.

  • supernes 14 hours ago ago

    How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

    • plufz 13 hours ago ago

      But what about my banking app! I think it’s only fair Apple take 30% on every transaction I make. After all they put in a huge amount of work validating and making sure my banking app is safe and functional.

      Edit: Maybe I am greedy now, but it would be nice if large transactions like say buying a house only would cost me a 15% transaction fee to Apple.

      • Gabrys1 12 hours ago ago

        Visa/Mastercard take like 1 or 2%. That's why they cannot compare to Apple...

        • bluescrn 9 hours ago ago

          If they tried to take significantly more, cash would be a lot more popular.

          Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

          • tcfhgj 9 hours ago ago

            > Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

            companies and users!

        • blasphemers 7 hours ago ago

          Visa/MasterCard take like 0.3% the rest of the interchange fee goes to the issuing and acquiring banks.

          • kshacker 2 hours ago ago

            We just got layers and layers of entrenched middlemen (middle corporations) everywhere

      • conductr 13 hours ago ago

        Large transactions are riskier, let’s give them 45%. After all, I’d really hate to see their margins suffer.

        • ChrisRR 10 hours ago ago

          Who's downvoting this? When you think online sarcasm is so obvious that no-one could believe it, someone's always there to prove otherwise

          • krior 9 hours ago ago

            Maybe because its not really contributing anything new to the discussion?

        • teaearlgraycold 12 hours ago ago

          I worry about their finances

    • pavlov 14 hours ago ago

      They must be looking at the revenue Claude Code is making on Mac and thinking “Why aren’t we getting 30% of that?”

      Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.

      • thewebguyd 5 hours ago ago

        > Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.

        The day that happens is the day Apple sees a mass exodus of developers to Linux, I don't think they'd be that stupid. They enjoy enough goodwill right now as the platform of choice (vs. Windows for those that don't want to run desktop Linux), I can't imagine they'd casually just throw that away.

        • bigyabai 4 hours ago ago

          > I don't think they'd be that stupid.

          We're talking about the company that abandoned CUDA, OpenCL and Vulkan mere moments before they were killer technologies. If Apple wanted to phase-out Homebrew, I genuinely think most of the community would nod in unison and switch to developing in UTM. Mac owners are nothing if not flexible.

          • giancarlostoro 2 hours ago ago

            Yeah no, as a Mac and Linux user, I would seize buying Mac hardware and buy exclusively Linux if they took down Homebrew from being usable. At that point a Mac is no longer a Unix system.

      • spacebanana7 14 hours ago ago

        Developers are a tricky market for this because they could realistically move to different platforms if stuff like this started to happen. Or at least work on remote machines.

        If gaming on Macs ever became popular though this would be a real risk.

        • surgical_fire 12 hours ago ago

          Apple fans on the other hand are not a tricky market. They swallow whatever Apple gives them.

          It doesn't matter if they are developers or not.

      • dwaite 2 hours ago ago

        If Claude Code was in the Mac App Store, they would have signed an agreement to do so (offer an in-app purchase option and Apple gets a 30% cut of subscriptions for the first year, 15% after that).

        They would also be sandboxed such that the app wouldn't have access to the level of system integration it needs.

      • OtherShrezzing 13 hours ago ago

        I'm not sure Claude Code is making enough for Apple to take notice & drastically alter their CLI like that? CC has 100-150k users across all platforms, paying $200-1200/yr each. Even if every developer is on the top tier Max plan, and on MacOS, that's $180mn in revenue at Anthropic. So even in the most optimistic scenario, that's only ~$50mn revenue for Apple at a 30% take.

        That pales in comparison to the hardware & subscription revenues Apple brings in by being a dev-friendly OS.

        • lnenad 13 hours ago ago

          Source for the numbers? I am asking since Anthropic's revenue is 5+ billions, I'm guessing it's mostly from developers.

        • stavros 12 hours ago ago

          There is a $2400 plan as well.

        • YetAnotherNick 13 hours ago ago

          Claude code reached $1B in six months in early Dec and given what I am seeing on ground, I wouldn't be surprised if just in last 2 months after that their revenue grew by double.

          [1]: https://www.anthropic.com/news/anthropic-acquires-bun-as-cla...

      • pjc50 12 hours ago ago

        Presumably if you buy an AI subscription through an iOS app you also have to pay 30% Apple tax. Nice work for them.

        • dwaite 2 hours ago ago

          I would expect also that there is a broader revenue sharing agreement for both being a system-integrated search engine and "world knowledge" chatbot (Google and OpenAI being the respective defaults)

        • g947o 8 hours ago ago

          It does work like that.

          For me personally, I have used this method to spend my Apple gift cards purchased on a discount. Effectively I got a Claude subscription at 15% off. (You could argue this only works because OpenAI/Anthropic charge the same price across web/mobile, and I agree.)

          So, as much as I despise Apple's business model, in some sense I have directly benefitted from it (other than stock price).

    • lostlogin 14 hours ago ago

      Hilarious how this is more than my tax rate. My tax rate gets education, healthcare, policing, etc etc.

      • steve1977 14 hours ago ago

        Oh but you do get policing...

        • charcircuit 12 hours ago ago

          Look at how many different APIs you get as a developer on iOS.

      • alibarber 14 hours ago ago

        Feels more like a sales tax (VAT) though, which is the same for everyone.

      • high_na_euv 14 hours ago ago

        On the other side Apple gets money, so they can make *whole* world better, not just your country.

        Think about how many lives were improved just by M* CPUs or Siri

        /s

        • lostlogin 14 hours ago ago

          > Think about how many lives were improved just by M* CPUs or Siri

          But these were paid for by the hardware purchase.

    • spacebanana7 14 hours ago ago

      You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.

      • dwaite 2 hours ago ago

        I've long believes that the requirement to use in-app purchasing was to make such revenue sharing easier to audit - if you can only use Apple's payment system to do certain things (or else your app isn't approved), then Apple doesn't have to worry about things like audits.

        Since various countries have regulated the ability to do third party payments from apps, Apple has since added API to launch said payments, to help generate statistics on use so that they can then demand third party auditing that the commissions are still being properly paid.

        In the US there was a court decision that they couldn't meter or charge commission, which may very well be walked back and will lead to lots of fun future articles.

      • hahahahhaah 14 hours ago ago

        Guess it is no different than Docker Desktop charging based on your revenue. The idea being charging based on some second order.

    • pjmlp 13 hours ago ago

      It made sense in the early days, phone operators were charging up to 90% for the infrastucture to send an SMS, and get a download link to a J2ME/Windows CE/Pocket PC/Symbian/Palm/Blackberry download link to install the app.

      So everyone raced to the iOS app store, it was only 30%, what a great deal!

      The problem is that two decades later it is no longer that great deal in mobile duopoly world.

      • NoBeardMarch 12 hours ago ago

        It's kind of interesting that while the structure is largely the same, the underlying behaviour/intent has morphed from a disruptor-model into being toxic rent-seeking behaviour.

    • bsza 11 hours ago ago

      Isn't it strictly worse that they're already thinking they're entitled to 30% of your salary because your clients use Apple hardware? You can change what you use, you can't change what they use.

    • m463 3 hours ago ago

      Don't worry, they're ethical because interns will only pay 15%.

    • kkukshtel 8 hours ago ago

      Stuff like this is ironic but I do think it's escape hatches like this that will make these tech companies, if they ever go down, go down kicking and screaming. Any platform holder that ever finds themselves in a bad place financially will 100% pull all the levers like this.

    • account42 11 hours ago ago

      That's of course on top of the 30% they take on things you buy using your salary via Apple devices.

      • black_puppydog 11 hours ago ago

        and the 30% they take from the things you sell via apple devices, once your work is done.

    • SwtCyber 11 hours ago ago

      Honestly that joke is uncomfortably close to how the logic already works...

    • anonzzzies 12 hours ago ago

      30% of my yearly unrealised gains would be fair.

    • jsheard 10 hours ago ago

      Come on, if you work on a MacBook then Tim Apple deserves at least one of your kidneys. It's only fair.

    • amelius 14 hours ago ago

      They certainly would if they could.

    • StopDisinfo910 12 hours ago ago

      All the regulators in the world have their sights set on them and they know it. The light is half on already and the music is slowing. This party is soon to be over. It's a last ditch attempt at milking all they can.

    • robshippr 8 hours ago ago

      Don't give them any ideas haha

    • g947o 12 hours ago ago

      30% of profit from stock sales initiated on Apple hardware should automatically go to Apple. Because why not. It's a digital sale, there is no physical goods changing hands. Sounds perfectly reasonable to me. /s

  • jacquesm 11 hours ago ago

    The wealthiest company in the world really needs that last little bit from those Patreon creators who have it way too easy in their lives. It's not as if the people that take that meager bit of cash are going to invest it in Apple stock so they're going to have to pay up.

    The Mafia can learn a thing or two from Cook.

    • siavosh 3 hours ago ago

      This is the machine. The behavior is much larger than any CEO or even trillion dollar company.

      • jacquesm 2 hours ago ago

        The CEO could easily stop this.

        • siavosh 2 hours ago ago

          And the board would replace them. It’s their fiduciary duty.

          • dopamean 2 hours ago ago

            The board could argue that it's damaging to the company's brand and long term bottom dollar to charge such usurious fees and fire the CEO for taking such a harsh stance with app developers.

            • siavosh 2 hours ago ago

              They could do a lot of things.

          • jacquesm 8 minutes ago ago

            This nonsense has been parroted so often by now there should be a name for it.

          • robotnikman an hour ago ago

            This. The board and the shareholders are the ones with the real power.

    • haritha-j 8 hours ago ago

      I guess that's how you become the wealthiest company in the world.

    • dzonga 6 hours ago ago

      no wonder Tim Cook hangs around Trump a lot.

      Both employ mafia tactics

  • davidmurdoch 8 hours ago ago

    Sometimes I think the 30% was supposed to be 3% originally, and no one noticed the decimal was in the wrong place when they shipped it, and then people paid it anyway, so they kept it.

    30% is just so unreasonable that it would be totally understandable if someone would believe this.

    • trimbo 6 hours ago ago

      In 2008, the app store was launching, and physical software was still sold at Targets, Walmarts and other large retailers. A 30% margin was roughly what retailers would make off of physical software sales. By setting the App Store to be the same, Apple was signaling to retailers that they were not trying to undercut their margin, and keep a healthy relationship with them.

      • bigyabai 4 hours ago ago

        It was 2008; "big box" software was largely seen as obsolete to the vast majority of developers. Marketing was done online, and the benefit of investing in retail had stopped outweighing the consequences. Online updates quickly became the norm, and service features supplanted point-of-sale business model (much like Apple's double-dip into microtransaction profits).

        Apple chose 30% because they knew they weren't a retailer. You can hunt for a cheaper Diablo II copy online or at Wal-Mart, but not on iPhone.

        • trimbo 7 minutes ago ago

          > It was 2008; "big box" software was largely seen as obsolete to the vast majority of developers.

          Well, I'm just reporting it as I understood their decision in the moment. I was working on The Sims at that time, and I assure you, retailers still mattered to us bigly.

        • danpalmer an hour ago ago

          I think console games were the exception to this. It took until recently with the PS5 to get a diskless console model.

          Apple see the iPhone as a game console, not that anyone else thinks of it in that way.

      • asadotzler 3 hours ago ago

        No one was buying boxed software in 2008. The second we had broadband, call it 2002-ish, everyone was downloading everything. For many of us that began in the 90s before we had broadband. Overnight downloads over 56K phone modems was already overtaking boxed purchases. More people downloaded Netscape in 1995 than bought it boxed.

        • danpalmer an hour ago ago

          Not disagreeing with your general point, but Netscape is probably a bad example here. People who wanted Netscape would have been much more likely to know how to download and wanted to download it. Compared to, say, video editing software, which would have much less correlation with web users back in 1995 when not everyone was a web user.

    • derekdahmer 7 hours ago ago

      Steam, the Kindle Store and iTunes all had similar sales cuts since before the app store launched in 2008.

      It’s egregious now but at the time it wasn’t crazy because software developers often made way less than that when going through traditional publishing routes. Plus everyone was just happy to be making money off the new platform.

    • Topgamer7 6 hours ago ago

      Nah, they probably used pre-existing marketplaces like steam as an example of what "they could get away with"

  • cong-or 12 hours ago ago

    2035: Apple takes 30% of my Patreon, Google matched it through their "Competitive Parity Agreement," and the EU fined them both €2 billion which they paid in 45 minutes of revenue then raised fees to 32% to cover legal costs.

    The real innovation was convincing us this was inevitable.

  • aquir 14 hours ago ago

    You can be the patron of a creator and Apple in the same time! Jokes aside, this is awful...I like/use Apple products but this unacceptable, I hope everyone dodges this and pays through the website

    • sinnsro 14 hours ago ago

      Another outstanding decision vetted by Tim Cook.

      In all seriousness, finance people see everything through the lens of margins and money primarily. Since any company's function is to deliver value to its shareholders, if allowed, bean counters will scorch the earth for it.

      Ultimately, this is at odds on how Jobs approached things, i.e., money was not the end all be all.

      • WA 14 hours ago ago

        Apple's 30% tax was introduced under Steve Jobs and there were no small business exemptions back then. Jobs died in 2011. It's time to stop extrapolating what Jobs would be doing 15 years later in 2026 if he were still around. Could be the same, could be better, could be worse.

        • isk517 4 hours ago ago

          It isn't 'You either die a hero or live long enough to become a villain', it's 'You either die a hero or live long enough for people to realize you are a villain'. While it's ultimately meaningless to speculate on what the dead would do if they were living, Steve Jobs in life did have plenty of belief and made plenty of decisions that are perfectly inline with what we are seeing in 2026 and there is no particular reason to believe he would not just be up there with the worst of them.

        • pjmlp 13 hours ago ago

          In a time were operators where charging up to 90% for other stores.

          Those with listings of SMS codes for which app to download, depending on the phone OS.

          So it was a great deal back in 2008.

          • WA 12 hours ago ago

            You are talking about phone apps, I'm talking about "software licenses sold over the internet".

          • bigyabai 4 hours ago ago

            If Apple adopted the 90%, they would still be criticized.

            The fact remains that it was a very stupid system in 2008, and lowering the percentage doesn't obviate Apple's perverse incentives.

      • vjvjvjvjghv 14 hours ago ago

        Jobs was a greedy bastard like all the other CEOs. The difference is that he also had mostly good taste as far as products go.

        • ndr42 14 hours ago ago

          At that time 30% was not something you would consider high in contrast to the situation before the advent of app stores.

          • WA 13 hours ago ago

            This is outrageously wrong. Back in 2011, the pricing model for "an app in your pocket" was 99 cents. The universal pricing model of apps was a one-time fee and the pricing range was that of an mp3 roughly. 30% of that is a lot. App sales worked only in volume.

            If you sold software over the internet, you had PayPal, which had a flat fee of $0.35 + 1.7% or so and if your shareware was $30, the transaction fee essentially was ~$1. Stripe had roughly the same fee when they launched. You had more traditional credit card merchants and when I inquired one in Germany back in 2010, it was more or less in the same ballpark (~10%).

            In Europe, you could also just get money wired, which cost you something like 0-10 cents.

            30% for payment processing were always extremely high.

            Edit: The only thing where you had no other options was when you tried to sell stuff on the internet for $1, because the flat fee part of credit card processors would eat up all of that. Apple indeed helped here a little bit, because it was always 30% and no fixed part.

            • saurik 3 hours ago ago

              > you had PayPal, which had a flat fee of $0.35 + 1.7% or so

              PayPal also offered a "micropayments" rate (that I used in Cydia), wherein they charged $0.05+5% (which is much better for payments under $12).

            • ndr42 11 hours ago ago

              I was thinking about something comparable, where there is a digital storefront, payment processing, security, delivering, installing on all my devices and so on...

              Steam comes to mind. They take 30% (and I think 5% for credit card or whatever).

              So I do not think that "outrageously wrong" is characterizing my remarks adequately.

              • pksebben 6 hours ago ago

                Steam is fundamentally different in very important ways.

                Your phone is general purpose, steam is focused on a narrow band of market

                The iOS store adds nothing but cost to the purchasing process, with hilariously terrible discoverability and sorting, steam makes navigating and discoverability breezy and easy

                Your phone is arguably not an optional part of your life, whereas nobody ever missed an important call because they weren't on steam

                Steam does not take any money from apps or companies for transactions it was not involved in. Here, and in other cases, the costs of doing business with apple extend to people who have no relationship with apple at all

            • anomaly_ 12 hours ago ago

              It's not a "processing fee". It's an distribution/access/market fee for the captive audience that Apple has spent tens of billions developing and supporting.

              If you think you can make any money selling software on the internet and paying nothing other than $0.35 + 1.7%, think again.

              • WA 12 hours ago ago

                Yeah I heard this before, but no, it is mostly a processing fee. The reality is:

                - Developers helped to make Apple the platform it is today.

                - Apple had their 30% fee when the App Store was MUCH smaller. It's not like that fee came only after they had the audience.

                - Apple will do zero marketing for you unless you are already successful.

                - Apple doesn't earn money with the most popular free apps, but still hosts them. They could charge by traffic, by downloads, whatever, but they won't.

                - Apple will charge you if you make money in the app. They will force you to use their payment processor if you want to make money.

                So, it is 100% a processing fee and everything else either came later or isn't congruent with what they actually charge money for.

                • Izkata 8 hours ago ago

                  Just as an aside, everything here is true of Android as well, and I think the cut was higher (or there were more intermediaries taking a bit as well): I priced an app $1.47 in 2010 so I'd get about $1 on every purchase.

                  • WA 8 hours ago ago

                    True, the Google cut was also 30%, but they didn't make such a fuss about "no links to website" and stuff like that. They didn't even have a review process for a long time.

              • vjvjvjvjghv 10 hours ago ago

                I think you could if apple didn’t force the App Store. Most people discover apps through other web sites, not through the App Store.

          • asadotzler 3 hours ago ago

            Is bluffing how you want to show up?

          • vjvjvjvjghv 10 hours ago ago

            Processing fees were way less than 30% before the App Store. And considering how overrun the App Store now is with junk apps there is basically no service Apple provides other than taking money.

      • spacebanana7 13 hours ago ago

        Tim Cook is usually good at politics, which doesn't seem to be the case here. Nobody other some CNBC guests really gets too upset when they take 30% from tinder, music or mobile gaming companies. And those types of apps run by unpopular large companies make up the majority of App Store revenue.

        However, newspapers and content creators are popular in a way that carries political weight. It'd be wise for Apple exempt these categories and write off the few hundred million in forgone revenue as a political expense.

        For example allowing the NYT or Joe Rogan to have nice paid apps with no fees would be a much more effective use of money than the same amount in political donations.

        • dwaite 2 hours ago ago

          Apple doesn't do partner exceptions (one of the complaints Epic had about working with them is that Apple wouldn't negotiate lower rates with companies, unlike the game consoles.)

          They do have carve outs in the agreement, such as the 'reader' exception. Newspapers I believe also fall under the 'reader' exception.

          I have suspected for a while that the 15%-after-the-first-year subscription rate drop was a carve out targeted specifically at trying to retain Netflix IAP. However, Netflix was able to operate without IAP because of the "reader" exception.

  • mhitza 14 hours ago ago

    Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

    • jinzo 14 hours ago ago

      I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

      • cybrox 13 hours ago ago

        This is not an accident. This is exactly why Apple (and Google also) have made the PWA experience bad for years. They must force users to believe their app store is the only source of programs.

      • pipo234 13 hours ago ago

        To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't.

        Meanwhile I continue doing the Lords work by telling kids that apps are not the internet. Hopefully, that 95% percentage will eventually decrease.

        • didntcheck 13 hours ago ago

          It's not users who are pushing this. It started off with just superfluous but optional apps of websites. Now every year I find there is something I used to be able to do, which I now must own a smartphone to do. And it's not just getting discounts at coffee chains, it's increasingly stuff like accessing healthcare plan benefits, or verifying my identity for banking

          A few sites throw up a blocking screen to download the app, which disappears once you spoof a desktop UA. But the big problem is businesses now having no web interface at all

          • pipo234 13 hours ago ago

            Very good point, though I believe it's both market push and consumer expectation.

            Because we have such limited control over our devices, they effectively provide the security of a jail locking down what users can do. That is appealing from a healthcare or banking perspective because it obfuscates the client-server API and gives exact control over the UI. As a bonus, the coffee chain gets to glean lots of details from your phone that would be unavailable in a browser.

            As individuals we can do little more that push back: don't let yourself be trapped by coffee chains (go to a different one) and bother your bank's service line about having to use their app. The rest is up to government intervention, I fear.

        • curt15 11 hours ago ago

          >To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't.

          That is an education problem. What do school computer courses teach these days? Do schools even have computer literacy classes anymore? Do they still teach students about the internet?

        • charcircuit 11 hours ago ago

          The OS is what protects the user. Have you ever seen the prompts asking the user if they want to share their location?

        • addandsubtract 11 hours ago ago

          This made me realize, Firefox needs to create a launcher that just creates PWAs out of bookmarks (or vice versa). That way, people get the "app feel" without needing to download every single app.

      • pjmlp 13 hours ago ago

        Why do they need to install a PWA?

        We do mobile friendly Web UIs, that is enough.

        Their customes, employees, go to the respective company website, get a responsive UI for their device, done, the services require to be online anyway.

        • mehagar 5 hours ago ago

          So they can potentially work offline and deliver push notifications.

          • pjmlp 4 hours ago ago

            Very few applications actually need push notifications, a large majority is only annoying users with upselling, or user engagement.

        • roysting 12 hours ago ago

          It’s about convenience in most cases; an “app” to tap on, not a URL to remember and enter or a bookmark to save, name, file, and locate.

          Just like apps in general, PWAs are mostly a mobile heavy modality. Bookmarks and the browser is largely still fine on laptop/desktop, but even there you see the app design language start prevailing with things like bookmarks and “recent sites” being presented like app icons.

          • eloisant 2 hours ago ago

            Even if it's not a PWA, on both iPhone and Android you can create an "app icon" that will open a URL in a chromeless window. It's as simple as tapping "Add to home" from your browser.

            So you get your "app" to tap on.

            • greiskul an hour ago ago

              It's not about power users. It's about regular users and the patterns they have learned.

              The mobile ecosystem was built in a way to funnel all users into apps. That's the experience that is optimized for use, that's the experience users feel safe and secure. Barriers were put in place on what apps are even allowed to do (like not having alternative app stores, or a browser in iOs that is not just a webview of Safari). This created an enviroment where developers and companies are forced to develop to this ecosystem, and pay the Apple tax, since that's where the users are. And an alternative system is impossible to be created since Apple uses it's power at the hardware and operating system level to make alternatives impossible.

              And someone will probably come and say that this is all users choice to be locked down in the walled garden. That the walled garden is keeping the users safe, so therefore it is only fair that Apple gets to capture 30% of all digital economical activity.

          • johnisgood 11 hours ago ago

            I swear it is so alien to me. Tapping on an app is equivalent to tapping on a link in my bookmarks.

            • billynomates 10 hours ago ago

              You could even have a button on website to install an icon on the launcher which goes directly to the site in a webview

        • layer8 9 hours ago ago

          Notifications.

          • pjmlp 4 hours ago ago

            Aka upselling and user engagement.

            • layer8 2 hours ago ago

              Some things I do want to get notifications about, including from Patreon, whose notifications are perfectly fine, configurable with appropriate granularity. I don’t get any unwanted notifications there.

        • dns_snek 13 hours ago ago

          They said that the users are asking for it.

          • layer8 9 hours ago ago

            The users are asking for an app on the app store, not a PWA.

      • oneeyedpigeon 13 hours ago ago

        There may be a time where we have to push back, though, and this may be it. "There is no app" may sound terrifying now, but once we've educated users, it will only get less scary, until we might actually claim back some ownership of our own stuff from the likes of Apple.

      • roysting 13 hours ago ago

        This may just be more of a design and communications challenge for you, than your users. I have seen several design templates that use various forms of visuals to assist the user through the “add to Home Screen” process, which is just three steps; Share—-> More —-> Add to Home Screen. It Is arguably even a faster process than going through the App Store, even if users may be more familiar with it.

        You could accompany it with some copy explaining how it keeps the service efficient and affordable, i.e., possible stating if you were to offer an app you would have to increase the price by 75% to pay Apple their fee and for the extra costs.

        I suspect other arguments for PWAs would not really matter, like that you have no need to track them or use other abilities an app affords, etc. Most people only care about very few things engineers actually care, let alone know about.

        I’ve always been an advocate of PWAs whenever it makes sense and will even design and architect to that objective. But even when I would deal with clients, I think the real “up hill battle” is that apps allow for higher fees and charges because they’re more work and come with greater expenses for for-profit apps, so there has been very little incentive to spread general user awareness about the “add to Home Screen”/PWA.

        It’s a bit of a paradox, but I guess that seems to be an under-appreciated driver in something like “advanced consumer capitalist economies”, where the “rational actor” simply does not exist anymore.

      • prmph 3 hours ago ago

        Not sure I understand. So people don't use websites anymore?

        Specifically, do people not use websites that have rich/complex data driven functionality anymore?

        If they do, I'm wondering what determines whether an application is seen as needing a mobile app vs being ok as a regular web app.

      • billynomates 10 hours ago ago

        BTW, you don't need the app store for that. You can use Firebase App Distribution which doesn't require you to go through the review process.

        Basically you just ask their email address and add it to a list in Firebase. Upload your ipa to firebase and the user will receive an email with a link to download

      • Fokamul 12 hours ago ago

        What kind of users are these? Power-users or normal users (Android etc.) or dum..Apple users?

        Because in my circle, power-users and beyond. Everybody is angry with apps needed for everything, you want buy bread in store, "do you have our app?" It's a meme here. And in our local subreddit, 600k users. Sentiment is the same.

        We also tried to bypass stores apps with generating new accounts and distributing QR/cards for free to everyone. It was kinda popular.

        And problems are more real with each day, eg.: scammers have their work way easier, since dumb users can take a huge loan directly from banking app in their phone.

        Also small EU country, btw.

        • poulpy123 10 hours ago ago

          By definition power users and beyond are a minority

      • pydry 13 hours ago ago

        >95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding

        Did you ask them why?

    • kyle-rb 33 minutes ago ago

      I think they could get pretty far with a PWA, but there are legitimate arguments to go native. For use cases like podcasts, where users can download them ahead of time, it seems like Safari limits storage to 1GB [0]. Plus playing background audio might not be as good an experience.

      [0] https://web.dev/articles/storage-for-the-web

    • joshstrange 10 hours ago ago

      Clients and customers will not stand for this. I don’t agree but I’ve seen it enough times now it doesn’t surprise me. They want an app, doesn’t matter if you have an identical web-based version that does the exact same thing, they want an app.

      I write cross platform apps using Vue/Quasar (previous Angular/Ionic, and before that Titanium), I have put up a web-based version of their app (as a fallback and as an early MVP) and it’s like pulling teeth to get anyone to even play with it. Then you put an app up on TestFlight and suddenly they are using it.

      And that’s just trying to get the to use the web while I’m still setting up crap for a “native” app. The idea of not having an app is a non-starter.

      Again, I don’t agree with them, I’m just telling you what it’s like out there if you are developing software for other people. An app brings “prestige”, they want be able to say “we have an app”. And no, saving a webpage to the home screen is not a viable alternative (trust me, I’ve tried). Clients and customers reject that and there are extra limitations with that approach (or there were last time I tried, around using the camera feed, things that work fine in mobile Safari).

    • sevenzero 13 hours ago ago

      Apps are usually built so people can't skip ads. Its the only reason to have an app. Other than esoteric reasons like "we also have an app because x,y,z also have apps".

      • kllrnohj 7 hours ago ago

        I don't think that applies to Patreon which, as far as I know, doesn't have any ads in the first place?

        The app might make it easier for them to enforce DRM-like behaviors to prevent people from pirating creators content, but I strongly suspect people aren't doing that on iOS regardless.

      • vlod 8 hours ago ago

        Yep, it's the driving force why I rarely install apps. If the mobile site doesn't work well, it's a good filter that I shouldn't use it. (Doom scrolling trap).

        For those that are not aware, on Android you can install Firefox and Ublock-Origin. Life saver!

        • oidar 8 hours ago ago

          And for iOS, Orion.

      • aembleton 9 hours ago ago

        Most of them still source their ads from a known domain so you can easily block them using DNS.

    • ryukoposting 7 hours ago ago

      I use the Patreon app. It's great. I get to see stuff from my favorite creatives weeks (sometimes months) early, and ad-free. Since many of them are youtubers and I don't pay google to show me less ads, this is a huge value prop. And, the Patreon app can cast videos to my TV, so it's really a complete experience.

      • nitwit005 4 hours ago ago

        I don't see anything there that isn't also a valid description of the Patreon website.

        If your TV supports AirPlay, you just tap the icon on a video in Safari.

      • jzl 5 hours ago ago

        Does the 30% cut only apply to patrons who subscribe within the app? I’m assuming yes, but just checking since I haven’t seen confirmation of this.

    • Recursing 12 hours ago ago

      I work on a website that doesn't have any mobile-specific features, new users ask me all the time why we don't have an app.

      My sister and my parents basically ~only read newspapers from their apps, despite it being static text with some images.

      I don't know how, but Google and Apple are really good at nudging people to use apps instead of websites.

    • Tepix 9 hours ago ago

      We really need to build more awareness for PWAs (Progressive web apps). Users (and developers) need to be educated on

      - how to install them

      - what advantages (and disadvantages) they have. In particular regarding censorship and privacy!

      Apple and Google need to be pressured to make PWAs

      - easier to install

      - more capable

      - less buggy (Mobile Safari in particular).

      If your app's needs can be met with a PWA, you owe it to your users to offer one!

      Here are a few PWA showcase links:

      https://pwa-showcase.com/#/all-cards

      https://whatpwacando.today/

      And a lazy AI-generated list of things that PWAs can do today on top of the things a normal web page can do:

      https://www.perplexity.ai/search/make-a-list-of-all-things-p...

    • baby 14 hours ago ago

      Hard agree. I hate it when a website force me to get an app now. I feel like websites have matched apps in terms of feel-good on mobile that I don’t really use apps anymore

    • superxpro12 2 hours ago ago

      Its the convenience. 1 or 2 button clicks from the home screen to open "the app".

      Sure you could do it in a browser, but half the time the credentials dont cache, or you have to waste 4 clicks and 20 seconds finding a bookmark.

      They want convenience. For better or worse.

    • iknowstuff 14 hours ago ago

      Apps are more sticky. Users forget about websites more easily

      • oneeyedpigeon 13 hours ago ago

        Patreon isn't something you need to be checking all the time, though, unless you patronise a LOT of people. It can pretty much be a "setup and forget" kinda deal.

        • cybrox 13 hours ago ago

          A lot of people pay for the exclusive content which is curated on Patreon and their app.

          • oneeyedpigeon 13 hours ago ago

            Oh, fair enough — I've only known Patreon the 'open' way before. So the Patreon app is actually an exclusive publisher of some content? Do they actually market that feature?

            • debugnik 12 hours ago ago

              Nearly every Patreon creator I know of has subscription tiers with exclusive content. Posts can require a minimum tier to view them, creator pages list the tiers you can join, and your feed teases you posts you could access if you joined the right tier from creators you follow.

              • Izkata 8 hours ago ago

                But not exclusive to the app, as far as I know it's just another interface to that same exclusive content available through the website.

                • debugnik 7 hours ago ago

                  Discussion here started on whether users check apps more often than websites and whether Patreon is the kind of platform that one might want to check often for new content.

                  I'm not sure how has the goalpost here moved to app-exclusivity, I understood exclusive here to mean "exclusive to Patreon" as opposed to supporting a creator that posts everything for free somewhere else, which is the use case that made that one user assume one doesn't check on Patreon often.

                  Also, mobile browsers easily cut out background audio so the website is nearly useless on a phone for audio posts compared to the app, as much as I'd prefer it.

                  • Izkata 6 hours ago ago

                    They specifically said "app" which is why I interpreted it as exclusive to the app.

                    The other way around is a little confusing as a question because that's the primary purpose of Patreon and is mentioned on the homepage marketing (multiple payment tiers with exclusive content).

                    • cybrox 6 hours ago ago

                      I should have probably said: "[...] exclusive content which is curated on [the creators] Patreon and [accessible to the user via the web browser or] their app."

                      Hope this clears things up. My main point was that there is in fact an incentive for users to check the app beyond setting up payment and forgetting about it. Even if it is not the only way such content is available, it certainly is a convenient one.

                    • debugnik 6 hours ago ago

                      I'm willing to consider that they moved the goalpost and not you, but I still don't get how has this thread diverged.

                      I too got confused by oneeyedpigeon's question but I assumed from their claim about it being "setup and forget" that they simply don't know much about it.

      • grishka 13 hours ago ago

        It's highly unlikely for someone to use the internet in 2020s but be unaware that Patreon is a thing.

    • wuiheerfoj 14 hours ago ago

      Don’t need an app for Apple Pay

    • jeroenhd 14 hours ago ago

      I use the app for its native podcast integration. The RSS URL also works but I have yet to find a decent RSS client that will synchronise progress across devices well.

      • jahnu 13 hours ago ago

        Funnily enough I stopped using the Patreon app for podcasts with the big rewrite a while back where it became almost unusable and switched to Overcast instead.

    • Jean-Papoulos 12 hours ago ago

      Because apps are the lowest-friction path to users. If you publish a tool that targets an audience of more than a very specific niche of people, you'll get people asking for an app literally every day. My inbox used to be full of them.

    • 0xTJ 9 hours ago ago

      That's not a reasonable solution. Have you used the Patreon app? I use it regularly on Android, and have dozens of audio podcast files downloaded through it.

    • sunaookami 14 hours ago ago

      Serving ads and tracking

    • hotep99 13 hours ago ago

      I used to subscribe to some podcasts that were distributed to subscribers via the app.

    • rytis 13 hours ago ago

      > What the use for the app anyway?

      Works offline?

      • nkrisc 13 hours ago ago

        Sure, if your app has something worthwhile to do offline.

        • hobofan 11 hours ago ago

          It allows you to download Patreon-exclusive videos for e.g. viewing it on a flight, similar to how Youtube does it. It's literally the only reason I have it installed as an app.

          I've never seen a PWA do that feature well.

      • oneeyedpigeon 13 hours ago ago

        a) does it actually work offline (seems unlikely for a payment app, although I guess it could batch stuff)?

        b) if so, does it work any better than a web app can offline?

      • Tepix 9 hours ago ago

        PWA also work offline.

    • dbbk 4 hours ago ago

      I mean, the Patreon app has a podcast player in it... can't do that on a webpage

    • wouldbecouldbe 13 hours ago ago

      yeah for entertainment content you just cant get away with it sadly

    • atoav 14 hours ago ago

      What is the use of an app that could be the website? Easy: Circumventing the protections a web browser offers your vict.. ah.. users.

  • mark_l_watson 5 hours ago ago

    I think this is relevant, Cory Doctorow's recent speech to Canadian government and texh leaders: https://pluralistic.net/2026/01/29/post-american-canada/#ott...

    He talks about Apple's app store

  • justinclift 9 hours ago ago

    Interestingly, Patreon doesn't give creators an option of "Just don't accept donations for us from Apple users" instead, which is what my old project (SQLite Browser / DB Browser for SQLite) would have gone with if available. :(

    I've instead handed the reins to others, so I don't have skin in this game any more. ;)

    • kg 7 hours ago ago

      Apple generally frowns upon things like that. At one point they wouldn't even let you disclose in your UI that Apple was taking a 30% cut of transactions, it was against the rules to do so.

  • ethanrutherford a day ago ago

    Always hated apple for their putrid business practices. Add this to the pile.

    • vlod 8 hours ago ago

      I've been trying to find a decent 16'' laptop (to replace my thinkpad x1 carbon).

      Been running linux (popos) for donkey years and I entertained the thought I should go back to Apple and get the MacbookPro-16 (which is probably the best laptop you can buy imho).

      Then I remembered all this crap that Apple does and dismissed it.

    • jama211 4 hours ago ago

      Google play store and steam are the same. This is regulatory. Hating a company for maximising profits is really something you should aim at legislation to control unchecked capitalism.

      • gumby271 4 hours ago ago

        Except neither of those two are the exclusive way to install software on a computer that you own. All 3 have their issues, but Apple is uniquely bad in this way. I don't find myself Hating Steam/Valve.

    • intothemild 13 hours ago ago

      The Services version of apple is the worst. Tim Cook might actually be the worst ceo apples had

      • tclancy 9 hours ago ago

        The Nineties would like a word.

    • leokennis 14 hours ago ago

      Apple making sure to stay in lock step with the US' general decline into late stage capitalist decline.

  • NewUser76312 3 hours ago ago

    I don't understand, doesn't the market solve these issues? Here's what I figure would happen:

    1. App creators will pass the extra cost over to the iPhone users.

    2. Android (and other platforms that can host smartphone apps) will be more competitive and start to look better for both app creators and consumers.

    Sure, there's a bit of a context switching cost. Not everyone will just be able to automatically change over to an Android phone tomorrow. But it doesn't need to happen all at once. These phones get updated and replaced every 1-2 years. If iOS users see their app store prices rising too high, and they aren't OK with this, then they will switch to Android eventually, once it's worth it.

    Otherwise, I don't see any problem with Apple reaping the benefit of their powerful and well-built walled garden ecosystem.

    • rdedev 2 hours ago ago

      There is a lot of stickiness associated with apple products. Be it their walled gardens or having better hardware or brand recognition. This is especially true in the American market

    • pavel_lishin 3 hours ago ago

      > If iOS users see their app store prices rising too high, and they aren't OK with this, then they will switch to Android eventually, once it's worth it.

      Or they'll stop buying as many apps, or stop supporting people on Patreon.

    • GuinansEyebrows 2 hours ago ago

      Look, I’m not switching to an Android just because I want to subscribe to a few podcasts.

  • dudeinhawaii an hour ago ago

    If a fan starts a $10/mo Patreon membership inside the iOS app, Apple's subscription terms imply $3/mo goes to Apple for the first year (then $1.50/mo after), and Patreon's platform fee still applies on top. Patreon says Apple is also forcing the remaining ~4% of creators using legacy billing to migrate to subscription billing by Nov 1, 2026 or risk the app being pulled. That's a meaningful hit to creator economics for something that's closer to "patronage" than a typical in-app digital good.

    I don't pay attention to all of Apples behaviors (still running an iphone 11) but this feels quite rent-seeky and creator hostile.

  • amelius 13 hours ago ago

    I still can't believe developers love to work for this feudal overlord. They are building a wall around our profession. Have a little foresight and move your business elsewhere.

    • user34283 13 hours ago ago

      It's not so much that I love giving 30% to Apple, and more that there is no way to move your business elsewhere because Apple monopolizes mobile app distribution.

      And the other half of the mobile app market is monopolized by Google who copies the pricing model while delivering even worse (if any) service to developers.

      It's either getting out of mobile apps or paying up.

      This is not going to change without drastic steps by regulators, which both Apple and Google fight tooth and nail.

      • amelius 10 hours ago ago

        It's not just about making apps. Anything you do for this company is going to backfire at some point and hurt us.

        This even includes developing open source tools for MacOS.

        And even if it doesn't backfire it is largely a wasted effort.

      • vlod 8 hours ago ago

        You know some of us remember Mac System [7|8|9] and how MSFT pretty much ruled everything (Apple had low %).

        We kept working on the platform and developing tools and things changed. Of course Apple is a lot more powerful than MSFT back then and the general population is their target.

  • bluescrn 14 hours ago ago

    Apps bad. Web good.

    Why did we let mobile go down the one-app-per-website path?

    • yoz-y 14 hours ago ago

      When iPhone came out the sentiment was clearly opposite. The “sweet solution” was ridiculed and workarounds found. When web caught up, it was plagued with self inflicted performance issues. And eventually Apple decided to not invest in good PWA support.

      I was an app advocate for a long time, now I made a PWA and it’s maybe 90% there. But you still get behaviors that you can not fix.

      IMO the worst however is products that have a fully functional website, but refuse to let you use it (e.g.: Instagram)

      • didntcheck 13 hours ago ago

        Yes. It's improved now, but the mobile web was bad for a long time. The early days of Android experienced a "web-first" ecosystem by force, as lazy businesses just threw a webview around their site, and it was awful

    • willtemperley 13 hours ago ago

      Web is much better when the data should be public. Apps are much better when any kind of data privacy is required.

      The trouble is, market forces always try and push things the other way.

      The Reddit App for example is totally unnecessary. It's just public web content and should be a website.

      SaaS on the other hand shouldn't really be a thing at all. I have no idea why anyone thinks it's a good idea for their private data and app state to be on a cloud somewhere they don't control.

      Note that this does not preclude the use of cloud services that users can control e.g. by specifiying trusted endpoints. I'm trying to build the idea of "data locality first" software. I.e. you know where your data are and where they aren't.

    • microtonal 11 hours ago ago

      I strongly prefer apps. The thing that goes wrong here is: Duopoly bad. Competition good.

      Since app distribution is not a fair market anymore, it needs to be regulated. Either the fees have to go down close to cost or alternative app stores should be allowed. And not the malicious compliance version of it (as Apple is trying in the EU).

    • troupo 13 hours ago ago

      > Why did we let mobile go down the one-app-per-website path?

      Because the web is still barely usable for anything more complex than showing a few lines of static text and an image?

      Because for almost as long as (modern) mobile apps exist the web was even less usable?

      Because even now you can whip up a fast complex mobile app with 60fps animations and native behaviours probably in minutes? While on the web you're lucky if you can figure out which state/animation/routing library du jour isn't broken beyond all hope?

      • vlod 8 hours ago ago

        I might be in the minority but I have a really hard time using iOS and their apps in general (I use Android).

        I struggle (and mostly curse) to figure out what swipe gesture to use to get simple stuff to just work. Not super sure all the 60fps animations and wizz-bang behaviours are being used the way you think they are.

        #include<"old-man-yells-at-clould-meme">

  • siavosh 4 hours ago ago

    I’ve heard it said that monopolies aren’t a flaw of the system—they’re its product. What else could perpetual, cutthroat competition lead to? This isn’t an unintended consequence. In every new era, even when an industry is disrupted or reinvented, a small number of dominant companies work aggressively to prevent real upheaval—by acquiring smaller competitors, engaging in regulatory capture, and shaping the rules in their favor. Historically, governments have often served the interests of their corporate patrons. The system itself is built for maximal extraction, and there is no “invisible hand” waiting in the wings to protect consumers. There are no evil and good CEOs, just cogs in this machine doing what they're incentivized to do, accumulate.

    • WheatMillington 4 hours ago ago

      There is no monopoly here though. Android makes up a pretty substantial proportion of users. That users continue to use Apple devices despite this kind of greed (and that people on HN cheered when Apple defeated Epic in court) shows that users don't care, which is unfortunate.

      • stfp 4 hours ago ago

        Fair, but duopoly then, not much better

      • bigyabai 4 hours ago ago

        Cartel arrangements can still be a monopoly.

        • WheatMillington 2 hours ago ago

          ... but Google doesn't levy these charges.

  • conartist6 10 hours ago ago

    Take from the poorest to give to the richest of the rich -- that is the new way of doing business.

    I feel like I've just watched a man in a $4000 suit wresting the change jar out of the hands of a homeless person

    • jacquesm 9 hours ago ago

      Took his mobile phone and shoes too!

  • fnoef 13 hours ago ago

    I don't get it. Apple is the top 3 most valuable companies in the WORLD. THE WORLD. They act like a greedy friend that would ask you to pay back $1.54 for a meal of $1500, because you ordered a side of fries which they did not eat.

    Aren't they making the majority of their money from selling hardware and iCloud subscriptions? Why they go on and milk developers, who make apps FOR THEIR ECOSYSTEM?!

    • sega_sai 12 hours ago ago

      Maybe that's exactly how you become one of the most valuable companies.

      • Der_Einzige 11 hours ago ago

        Good thing GenAI is about to destroy capitalism, finally!

        Even the stupid many headed hydra can't survive when an 8 year-old kid has a super intelligence capable of autonomously manufacturing a bio weapon.

        • amelius 7 hours ago ago

          Except BigSilicon is the new capital needed to drive GenAI.

    • westpfelia 10 hours ago ago

      You get it though. They ARE the top 3 most valuable company in the world. How do you think they got there? Greed all the way down.

    • amelius 13 hours ago ago

      > greedy friend that would ask you to pay back $1.54 for a meal of $1500

      30% is not that.

      • dns_snek 12 hours ago ago

        $1500 represents the money you've already given them to purchase the hardware. You already overpay for that - fine - then they demand a 30% cut from $5 you're giving to a struggling independent creator. It's pure greed coming from one of the richest companies in the world.

      • cybrox 13 hours ago ago

        Analogy =\= Precise Maths

        • user34283 12 hours ago ago

          There is a difference between paying 30% and 0.1% that goes beyond "precise maths".

          It's an egregious share, and Apple is making an estimated $30 billion a year with this, at a margin perhaps more than twice as high as on iPhone sales.

      • techterrier 12 hours ago ago

        woosh

    • surgical_fire 12 hours ago ago

      What don't you get?

      They are greedy because Apple fans would by a turd in a box if it had an Apple logo.

      If I was in charge of Apple I would do the same thing. In fact, I would likely increase the Apple cut to 40%. People would pay, they like their slick toys.

      The developers will continue to make apps for their ecosystem regardless.

  • dankwizard a day ago ago

    Just do what we all do to dodge this, have the Account management and purchasing abilities sit inside an embedded browser window that opens up from a button push in the app. Yes it adds a little barrier but with Apple Pay it is a very small barrier and the juice is worth the squeeze.

    • iknowstuff a day ago ago

      Don’t they forbid this? Spotify couldn’t even link to their website in the US lol

      • kccqzy a day ago ago

        In practice I’ve seen apps just game the system by (1) using IAP using the normal flow, and (2) giving user a button unrelated to purchasing that would open a new WebView, which just happens to contain a purchase button.

      • colechristensen a day ago ago

        This was a result of the Apple vs Epic case, external payment processors avoiding the fee were enabled in the US in May 2025.

        • kccqzy a day ago ago

          If it was enabled, why can Apple still demand 30% cut here? Couldn’t Patreon just switch to external payment processors citing the Epic case?

          • AstroBen a day ago ago

            They'd have to require all current subscriptions be cancelled and the re-upped with the new payment processor, no? That's gunna be really costly

            But then again to avoid a 30% fee.. probably worth it

          • ansc 15 hours ago ago

            _in the US_

          • colechristensen 9 hours ago ago

            They don't have to "cite the Epic case", it's just functionality available to everyone now. Your app is no longer blocked from approval for including an external payment provider.

            They'd actually have to do it though and that could lead to a large loss of revenue for themselves and their subscribers.

          • ezfe a day ago ago

            Because Patreon doesn't want to do that. They could.

      • ezfe a day ago ago

        Spotify does link to their website to sign up in the US...

    • hahahahhaah 14 hours ago ago

      Or add a 45% apple tax afyer they click buy. E.g. costs $100, price comes up as.$100 with added apple tax as line item. total $145.

      Click here to avoid apple tax takes you to web page if allowed.

      • andy_ppp 14 hours ago ago

        Not allowed. They ban your app immediately if you inform people they are robbing them!

        • debazel 9 hours ago ago

          This and the practice of forcing you to use same pricing on different platforms should just be made illegal and it would fix so much of this.

      • noitpmeder 14 hours ago ago

        I could be wrong but seem to remember this being explicitly disallowed by Apples terms

    • amelius 14 hours ago ago

      Except the juice is for you and the squeeze is for your customers.

      And it's still a net loss.

  • rahilb 9 hours ago ago

    Question for the indie developers here; do you get more paying users from Apple devices?

    I’ve never even considered publishing apps for other platforms as my gut tells me juice wouldn’t be worth the squeeze. Or to put it another way, I would prefer customers who already proved they have deep(er) pockets and are price insensitive.

    • ivm 9 hours ago ago

      Yes, I have the same app on iOS and Android, and for a long time it brought in half the revenue on Android for twice the effort (really messy SDK combined with too many OS versions and devices). Lately the gap has been closing, but it's still roughly 40% Android and 60% iOS, though I have slightly more installs on iOS.

      • rahilb 3 hours ago ago

        Interesting insight, thanks.

  • AnonC 18 hours ago ago

    I actually love Apple for pushing this matter this hard and sticking to its guns. This will bring in more regulatory scrutiny not just in the U.S. but in other countries as well. That will force Apple to give up (maybe in a decade or so) this practice of arbitrary rules and squeezing the last penny from others.

    Thanks a lot, Eddy Cue, for all that you do to bring Apple down to its knees!

    • sethops1 11 hours ago ago

      In the U.S. I wouldn't expect meaningful regulation from an administration that accepts bribes in the form of literal gold nuggets.

    • hrldcpr 8 hours ago ago

      Tim Cook has been spending a lot of time sucking up to Donald Trump recently, so I think the U.S. federal government will only be assisting Apple

    • cadamsdotcom 18 hours ago ago

      So in about a trillion or two dollars of revenue’s time, then.

  • m132 a day ago ago

    Patiently waiting for a mandatory 30% fee on every transaction made with iOS banking software. Maybe that'll put a definitive stop to forcing mobile "apps" with jailbreak detection on customers and have banks think twice before crippling the functionality of their websites.

    Please Apple, make this happen.

    • cdrnsf a day ago ago

      I just use the bank's website.

      • carlosjobim a day ago ago

        Many banks require you to two-factor authenticate with an app on your phone.

        • cdrnsf a day ago ago

          I've yet to encounter one in the US, but I suppose that would make me install it.

          • digitalPhonix 21 hours ago ago

            Which banks do you use? I’m looking to switch away from Chase (which does this).

            It’s a surprisingly hard thing to search for online…

            • AdamN 15 hours ago ago

              They're all going to move that way - it's sort of fundamental to PassKey. It can be done with just a laptop and their built in hardware but I suspect that since everybody has a mobile phone the UX will be built around that more often than not.

              I quite like it though. At one of my banks I don't even use a password. My browser has the right material (from a prior authn) and then it pushes a validation request to my phone and with FaceID I'm in.

              • digitalPhonix 13 hours ago ago

                > then it pushes a validation request to my phone and with FaceID I'm in.

                That’s exactly what I don’t want though. I don’t want to be tied to a bank app that requires a non-rooted device/whatever other checks it does.

            • cdrnsf 21 hours ago ago

              Capital One now for a while and a local credit union. Amex does provide this as an option but supports SMS as well.

            • cookiengineer 13 hours ago ago

              Within the EU, there is a law that mandates accessibility without a smartphone. The banks will sell you some proprietary dotcode scanners then which are all manufactured by the same crappy UK company (as a sidenote).

              But the upside is: they work offline, and makes your 2FA app unhackable because it's not an app and instead a physically separate device.

              If you're as serious about your opsec as I am, I heavily recommend to not use apps on smartphones for banking.

            • scirob 15 hours ago ago

              My chase only allows sms or call 2fa. Wish they would add passkeys or other options

            • alterom 14 hours ago ago

              > Which banks do you use?

              My local credit union (TechCU) does none of that nonsense, and I highly recommend a credit union over any of the big banks in any case.

            • nobody9999 19 hours ago ago

              >Which banks do you use? I’m looking to switch away from Chase (which does this).

              Do you mean SMS codes or a Chase Bank App?

              I have to deal with the former because I auto-delete cookies when I close tabs and use Multi-account containers on Firefox.

              I've never been required to install any application (Chase branded or otherwise) on my phone in order to use the Chase website. I'll note that I've been a Chase customer since they acquired Chemical Bank in 1996.

              Am I missing something important here? If so, I'd love to hear about it.

              • digitalPhonix 15 hours ago ago

                Chase allows both SMS and their app to be the 2nd factor; I dislike both of those options and would much rather TOTP

        • philipallstar 13 hours ago ago

          2-factor auth is free, so it doesn't incur the 30% cost.

          • cookiengineer 13 hours ago ago

            > 2-factor auth is free, so it doesn't incur the 30% cost.

            The all new modern push notifications! Pay only 99ct per 2FA message, that's a steal deal!

          • sethops1 11 hours ago ago

            For now.

    • viktorcode 12 hours ago ago

      They will, the moment your bank starts selling media inside the app.

    • Noaidi a day ago ago

      A nickel for each iMessage…

      • dyingkneepad a day ago ago

        Some countries still charge for SMS. That's why WhatsApp is so popular in many places of the world.

        • KellyCriterion 14 hours ago ago

          in a lot EU countries, still today telco contracts are marketed with "...and unlimited number of SMS into all networks..."

          Its still widely used :-D

        • apples_oranges 15 hours ago ago

          No way really .. amazing in 2026 if true

          • bandrami 14 hours ago ago

            There's basically two mobile worlds in India. The middle class has mobile plans basically like the rest of the world, while the poor (especially the rural poor but also to some extent the urban poor) have a pay-per-use account that also functions as their bank. So sending a text might cost 2 rupees, and an MMS might cost 6.

      • tokioyoyo a day ago ago

        Honestly… if we implemented $0.01 charge on every message, post and etc. the world would become an amazing place.

        • anonymous908213 a day ago ago

          1. This would not deter bad actors in any way, spammers already have no issue paying for junk mail. An 0.01 cost means nothing if the action they're taking generates more than 0.01 for them (it generally does). In fact this essentially incentivizes bad actors; you get punished for not profiting off your messages, so people would be more inclined to find ways to monetize their posts.

          2. The costs for this would be ridiculous. I have probably sent over a million public messages on Discord in the decade I've been using it. $10,000 is a pretty steep fee to do some chatting.

          3. This is essentially a digital ID scheme with extra steps, and requires ceding privacy completely to communicate on the internet.

          I understand your comment was probably an off-hand joke and not to be taken seriously but if you think about it for very long it becomes apparent that it would actually make the problem worse.

          • tokioyoyo a day ago ago

            I was talking about good actors as well!

            • sneak 12 hours ago ago

              Yes. Now you have to dox yourself to the platform to be able to talk to anyone, because payment cards are linked to strong ID.

          • johnnyanmac a day ago ago

            >spammers already have no issue paying for junk mail.

            Junk mail isn't that expensive in the grand scheme of things. And I'd be surprised if the margins for this was so high that a mere 1 cent transactions wouldn't deter so many of them.

            I see it the opposite. You will never stop truly motivated propaganda from spreading its messae. They put millions into it and the goal isn't necessarily profit. But you stop a lot of low time scammers with a small cost barrier.If only because they then take a cheaper grift.

        • rationalist a day ago ago

          It costs to mail physical letters, somehow I still get "spam" addressed to homeowner/resident in my physical mailbox.

        • lwhi 15 hours ago ago

          This was Bill Gates' idea with regard to a bit-tax, and goes someway to explaining why Microsoft initially didn't believe the internet would take off (and tried to push their own MSN walled garden as an alternative).

        • metabagel a day ago ago

          I think that spammers would happily pay that rate.

          • Imustaskforhelp a day ago ago

            Today out of curiosity, I tried looking at what is the cost of one PVA (Pre-verified account) of google. I found it to be around ~$0.03 (3 cents) or it could be an amazon account idk or maybe an youtube account

            Like my point is that atleast for amazon/yt, these bots usually cost this much ~$0.03 to buy once.

            Then we probably see a scammer buy many of these accounts and then (rent it?) on their own website/telegram groups to promtoe views/ratings etc./ comment with the porn ridden bots that we saw on youtube who will copy any previous comment and paste it and so on.

            So technically these still cost 3 cents & scammers are happily paying the rate.

        • _alaya a day ago ago

          I mean...that's how SMS used to work? Or still works?

          Once upon a time it was expensive to send messages and now it's cheap.

          • thewebguyd a day ago ago

            Yeah. Iirc, I used to have to pay $0.20 per SMS message, sent and received, before unlimited plans became a thing. Also had a limited amount of minutes for phone calls.

            I remember Verizon wireless at the time had a plan with unlimited nights and weekends for calls and texts, so my friends and I would message each other like crazy on the weekends when it was free. Got grounded when I got my first girlfriend in high school for racking up the phone bill from text messages and promptly got my phone taken away.

            • johnisgood 14 hours ago ago

              You had to pay for receiving SMS?

              • thewebguyd 6 hours ago ago

                Yeah, in the early days, at least in the US, carriers used to charge for both incoming and outgoing SMS unless you had a plan that included it, usually with a limited amount of messages and they were quite expensive for the time.

        • barbazoo a day ago ago

          That would totally amplify the voice of people you want to hear more from, not less /s

    • DANmode a day ago ago

      Never.

      Popular apps have been exempt from these rules since the beginning of time - not that I agree with this.

      • wmf a day ago ago

        Is Patreon not popular?

        • speed_spread a day ago ago

          As an app? No.

        • DANmode a day ago ago

          If their app didn’t exist on iOS,

          would it be weird/embarrassing for Apple?

          That’s what “popular” means, in this context.

          That’s how they make their decisions.

          • Imustaskforhelp a day ago ago

            I feel like it would definitely be weird.

            But Patreon does have a web version but I am not sure how many people prefer web sites in Apple ecosystem especially on Ios so I do find the whole thing to be a bit weird because this ~30% cut essentially seems to rip off of creators in some sense.

            • Nextgrid a day ago ago

              Patreon is a very niche app in the grand scheme of things. There's the saying that only 1% of web visitors ever stop by and actually contribute, and I'd expect that number to drop to 0.001% when it comes to contributing monetarily through a tool like Patreon. This is an absolutely tiny minority.

              Hell I'd argue more people are upset about the lack of an OnlyFans app than Patreon. OF has way more brand-recognition (outside of tech) than Patreon.

            • barnabee 14 hours ago ago

              I follow a number of creators on Patreon and have never once thought I want/need a Patreon app.

            • DANmode a day ago ago

              It rips off everyone.

              Epic Games went to federal court over this with Apple like 40 fuckin times - a related fun read for you.

              • simondotau 14 hours ago ago

                I’d be cheering on Epic Games if they were going after Sony and Nintendo with equal fervour. Personally, I don’t see why any developer should be allowed free rein on anyone else’s platform when it comes to the selling of games and virtual hats.

                Personally I think Apple should have two pricing tiers: one for interactive entertainment, and one for everything else. For interactive entertainment, a flat 30% on everything. For everything else, Apple lowers their margin to cover transaction costs only (in the realm of 5-10%).

                • DANmode 4 minutes ago ago

                  I hope my comments don’t come off as “cheering” for any of these parties...

                • fc417fc802 12 hours ago ago

                  > I don’t see why any developer should be allowed free rein on anyone else’s platform

                  Is it a "platform" the way a console is or is it a public marketplace? I'd think the distinction comes down to size relative to the rest of the market. If I run a private club that caters to a only a few people I'm not impacting anyone else. Whereas if I run a giant chain of so called "private clubs" that in reality 50% of the town purchases their groceries from then perhaps some scrutiny by the regulator is in order.

                  • simondotau 12 hours ago ago

                    You quoted a sentence fragment that, when read in isolation, conveys a position I emphatically reject.

                    To answer your question directly: I contend that when it comes to operating a marketplace for interactive entertainment, an iPhone is no different from a Nintendo Switch, and if you want to impose rules, they must be imposed equally. For all other apps, I think Epic made some valid points.

                    • fc417fc802 11 hours ago ago

                      The quote was not intended to frame your position in any particular manner. Simply to provide context so it was clear what I was responding to.

                      I take two issues with your response.

                      First and foremost, the point I raised was specifically about the size of an operation relative to the overall market. You haven't addressed that. You say you see no difference but don't explain why. It seems obvious to me that larger players will require different regulations than smaller players due to having different effects on the market.

                      Second, Apple doesn't operate a marketplace for games. They operate a general purpose market that includes apps for anything and everything. Compare a 1000 sq ft mom and pop game shop to a 400k sq ft big box retailer that sells groceries, liquor, clothing, home goods, yard tools, just about everything except for literal building materials. It wouldn't be reasonable to treat them the same way.

                      • simondotau 10 hours ago ago

                        > It seems obvious to me that larger players will require different regulations than smaller players

                        I agree with this in principle, but I don't think that principle applies here. Apple is not a uniquely large vendor of games. There are multiple ecosystems operating at similar orders of magnitude in games sales, at around $10B or more. Against that backdrop, portraying the App Store as some singular 400-pound gorilla with respect to games is not accurate.

                        > Second, Apple doesn't operate a marketplace for games. They operate a general purpose market

                        That distinction cuts the other way. A general-purpose market does not escape product-specific regulation; it applies it selectively. A store that sells liquor must comply with liquor laws when selling liquor, but selling liquor does not prohibit it from selling candy to children. It is normal and reasonable to attach rules to the product being sold, not to the fact that the venue also sells other things.

                        Perhaps if Apple were willing to exclude games from the App Store and move them to a newly created Game Store, it would be easier to imagine how they could be made subject to different rules. But I don't think that should be necessary for the government to impose different rules on different product categories.

                        To be clear, another acceptable outcome IMO is for the Epic Games argument to prevail with respect to all major gaming platforms. If they believe Apple deserves 0% of Fortnite revenues on iOS, then Sony deserves 0% of Fortnite revenues on Playstation.

                        • fc417fc802 9 hours ago ago

                          It seems to me that you're cherry picking a product category while I am taking "mobile app market" as a whole.

                          I did not suggest that Apple could escape laws that apply to a given product category. Quite the opposite - that I think it is reasonable for a behemoth to be subject to _additional_ regulations that cut across _all_ product categories. That was the point of my analogy. In physical retail big box stores are subject to additional regulations that mom and pop shops are not. The fact that Walmart happens to sell games and happens not to be the largest retailer of those is not going to get them out of being treated as the giant that they are.

                          I don't think it matters that in any given product category Apple isn't the largest. The issue is that they are one half of what is effectively a mobile app store duopoly in most of the western world. That fact carries serious implications for developers and consumers alike. Developers in particular, regardless of product category, are effectively forced to do business with Apple. On that basis I believe that either the app stores of both Apple and Google should be subject to _extremely_ stringent regulations or alternatively that the platforms should be forcibly opened up by law (ie no more locked down devices).

                          • simondotau 9 hours ago ago

                            I agree with stringent regulations with respect to apps other than interactive entertainment. I disagree about interactive entertainment because I don't think that moral arguments for marketplace regulation extends to video games. Especially when it comes to cross-platform games like Fortnite. Nobody is forced to make games for iOS. Epic Games were certainly not forced to do business with Apple any more than Bungie or Naughty Dog weren't.

                            • fc417fc802 6 hours ago ago

                              Is this distinction you're drawing based on a categorical difference such as entertainment or art? Or is it related to the size of the vendor relative to some metric?

                              Given that the service operator gates access to the customers and that most customers are unlikely to switch just to do business with a particular vendor, then shouldn't policy be determined solely by the size of the service operator? Why should the type of good or size of the vendor enter into it?

                              In the west Apple is approximately half of mobile. That's massive. Saying a vendor isn't forced to do business with them is like saying that a vendor isn't forced to sell their products competitively. All things being equal if you publish software for mobile then you will be selling through Apple regardless of the terms they might impose.

                              Your remark about Bungie and Naughty Dog seems to me like saying that the local city doesn't need to tax a chain restaurant at the same rate as an independent one because it has storefronts in other cities with more favorable terms. The idea being that if they don't like the city's terms they can just close that storefront; it won't kill them due to their size and reach.

                • troupo 13 hours ago ago

                  That's what Apple already doing: applying arbitrary categories and charging arbitrary amounts of money because "transaction costs and platform or something".

                  1. Where the hell is the notion of "using the platform for free" even coming from (it's coming from Apple of course). I didn't know that iPhones are free, or that dev fees are waived for everyone.

                  2. Why the hell can't I use a different payment processor tham Apple and tell people about it? Then I'm neither using Apple's platform "for free" nor paying Apple's transaction fees.

                  • simondotau 12 hours ago ago

                    For interactive entertainment, I see no moral obligation for Apple to adopt any particular policy unless all major digital game store operators (Sony, Nintendo, Microsoft, Valve etc) are subject to the same requirements.

                    For all other apps, I agree that alternative payment processing should be permitted for one-off transactions. And I can agree for subscriptions as well, provided the developer can meet a high standard for simple, frictionless cancellations.

                    • troupo 11 hours ago ago

                      > no moral obligation for Apple to adopt any particular policy unless all major digital game store operators (Sony, Nintendo, Microsoft, Valve etc) are subject to the same requirements.

                      Why? iPhones are not gaming consoles.

                      • simondotau 10 hours ago ago

                        Liquor stores are not candy stores, yet they are allowed to sell candy to minors while being prohibited from selling liquor. The principle is straightforward: regulation should follow the product, not the venue.

                        • troupo 9 hours ago ago

                          All pained analogies are both pained and invalid.

                          iOS is not a liquor store, and allowing people to use other payment processors or even other stores on the platform is not selling liquor to minors.

                          Note how your analogies immediately fall apart for other platforms like, for example, Apple's own MacOS.

      • solarexplorer a day ago ago

        Have they? Netflix, Spotify, Kindle, ...

  • tracker1 7 hours ago ago

    And this is a big part of why I don't own an iOS device, and likely won't be purchasing another laptop from them, despite liking the hardware generally.

    Not that I like Google much more re: Android and locking down side-loading more than before.

    • ryukoposting 6 hours ago ago

      I was considering GrapheneOS when I bought my latest phone 2 years ago, but decided to stay with Android in the end. It has become very clear to me that I made the wrong choice.

  • vjvjvjvjghv 14 hours ago ago

    To keep their growth rates going, these mega companies soon need to swallow the whole country’s GDP. I really wonder where this is going. They can’t keep growing at some point.

    • akomtu 12 hours ago ago

      This might become technocracy at some point, if the corporations become stronger than the state govs. In that case, the entire NOAM region will become a so-called technate, ruled by a form of ToS. I'd say, technocracy is way worse than even autocracy.

      https://en.wikipedia.org/wiki/Technocracy_movement

      • darthoctopus 11 hours ago ago

        I think you may have fundamentally misunderstood what a technocracy is: it has nothing to do with tech companies whatsoever. From literally the article that you have linked:

        > The technocracy movement proposed replacing partisan politicians and business people with scientists and engineers who had the technical expertise to manage the economy.

      • vjvjvjvjghv 10 hours ago ago

        Technocracy is probably not the right word for what you mean. Oligarchy is probably a better one. This will probably evolve into idiocracy if you have seen the similarly named documentary .

  • yeezyszn 6 hours ago ago

    I’m surprised at the comments here. Why should the government set the “right” margin?

    If you cap the margin, you’re entrenching the monopoly forever. Allow them to charge what they want, and set tax rates on corporations commensurate with the size of their profits. Make it easier for competitors to start.

    The path to a sustainable marketplace does not come from top down enforcement of margins. It comes from competition

    • josephcsible 6 hours ago ago

      > Why should the government set the “right” margin?

      For monopolies, that is the least bad option. What would be way better, though, is mandating an end to that monopoly by allowing all users to install any apps they want on their iPhones without needing Apple's permission in any way, shape, or form.

      • yeezyszn 5 hours ago ago

        You’re permanently entrenching them as the winner, and reducing the incentive for a competitor to emerge. The cost of developing these platforms is high and clearly it’s hard enough to compete, why would you kneecap future competitors from the get go?

    • boh144 6 hours ago ago

      And competition comes from creating a competitive market. Rent seeking behaviour is not new. This is monopolistic behaviour that should be regulated. I agree that capping fees is not solving the crux of the problem though.

  • linuxhansl 4 hours ago ago

    The regulator must step in now and allow installing applications outside of the AppStore! We are witnessing in real-time what a monopoly and a walled garden leads to.

    I'm not betting the US to do this right now. But look at the EU... Alternative app stores are allowed (forced by EU regulations), and it already lead to lower fees.

    The vast majority of people will continue find and install (and pay for) stuff via the AppStore.

    Let this be a cautionary tale for Google's plans with Android (developer verification, etc).

  • ghm2199 9 hours ago ago

    Wait a minute, there is a payment surface you can build in iOS(e.g. iirc a stripe demo video from the epic ruling last year), where one can pay outside the apple in-app payment method. The surface could specifically get you to your own web view(i.e. your own domain or stripe's surface) for payments. The bigger idea, I thought, would not let apple figure out a company's take was, to ask them to pay up.

    How does this shakedown work for companies/orgs that have large number of paying iOS DAUs?

    What am I not getting here?

  • hiprob a day ago ago

    What are you going to do about it? Use Android?

    • shimman a day ago ago

      Me? I'm working to help people get elected to Congress to help regulate this mess.

      • pixl97 a day ago ago

        At the end of the day Apple is doing their damnedest to force the requirement to support other app stores. They want their cake, and they want to eat it too. Unfortunately they are going to make an epic fuckton of money before they get told to stop.

      • dyauspitr 14 hours ago ago

        There is so much stuff that needs to get fixed in congress over this issue is even a blip on the radar.

        • shimman 4 hours ago ago

          True but people need to understand there is a wide public acceptance on this issue. No one likes big tech fleecing both users and businesses alike, people want action. If you aren't collectively organizing to exert toward this action how do you honestly expect things to get better? Because the opposition has no issue throwing hundreds of millions behind a super pac to enact the law as they see fit.

          It doesn't have to be like this.

          Also, contrary to current political environments, Congress is more than capable of doing multiple things as once.

        • pxoe 3 hours ago ago

          Tech companies are involved in lobbying, so maybe it's not as irrelevant or unconnected as you might think. Fees are how they make the money that goes into it.

      • chuneezy a day ago ago

        Bravo!

      • nout a day ago ago

        Why would you want to give the government such power? That always amazes me... when there is an issue, people jump on "let's vote for government to regulate this", but then they are surprised when a new government gets to power and uses this new regulation/capability against you.

        • cephi a day ago ago

          I may regret asking but what is your solution, then?

          • nout 17 hours ago ago

            My (user) solution would be to use Patreon on the web, or on Android. No one is forcing you to use specifically the native Apple app.

            On top of that Patreon is a closed centralized platform that's bound to have issues like this and that's where I very much prefer using protocols (vs platforms) that enable the same. There are very similar solutions to Patreon, but based on nostr and related protocols.

            What is your solution to the government that you may not like using previously established "regulations" against people? My point is that you ask for regulation hoping that it will prevent this type of issue, but the regulation that you actually get will be barely having any effect and it will enforce ID + picture verification, it will enforce downloading specific government sanctioned keylogger app, it will enforce specific US state association, etc. New systems, new complexity, harder for newcomers to start business... Things like this are always added in the fine print. It will just lead to excluding so many people from using the service and making the overall space so much worse. That's why I'm encouraging people to think twice before immediately asking the government to expand its overreach via new regulations.

            • pipo234 13 hours ago ago

              > On top of that Patreon is a closed centralized platform that's bound to have issues like this and that's where I very much prefer using protocols (vs platforms) that enable the same. There are very similar solutions to Patreon, but based on nostr and related protocols.

              The problem here isn't that Patreon is centralized, but that the app store is. Apple could easily require a cut from any app using nostr and related protocols. Or simply ban them altogether.

              Not saying government mandates are ideal, but I don't see any other way to force some sense into Apple (or Google). App stores should be some sort of independent institutions (non-profits) but companies have no incentive to cede that revenue. Until that happens, best not download from app stores unless absolutely necessary.

            • dns_snek 12 hours ago ago

              > My point is that you ask for regulation hoping that it will prevent this type of issue, but the regulation that you actually get will be barely having any effect and it will enforce ID + picture verification, it will enforce downloading specific government sanctioned keylogger app,

              This is nonsense. Yes bad regulation is bad regulation, that's not an argument against regulation but an argument against bad regulation. Not all regulation is bad regulation - in fact most of it is good regulation. I enjoy not drinking feces for example but I'd love to hear your thoughts on how regulation against poopy drinking water is going to be turned against me.

              > New systems, new complexity, harder for newcomers to start business... Things like this are always added in the fine print.

              Good regulation recognizes that small businesses don't have the same ability to comply with complex requirements, so it creates exceptions for small business or relaxes requirements.

              By all means, please advocate for good regulation and call out bad regulation, but pretending that regulation is unnecessary or inherently harmful only serves the interest of capital at everyone else's expense.

              • luqtas 11 hours ago ago

                > I enjoy not drinking feces for example but I'd love to hear your thoughts on how regulation against poopy drinking water is going to be turned against me.

                you can't interfere or comment effectively on the policies or processes of your water treatment plant. on the Patreon case the user can simply stop using Apple hardware or move to the web

                throwing every problem down to the goverment feels like: i believe in animal rights so instead of going vegan i'll protest to the goverment make it illegal to kill sentient animals for products.

                i know we can do both but OP's anarchy solutions feels much more reasonable than expecting the goverment solve stuff. creating a culture that uses de-centralized approaches is times better than sticking to a centralized platform, regulated or not

                • dns_snek 8 hours ago ago

                  > you can't interfere or comment effectively on the policies or processes of your water treatment plant

                  Of course you can! You can simply install a well, a water filtration/RO system to make poopy water drinkable, or move to a different town that better suits your water quality needs. You always have the option of taking matters into your own hands and the point of having a government is so that you don't have to, in the interest of boosting quality of life and productivity.

                  > throwing every problem down to the goverment feels like: i believe in animal rights so instead of going vegan i'll protest to the goverment make it illegal to kill sentient animals for products.

                  Yes - obviously? That's how "rights" work, what separates them from "personal beliefs" is existence of a law that prohibits (or stipulates) certain actions from other people.

                  If I say that murder is cruel and harmful to other people, is your suggestion that I simply abstain from murder instead of demanding legislation that prohibits it?

          • weberer a day ago ago

            Use Android

            • socalgal2 20 hours ago ago

              That is the user's solution. Patreon (the company having trouble with Apple) is not in the position to get ~50% of it's users to use a different phone.

              Apple should not be allowed to be in the middle of business and half the users of the world.

              And yes, that is very much something that governments have regulated for decades. In fact it's basically why anti-trust was invented. Train companies and deals with Standard Oil meant together they controlled the market since if you didn't go through them you couldn't ship your product.

            • anonymous908213 a day ago ago

              Android is actively in the process of trying to kill off the ability to install your own software that is not Google-approved, so this is temporary solution at best.

              • johnisgood 14 hours ago ago

                Well, since everything seems to be getting worse, lots of good stuff are a temporary solution. Kinda sucks.

            • johnnyanmac a day ago ago

              That's only a solution until Google does the same. And then we're stuck. What do we do when the two largest phone platforms perform this stuff? Go off the grid instead of talking to our representatives?

              • nout 17 hours ago ago

                What about web app? Or desktop?

        • mattnewton a day ago ago

          there is little other remedy to monopoly power?

        • johnnyanmac a day ago ago

          >Why would you want to give the government such power?

          Because the government is the only body equipped to create and enforce consumer rights laws. Do you think we'd have refund policies if the government didn't regulate them?

          >then they are surprised when a new government gets to power and uses this new regulation/capability against you.

          Okay. How is the act of forbidding platforms from banning alternative payment processors going to backfire?

        • pessimizer a day ago ago

          I want them to use antitrust regulation against everyone, including me. That's what having values is like.

          Markets without competition degenerate. Markets are also artificial and always rely on government enforcement to exist - Apple sues people who try to get around its market manipulation. You just prefer that governments help enforce trusts and destroy competition that those trusts denote as unfair.

          • bigstrat2003 a day ago ago

            > Markets are also artificial and always rely on government enforcement to exist - Apple sues people who try to get around its market manipulation.

            Historically, markets are destroyed by government interference, not propped up by it. Your own example is a case in point: were it not for the government making laws in favor of entrenched companies, Apple couldn't sue the people trying to get around its market manipulation.

            > You just prefer that governments help enforce trusts and destroy competition that those trusts denote as unfair.

            This is a grossly unfair mischaracterization of the post you are replying to. Bad show, old chap.

            • cyberax 14 hours ago ago

              Apple doesn't _need_ to sue people. They can just stop distributing their apps.

              That's it. No "government monopoly" or anything, just regular commercial monopolism.

        • leptons a day ago ago

          https://www.justice.gov/archives/opa/media/1344546/dl?inline

          Apple is already getting sued by the DOJ for their abusive business practices. They should be regulated.

    • teejmya a day ago ago

      Yeah, lol.

      Was all Apple since the iBook G4. Bought a Pixel last week. It's nice.

    • hermanzegerman a day ago ago

      Google is also making Sideloading harder "to protect users"

    • fblp 19 hours ago ago

      This is also a political issue. The administration could have ftc investigate this under anti-trust, and the government could also pass tighter laws preventing this. But this current administration is likely too friendly to big corporate interests.

    • tcoff91 a day ago ago

      launch an in-app browser and don't use apple as the payment processor.

      The Epic v Apple lawsuit verdict makes this allowed now.

      • 1v1id a day ago ago

        My understanding was that you could have a button that could take the user outside of the app to pay (i.e. your website). So progress, but not this level of freedom yet.

    • pjerem 13 hours ago ago

      Well. I own an iPhone, a Macbook, Airpods, Apple Watch. I'm in the Apple ecosystem since the last 16 years.

      Unfortunately, due to their behavior in the latest years, I'm not going to buy anything Apple anymore.

      Fortunately for me, I prefer Linux to MacOS so I never have been totally tied in the Apple ecosystem and I know how to leave the boat without a lot of hassle.

      I'm really saddened because they know how to make great products when they want to. It's just infuriating that everything that is shitty in their products is never due to randomness or bugs or whatever, but ALWAYS because they decided to fuck you.

    • hilti 14 hours ago ago

      Half of the apps on the app store can easily be replaced by a PWA that works on iOS and Android.

    • esseph a day ago ago

      GrapheneOS

      • tasty_freeze 2 hours ago ago

        It is more clunky and less polished than android. On the other hand, it is far more secure.

        I was a user of android for 15+ years, and I had been using a pixel 4a when the battery issue came up last year. Google handled that so terribly I bought a used pixel 7a and installed Graphene.

        Installation is quite easy. The lack of native voice-to-text was a pain; I installed a 3rd party utility (FUTO) for that, but unlike the native one where it translates while you talk, FUTO waits for you to finish then translates everything.

        The messaging app is less integrated too. Android finally fixed things up with Apple such that emoji responses (heart, thumbs up, +1, etc) would appear as an annotation after the text message I sent, but now I'm back to getting "So and so likes your comment <full text of my comment>".

        Some of the other pain was because I have tried to cut down on other google properties. I use "here we go" for mapping instead of google maps. Due to the scale of things, the real time traffic updates on google maps is far better than on here we go. I use fastmail instead of gmail and I'm 100% happy with that solution.

    • tootie a day ago ago

      Use Android or use websites instead of apps. Apple pushes their app ecosystem so hard because it's their walled garden. If you want to support a creator, go their website and click whatever they offer.

      • PlatoIsADisease 10 hours ago ago

        Walled garden is marketing speak.

        Its a walled prison

    • Imustaskforhelp a day ago ago

      Can we please just have cheap/affordable linux phones at this point.

      I am so close to having raspberry pi phones but even rasp pi 's are getting expensive because of AI dammit

      • johnnyanmac a day ago ago

        What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

        • handedness a day ago ago

          GrapheneOS is already a viable de-Googled and significantly hardened and improved fork of AOSP. It runs on Google Pixels at present, with an OEM device planned for release in 2027.

          • Imustaskforhelp 21 hours ago ago

            I guess yeah, Most of my concerns were with Privacy but yea looks like grapheneos is a tradeoff I might have to make some day

            but honestly its also the fact that I love cli tools and yea I can and I have used termux in the past but I really wish for a more first class for cli tools as well and I don't know but I just really wish to support linux tools.

            Like I am just not satisfied with the current options we have right now and you can look at fragmede's comment as to why I mean that. I mean I just want a cheap affordable linux phone with just decent specs nothing too fancy. By decent I mean that I used to be on a dumb phone for a year with 32 mb ram iirc so perhaps my specs can be considered to be minimal but I feel like 2-4GB ram might be a good start. (prefer the 4gb option as to favour both me anad the masses)

            Can framework or some other company go ahead and create a linux phone too please?

        • fragmede a day ago ago

          Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software. Specifically, driver support, battery life, and app support are the three big show stoppers there. The best option this second is a Pixel running GrapheneOS, and that's based on Android on Goolge hardware. (They did just announce getting off Pixels tho.)

          A Linux smartphone has been tried before. That's not too say someone shouldn't try again, but just to say there are lessons to be learned from those attempts.

          • Imustaskforhelp 21 hours ago ago

            > How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software

            Thanks for writing this comment because that's exactly something which I wanted to convey with my original comment too

          • johnnyanmac 21 hours ago ago

            Yeah, that makes sense on the hardware end. It's really hard to compete and even some large players like LG ultimately fell out because of that.

            But I was more speaking on the software end. You can certainly piss off Google if enough people decided to buy an android phone but have it boot up Linux instead. Might even piss off Samsung, so that's a plus. I assume the infrastructure to get APK support on Linux is a herculean task, though (that's the only way I see as a middleground until native linux apps work on mobile).

            • Imustaskforhelp 21 hours ago ago

              There is a way to run waydroid/android applications in Linux. I have personally tried it and honestly it does work great for the most part.

  • franczesko 4 hours ago ago

    With this logic, one should pay Google for making purchases in their browser or Netflix should pay e.g. Samsung a fee, as users consume content on their devices. Truly ridiculous.

  • trinsic2 4 hours ago ago

    Didn't apple lose the case brought against them by Epic for this very reason? Are they still operating illegally against the order of the court?[0]

    [0]: https://www.latimes.com/entertainment-arts/business/story/20...

  • Beestie 10 hours ago ago

    Apple is doing to creators what the recording industry did to musicians. Enjoy what's left of the Golden Age of Patreon content because greed is going to suffocate it out of existence.

    • aembleton 8 hours ago ago

      Or setup payments through the website

      • davidmurdoch 8 hours ago ago

        Is it still true that Apple bans you from telling users, in app, they can pay through alternative platforms?

        • spogbiper 7 hours ago ago

          I think it depends on the laws controlling Apple where you live

  • legitster a day ago ago

    This means Apple is literally going to take nearly 3x in fees from Patreon's customers than Patreon is taking from their own customers.

    My understanding is that the reason the number 30% is so magical is a historical anomaly. When software was physically distributed back in the day, 15% of the MSRP was reserved for the distributor and another 15% for the retailer. When these digital marketplaces were set up, the companies just said "well, we're the distributor and the retailer, so we'll keep both". Forgetting the fact that the cost to distribute and retail the software is literally pennies on the dollar of what it used to be.

    I think the irony in this case is that this is a greed problem of their own making. When Steve Jobs announced that apps on the original iPhone would only be $1-$3, he set off the first enshittification crisis in the software industry. In 2008, Bejeweled cost $19.99 if you wanted to buy it on the PC. On the iPhone it was $0.99! This artificially low anchor price is what kicked off the adoption of ad and subscription driven software models in the first place.

    • bryanlarsen a day ago ago

      My understanding was that the retailer margin was 50% and the distributor margin was 10%. So Apple/Steam/etc went "half of 60% is a great deal".

      Of course the retailer margin is never actually 50%. That's theoretical if 100% of product is sold at MSRP. Actual retail margins are about 25% because of sales, write-offs, et cetera.

      OTOH when there's a sale in Steam, they still get their full cut (of the reduced price).

      • tessela a day ago ago

        I remember writing apps for PalmOS (long time ago) distributors like PalmGear took over 60% from international developers like me, plus they held your earnings until you hit a minimum payout threshold. Add bank fees on top of that, and it was basically not worth developing for the platform. 30% felt like a godsend in comparison. (I'm not defending the Apple / Google tax)

      • legitster a day ago ago

        From what I could find, it does seem that major retailers back in the day (CompUSA, Circuit City, etc) were only making 15% margin on software sales. This is much lower than other product categories - but also software didn't take up much floor space.

        • gdilla a day ago ago

          its agency model vs retail model. Recall - Amazon hated the agency model, where the publisher sets the price (and 30% cut goes to app store - Jobs sold this as amazing deal). Retail model the retailer sets the price, and the publisher is guaranteed the wholesale price. Amazon preferred the latter because they competed on dynamic price setting. this was so long ago we forget.

        • marcosdumay a day ago ago

          It coupled the small floor space with high prices, and an extreme overall easiness of management (low weight, resistance to small impacts, possibility of stacking, etc).

          So that margin not only had to pay for small management costs, and had small opportunity costs on the floor space, but it also was divided by a large unitary price.

    • scyzoryk_xyz a day ago ago

      Had no idea about the history and the 15%/15% split but when the topic comes up I just remember how good the 30% seemed back in, what, 2008?

      It made perfect sense that this shiny new iOS platform would take 30% of a cheap app to ensure that it matches the high quality of iOS. These were little productivity apps and games at the time.

      This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

      What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

      • nickjj 11 hours ago ago

        > What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

        You joke but this already happens with places like DoorDash. They take 30% of the order from the store owner after adding their own additional fees to the order that customers pay.

        Someone I know owns a pizza store and his prices are 30% higher on DoorDash but some people still pay. The big difference is it's not a monopoly. He offers regular delivery at normal store prices and 95% of his deliveries go through that.

      • pixl97 a day ago ago

        >What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

        I'm pretty sure Apple has discussed things exactly like this.

        Their upper management really does tend to think that 30% of any monetary transaction on an Apple platform belongs to them. Too bad our government is too busy being ran by the billionaires to do anything about these abuses from billionaires.

        • johnnyanmac a day ago ago

          Really hope the 2nd wave of Sherman hits these bit tech companies hard if/when this regime inevitably falls. I just hope there's something left of America when it happens.

      • wat10000 a day ago ago

        I was working for a small software company at the time and we thought it was outrageous. We were selling our software online direct through our own web site and the cost was far lower. A few percent for credit card processing fees, and the server/bandwidth cost was inconsequential.

      • johnnyanmac a day ago ago

        >This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

        That's the other part of the surrogate war happening with mobile. The web was unregulated and hard to profit off of, so Jobs took great strides to push the "there's an app for that" mentality that overtook that age. This had the nifty side effect of killing off flash, but it's clear the prospects didn't stop there. Not to mention all the other web hostile actions taken on IOS to make it only do the bare minimum required to not piss off customers.

        It very much could just be a website with no reliance on IOS as a dependency. But Apple clearly doesn't want that.

    • kccqzy a day ago ago

      Steve Jobs never announced a price ceiling for apps on the App Store. The well-known I Am Rich app for iPhone retailer for $999, the actual price ceiling.

    • dawnerd 20 hours ago ago

      It only really makes sense on the one time purchase of a product, not the subsequent in app purchases they don’t have to touch apples infra.

    • grishka 13 hours ago ago

      30% might be fair when you have a choice of either marketing and selling your app yourself, or just using an app store to do everything for you. But when you are forced to use the app store, things get really stupid really fast.

      Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

      The Mac app store, being optional for developers, is a good example of how much people actually want something like this.

      • dragonwriter 13 hours ago ago

        > Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

        Oh, no, they can comprehend, they just don't care. Apple controls access to a valuable pool of business, and they are going to extract as much value as possible from people wanting access to that pool. And, of course, they are going to try to burnish it with marketing speak, but that doesn't mean they believe their own marketing.

  • aweiher an hour ago ago

    Ok, cool - Apple is doing Apple things. And Patreon: will they comply?

  • zac23or 3 hours ago ago
  • nuclearsugar 5 hours ago ago
  • Bengalilol 14 hours ago ago

    > "According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over."

    The very last line of the article.

    • troupo 13 hours ago ago

      Yes, because intimidation and scare tactics work

      • kickette 13 hours ago ago

        This means that 4% are subverting the 30% fee.

        • benoau 10 hours ago ago

          Like Apple subverted the court order to allow apps like Patreon to use their own billing.

  • ryukoposting 7 hours ago ago

    If I'm patreon, here's what I'm doing:

    Jack up every Apple user's monthly payment by 30%.

    When they go into the app to figure out what the hell happened, they will find big red text saying "want to avoid the Apple tax? re-subscribe through our website! (Link)"

    They click the link, it opens a webpage where all the payment info has been auto-filled. They click "ok." Bam, fee gone.

    • wbobeirne 6 hours ago ago

      Much of what you suggested would not pass apple review, and would get your app removed from the app store if you tried to hide it during review.

  • gumby271 8 hours ago ago

    So the company that also lets you support your favorite podcasts via a subscription decided their competitor should pay 30% more just to do the same thing? Cool.

  • SwtCyber 11 hours ago ago

    What bugs me about this isn't even the 30% in isolation, it's the category creep

  • mrkpdl 2 hours ago ago

    Not cool Apple, bad look, I like you less for this.

  • dfedbeef 6 hours ago ago

    Insane PR move to further whittle down direct payments to people's favorite content creators

  • megamix 8 hours ago ago

    Can someone explain how much of value the iOS app is to users? I'm a noob at Patreon, aren't creators receiving their support through the website's payment gateway already? I'm not really against a company setting the rules if it's their platform, if the market cannot accept it then alternatives (competitors) will eventually find new ways.

    • d--b 8 hours ago ago

      Probably the only added value is direct notifications of new content.

      Patreon is probably going to shut down the payment feature from the app and orient people to the website. That's what I'd do... And bad mouth Apple.

      Given Patreon's clients is influencers, this is a fairly bad PR move by Apple, for probably zero return...

  • PunchyHamster 12 hours ago ago

    Incoming "please pay on webpage, else you have to pay 30% more" banner in the app

    • andrewl-hn 7 hours ago ago

      This is actually against their App Store rules, and likewise the article has the following bit:

      > Patreon gives creators the option to either increase their prices in the iOS app only, [...]

      it would totally not fly with Apple. They don't let this 30% commission to be visible by users, just like every other company that does such commissions. You don't see that the creator only gets about half of your donation on YouTube or Twitch, you never see that Visa takes 1% of your payment in a store, etc. Even governments do that. I don't see the value of VAT in the price of goods in stores. The US sales tax is an exception.

      A lot of people would complain about how high those fees (or taxes) are if they saw them spelled out for them.

    • g947o 12 hours ago ago

      Version update rejected by Apple

  • justapassenger a day ago ago

    I miss the old school monopolies, where MS was a bad guy because they dared to include browser.

    And yes, I do legalese details of that are much more complex. But it just makes no common sense.

    • brianwawok a day ago ago

      Like try to break the internet and the java programming language? The former being most successful for years

      • jeroenhd 14 hours ago ago

        IE was not just used to break the internet. It also had advantages. It supported features other browsers didn't.

        Without IE, we wouldn't have had XMLHttpRequest, which means we wouldn't have had Gmail, which means we wouldn't have seen the bloom of "web 2.0" websites.

        As for Java, Microsoft's C# is way ahead of Java in terms of language features. No idea how the runtime performance compares these days (both are very fast), but I'd rather have Microsoft Java than Oracle Java.

        Microsoft's intent was always to break the competition, but they did it by offering features others wouldn't or couldn't. Evil Microsoft's Windows was the most feature-packed operating system out there because they threw every possible feature at the wall, kept what sticked front and center, and bothered to maintain what didn't stick. Microsoft Agents, the shitty Clippy things, were supported well into the Windows 7 era despite dying out the moment Bonzi Buddy was found out to be malicious. But Microsoft dared to break backwards compatibility with .NET 1 to fix the typing problem with generics that Java has to this very day; they just ended up supporting both, side by side.

        • vlod 8 hours ago ago

          >IE was not just used to break the internet.

          It still did. Did you ever have to write specific code for ie6? <shudder>

      • m132 a day ago ago

        I have a theory that they've actually succeeded with the latter too. I mean, look at Java now, and look how many mini-Javas (all those JIT-compiled languages and their runtimes) have emerged since. The point of Java was to unify, we've got more division than ever instead.

        • anonymous908213 a day ago ago

          The point of Java was write-once, run everywhere, and that is perfectly viable these days. I don't want to live in a world where everyone is a Java programmer, and I don't think there is really any reason to suppose that unifying on a single programming language would be desirable for developers. IMO, Javascript already shows the dangers of over-unification; you get an ecosystem so full of packages that a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code and accordingly no ability to optimize or secure their programs according to the bespoke needs of the project rather than using general purpose off-the-shelf libraries.

          • m132 a day ago ago

            I can quickly think of problems we have to deal with trying to make a real cross-platform application, or worse, a cross-language interface to a system/library, but not many that would stem from having a single dominant (non-stagnant or proprietary) language.

            The overuse of dependencies is a problem, sure, but it's completely unrelated to "over-unification". Every ecosystem with a built-in package manager suffers from this, be it Node.js, Python, or Rust, to name a few. In fact, it's not even the package manager, it's the ease in adding new dependencies. Go demonstrates that pretty well.

          • bigstrat2003 a day ago ago

            > a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code

            That's because those devs are incompetent, not because there are a ton of packages.

            • anonymous908213 a day ago ago

              I believe one enables the other. If the package ecosystem wasn't oversaturated to the degree it is, they wouldn't be able to masquerade as developers and publish anything. But because there is a Javascript component for everything, they can do enough of an impression of a developer to ship things and get hired without ever learning how to actually program.

      • anonymous908213 a day ago ago

        If you mention Java, I think you may only incite more nostalgia for the monopolies of yesteryear. Was Microsoft's approach to Java evil and ill-intentioned, yes, absolutely. But it eventually resulted in .NET and C#, so I'd say that particular battle was a net benefit to humanity in the end. .NET is even truly cross-platform now, and open-source. Meanwhile Apple achieves interesting technical advances with their new hardware but I will never benefit from the existence of it because I will not use hardware that is locked to a prison OS.

      • protocolture a day ago ago

        You mean the web right? Or did Microsoft ever roll its own BGP code?

        • cephi a day ago ago

          There's also the time they tried to kill the open-ness of SMTP

        • Imustaskforhelp a day ago ago

          For some reason I am assuming that they are talking about dot net web servers with the servers running windows (though I can be wrong and I am a little confused by what they mean break the internet as well in this context as well)

    • m132 a day ago ago

      It gets real depressing when you compare the recent case of Google to what was done to AT&T in the 80s.

      I'd love to be proven wrong, but it feels like over the past couple of decades we've gone from clever guys coming together with an idea and starting companies like Microsoft, Google, and Apple, to celebrating buyouts of startups by large behemoths—that's how low the definition of success has dropped. Is competition law even a thing anymore?

      • shimman a day ago ago

        It is, but the problem is that no one is enforcing the laws both old and new. That is why the elites hated Lina Khan, she was simply enforcing laws already on the books.

    • leptons a day ago ago

      Apple also includes a web browser on iOS, but forces every other browser you can install to use their browser engine. It's one of the many reasons they are being sued by the DOJ for anti-competitive practices.

      Apple also sits on a board that approves new web technologies for standards formalization, so they can squash adoption of anything that might make web browser APIs as capable as a native application, so that they can force people to make native apps where they can extract a percentage from it (they can't do that with a web application). Rather than work out reasonable ways to support things other browsers allow, they just say "no thanks" and then there is no standard allowed to move forward.

      It's extremely abusive and anti-competitive. I hope the DOJ continues to pursue litigation against Apple for this and many other things.

      https://www.justice.gov/archives/opa/media/1344546/dl?inline

      • dawnerd 20 hours ago ago

        Starts to make a lot of sense why Tim Cook is out there ruining his image for the sake of some favors.

        • leptons 15 hours ago ago

          I believe he'd be doing that regardless of the DOJ suit. Tariffs are another issue he is dealing with. Apple likes money, and will do practically anything to secure more of it.

  • JamesTRexx 12 hours ago ago

    Well, I certainly won't sell my fiction to Apple for them to turn it into a series in the future.

    Unless they pay me 30% of all hardware and software revenue because popularity is a vehicle to sell more under the Apple brand.

  • post_break 7 hours ago ago

    If I buy a gift card through my banking app, using reward points, is Apple entitled to 30% of that?

    • fruitworks 6 hours ago ago

      Yes. You owe Apple and Patreon as much ad they want to charge, because you are a mental slave

  • cush 6 hours ago ago

    This was a great reminder to me that I needed to cancel every subscription I have tied to my Apple account. I'll give it to them though, they do make it very easy - I just cancelled all 10 of them in 10 seconds.

  • HWR_14 13 hours ago ago

    4% of Patreon iOS users. That's how many use the legacy system Apple is insisting they remove. The other 96% already are using IAP.

    • hu3 2 hours ago ago

      Which makes it even more petty coming from Apple.

      • slater 2 hours ago ago

        Money number must go up!

    • didntcheck 13 hours ago ago

      > Patreon gives creators the option to either increase their prices in the iOS app only, or absorb the fee themselves, keeping prices the same across platforms.

      I'm curious what percentage of creators chose which

  • samrus 9 hours ago ago

    This is low even for apple. They havent earned commision on this at all

    • layer8 9 hours ago ago

      As they don’t for all the other digital-content purchases they have taken 30% for many years already.

      Which is why we have been getting great UX like being unable to buy books in the Kindle app.

      • samrus 3 hours ago ago

        Yeah. I get charging for hosting an app in your store, that requires work to build the ecosystem and security and stuff. But you have to draw the line on a platform and ecosystem and vetting that someone else has done. What did apple do to build kindles library of books? What did apple do to attract creators that patreon's users would like to support? Nothing. They should get 30% for installing paid apps that they are vetting and hosting, but nothing for things third parties are hosting and vetting

    • jacquesm 9 hours ago ago

      They don't mind.

  • ElDji 11 hours ago ago

    For those who, like me, are looking to break free from Apple but were tied to it through photo storage in iCloud, here's a first step towards independence: Immich! I self-host an instance for my whole family, and it works like a charm.

  • 1970-01-01 8 hours ago ago

    The dark side of your walled garden is they can abuse you as they see fit, and when they become a giant, your options are to like it or leave.

  • fc417fc802 12 hours ago ago

    Isn't Patreon effectively a sort of payment processor? So how is this different from Apple demanding a 30% cut of transactions conducted by (for example) Paypal? (Assuming Paypal has an iOS app ofc, I have no idea.)

    • viktorcode 12 hours ago ago

      They also host and serve videos. Not sure about other media

      • fc417fc802 11 hours ago ago

        Good point. That makes them a combined platform and payment processor. So it seems to me the logical question would be, shouldn't they just break the platform part out then? But isn't that exactly what their percentage fee amounts to? So Apple should be entitled to 30% of their (IIRC) 5%, right?

        Really they ought to further split that out into "processing fee" and "platform services fee" and Apple would then be entitled to 30% of the latter.

    • PunchyHamster 12 hours ago ago

      Well, it's called greed

  • Insanity 7 hours ago ago

    Man that should not be allowed. 30% (pre-tax) loss, plus taxes, plus platform cost. Thats insane

  • HumblyTossed 7 hours ago ago

    Sounds ... like the mafia.

    You MUST use our billing system. Oh, btw, because you are using our billing system, we get 30%.

  • idiotsecant 10 hours ago ago

    The amount of people defending this because it's apple in here is astounding. This is possibly the least consumer friendly thing apple has done in a while, and that's saying something.

  • blahyawnblah 5 hours ago ago

    Can't they just link out to their site to do billing?

  • root_axis 7 hours ago ago

    How does this work if I signed up to patreon on the web and have never used the app?

  • nusl 14 hours ago ago

    Really shitty to see how greed and money corrupts everything.

    "Use our payment system"

    "No thanks, our current system works just fine"

    ".. or get kicked off our store"

    "Okay, I guess I'll do it then"

    "Okay you're on our payment system; we take 30% off all purchased using our payment system."

    "Get fucked"

  • randyrand 14 hours ago ago

    I assume this is only for purchases made using the app, right?

    Otherwise it just wouldn't make sense. Google gets a cut of all revenue, Apple gets a cut of all revenue, x, y, z, ... there would be nothing left over.

  • baby 10 hours ago ago

    every system that gets too greedy eventually gets squashed (e.g. regulations) or kills its host (e.g. cancer).

    I've noticed watching blood money on Netflix that greedy systems tend to get greedier and greedier, and this is the best way to catch bad actors.

    On the other hand, criminals that try not to become too big and remain low-profile are the ones that never get caught.

  • rock_artist 13 hours ago ago

    The core problem is still the same.

    Until there will be a broad regulation that enforce any general purpose computing device to allow installing non-provisioned apps, we'll be in those situations.

  • panstromek 13 hours ago ago

    > Note: This image has been edited to include a pile of cash.

    I giggled

  • elAhmo 11 hours ago ago

    Can't they just remove this option from app and redirect to the web? Wasn't this the same story with Spotify?

    • mattmaroon 11 hours ago ago

      Yes, which suggests internal metrics show this to still be the better path.

  • bfors 7 hours ago ago

    So how do I avoid apple taking the cut? Unsubscribe from people in my ios app and resubscribe on the web? I subscribe to super small creators where this 30% cut makes a meaningful difference.

  • woadwarrior01 11 hours ago ago

    Apple has an Apple Pay for Donations[1] program, which doesn't apply for rent seeking entities like Patreon. I wonder if Patreon's 10% fee is commensurate with the negligible value that they provide?

    [1]: https://developer.apple.com/apple-pay/nonprofits/

    • billynomates 10 hours ago ago

      Yes but you cannot restrict content or features based on whether or not someone is a donor, which is basically what Patreon is for.

      Source I run a non-profit and we have an app that takes donations via Apple Pay

    • dbbk 4 hours ago ago

      Did you even bother to look up what Patreon is providing for that fee?

  • indycliff 8 hours ago ago

    This is why holding Apple stock is almost a can't lose.

  • jakub_g 10 hours ago ago

    Just to put things into perspective: Visa and MasterCard interchange fee in EU is 0.2% for debit cards and 0.3% for credit cards. Apple taking 100x this is just ridiculous.

  • ajam1507 4 hours ago ago

    This is obscene.

  • shevy-java 12 hours ago ago

    They work to make Apple rich. It's a bit like the mafia, but not as rememberable.

  • Noaidi a day ago ago

    Boycott Apple services. It’s the only way they will listen.

    • sschueller 17 hours ago ago

      I refuse the purchase any apple products (I was never a fan and don't like paying premium for a walled garden) but it's impossible to offer an app if you don't also make one for apple devices.

      There is no way around it especially in an apple dense market like Switzerland.

      They have a clear monopoly and together with Google a duopoly.

      I can thankfully continue with my refusal to purchase from HP perfectly fine.

    • pixl97 a day ago ago

      Yea, that won't do much. How about convict Apple of monopoly practices.

      • ks2048 a day ago ago

        Tim Cook hanging out with Trump at the White House a few days ago - not a good sign this will happen anytime soon.

        • epolanski a day ago ago

          Jeff Bezos commissioning an hagiography on Melania looking for other favours.

      • Noaidi a day ago ago

        I really don’t understand this attitude. Of course it will. If enough people do it. This is how corporations change not through protest and we’re certainly not going to get any antimonopoly anything going on soon.

        They make literally about 40% of their profit off of Apple services. Do you really think if people on mass stopped buying Apple TV, Apple Pay, Apple Music, an iCloud, they wouldn’t care?

        https://www.apple.com/newsroom/2026/01/2025-marked-a-record-...

        I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

        • pixl97 a day ago ago

          >I really don’t understand this attitude.

          It's not an attitude, it's an observation. Corporations almost never change their behaviors because of protests and people bitching about them. It's one of the least effective ways of implementing change, especially when said company holds a locked in/monopoly position.

          The thing is the end consumer is mostly hidden from the problems of Apples over charging, it deeply affects the companies selling services on the Apple platforms. What would affect Apple far more is not consumers not buying, but a huge part of the people offering on Apples market pulling out. But, Apple has that game rigged to. Particular suppliers get special deals with far lower costs. The competitors to those suppliers are now screwed. Apple will not offer them lower costs (again, Apple hides these contracts until they eventually get disclosed in court), every other company ends up paying a huge Apple tax because pulling out hand the competitor a huge market.

          Honestly I'm fine with Apple charging whatever it wants for on its store. I am not fine with Apple selling you what should be a general purpose device and saying only its store can be used. Competitive stores on the device would quickly break Apple of it's monopoly behavior.

          • impossiblefork a day ago ago

            But it's completely wrong.

            Having a boycott against you is like being hated. Firms spend enormous sums on advertisements.

            Even a tiny group boycotting you has a substantial influence on your popularity-- they will tell their friends, etc. and will lead to reduced popularity.

            • pixl97 a day ago ago

              It is not completely wrong. It's situational. The attention span of the general public is short, exceptionally short when it's about something that doesn't directly affect the general public too.

              General public: "OMG, I should boycott Apple because they are making some other businesses life hard, why?"

              It's a very hard sale because all the general public sees is Apple phones are easy to use and friendly. Attempting to explain the complexities that occur in the background gives Apple power in the narrative that they are doing everything to keep you "safe".

          • johnnyanmac a day ago ago

            >Corporations almost never change their behaviors because of protests and people bitching about them.

            Yes, because protests almost never reach critical mass when talking on the scale of a billionaire conglomerate.

            The 3% rule is at effect here. if Apple made 200 billion last quarter (I don't know the exact numbers), we'd need at least 6 billion dollars worth of damage to make them listen, and make it clear it's because of this.

            Even if the average IOS spender spent 1000/month (averaging in some super whales), we'd need 6 million users to stop spending for this to start having an effect. Can we get 6 million users to do that? I don't think so, but I'd love to be proven wrong.

            >The thing is the end consumer is mostly hidden from the problems of Apples over charging, it deeply affects the companies selling services on the Apple platforms.

            Yes. But that isn't proof that protests don't work. It's proof that people are ignorant to these situations. Making them aware is the hardest part in all this, and I'm sure corporations know this.

            >every other company ends up paying a huge Apple tax because pulling out hand the competitor a huge market.

            Companies work too, but we have even less coordination on this. And their incentives match Apple's. Patreon proper does not actually get directly impacted by this unless a bunch of creators pull out.

            But the rare chances companies do push back, it works quickly. Just look at the Unity situation a few years back for a modern example.

            • derbOac 20 hours ago ago

              My impression is that Apple as a corporation is really sensitive to their public image. I happen to believe that some corporations are actually highly sensitive to dollar losses but I also think what Apple worries about is a kind of downstream effects of brand image being lost.

              I don't think that's all it would take but I kind of see Apple worrying that their products will start to be like fur in the 1980s or something... something that gradually fades and loses its brand value.

              I guess in the end I sort of agree with the OP that boycotts can work and fretting about numbers initially leads to this kind of chicken and egg problem. If you try it it might work, if you try it repeatedly it's more likely to work, but if you never try it will never work.

        • moogly a day ago ago

          > if people on mass [sic] stopped buying

          Ah, the "vote with your dollar" argument. How's that been working out.

          • Noaidi a day ago ago

            It ended apartheid in South Africa.

        • johnnyanmac a day ago ago

          I do think it will work. I also think most people won't even know this is a thing, and that many who do know won't be clamoring to ditch their tech anytime soon. I never owned an apple service, so I'm just paying lip service if I say I'm "boycotting apple". I can't do much more on my front as a customer.

          I can do a bit more as a voter, but not in this current administration. It's sadly not even a top 10 pressing issue compared to what BS is going on right now. But I won't forget this.

          >I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

          Yes. And it took not one, but two blatant murders on the street to do that. Tech is much more ephemeral in its evils.

  • phkahler 8 hours ago ago

    For the price of paying Apple, Patreon should be able to develop a web app instead. Why isn't this happening? Why an app when the web will do?

    • intrasight 8 hours ago ago

      Yeah, I don't understand this at all. I use Patreon and I support a couple of tech content creators. But my use of Patreon intersect in no way with iOS and I'm not sure how it would. Can someone please explain?

      • fruitworks 6 hours ago ago

        Okay so basicially apple users are dumb as rocks which is why iOS is so profitable in the first place, and they are corraled into installing apps and making in-app purchases.

  • wigster 8 hours ago ago

    are they going to pay 30% towards refunds/fines etc. due to crimes committed using iOS?

  • thisislife2 a day ago ago

    I call this the Apple "idiot tax" - 'cos you have to be an idiot in letting Apple exploit you (the developer and the user) this brazenly.

    • mort96 a day ago ago

      This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you. There are differences, Google is somewhat better on this specific point, but there's enough things Google is worse at (such as privacy) that choosing Google isn't exactly without downsides.

      Your mindset results in Apple users thinking "the problem is those stupid Android idiots who accept being in an ad tech company's spyware garden" and Android users thinking "the problem is those stupid Apple idiots who accept that 30% of literally everything they do goes to Apple". In reality, we have a common enemy in the big tech duopoly and extremely lacklustre regulation which lets them keep doing this shit. You calling me an idiot for making a different shitty trade-off than you helps nobody.

      • epolanski a day ago ago

        > This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you.

        Or allowing users to control their hardware and software and give them the freedom to install the hell they want on it?

        We've been using computers for eternities where we still have the possibility, yet, as soon as it is about phones then "no way, we protecting you from bad actors".

        Give me a break, you want to help protect me from bad actors implement proper software/hardware jails/containers for third party software and that's it.

        • mort96 a day ago ago

          As a user, I can not allow users to control their hardware. It is not up to me. I get to choose between Apple and Google, and neither is in the business of allowing users to control their hardware.

      • thisislife2 a day ago ago

        You do have an alternative to both Google and Apple, which gives you the best of both worlds - it's called the Sailfish mobile OS - https://sailfishos.org/ . (As for my snarky post, read my other comment in this same thread to understand why I posted what I posted.)

        • mort96 a day ago ago

          I don't think I can send or receive money to and from my friends or pay my public transport fare from Sailfish.

          • thisislife2 a day ago ago

            If there's an Android app for it, it should run on Sailfish OS too. They are working hard to make more and more apps compatible with it as this old discussion highlights - https://forum.sailfishos.org/t/banking-apps-on-sailfish-os/1...

            • mort96 a day ago ago

              These days, Google has foolproof ways for an app to query and check if it's running on a "genuine" (read: Google-controlled, locked down) system.

              I'm not switching to Sailfish.

              • thisislife2 a day ago ago

                Who am I to tell you how to spend your money? The point is, there are alternative unlike what you claimed. There is currently no foolproof way yet for Google to block apps. Also, it doesn't matter, in the long run - once the adoption of Sailfish OS picks up and it reaches critical mass, developers will switch to building apps for it. The "digital sovereignty movement" also helps. Russia has already bought and forked the source code of Sailfish OS and adopted it as its "national" state-sanctioned mobile operating system. This has had a ripple effect where many Russian apps have now been ported to it. China too has already forked Android to create its own "official" OS and most Chinese apps now also work on it. Similar attempts are going on with other countries too, who don't wish to be trapped in the duopoly that is Apple and Google in the mobile phone industry.

                • mort96 a day ago ago

                  I would like nothing more than for a third viable competitor to show up.

                  I don't think you calling me an idiot will make that happen faster, is the point.

    • dymk a day ago ago

      Victim blaming

      • thisislife2 a day ago ago

        Every time you spend money, you are casting a vote for the kind of world you want. - Don't most of you here tell me that corporates don't need regulations as smart people "vote with their wallet"? If this is what some want to spend money on, the term "idiot" sounds justified ... anyway, the point was not to offend; just to embarrass some mildly to introspect their purchasing decision.

      • dpc_01234 a day ago ago

        Oh, now ios users are an oppressed group. How cute.

        • mort96 a day ago ago

          Being a victim and being an oppressed group are not the same thing...

  • mrcwinn a day ago ago

    While its true that creators often share "extras" in return for support, it's crazy to call the support itself a "digital good." I can only assume they mean it is digitally good for their business.

  • ingohelpinger 10 hours ago ago

    Nostr and Zaps, problem solved.

    • vlod 8 hours ago ago

      Can you mind elaborating further how this would work? I am somewhat familiar with both of them.

      Are you suggesting some sort of app store or web page to send money/bitcoin?

  • okokwhatever 5 hours ago ago

    Tech companies are pushing their clients step by step out of new devices, platforms, subscription services, SaaS, ... Governments are pushing citizens step by step into Tech to control and tax their lives. At the end we, as simple humans, are always in the middle.

  • m000 11 hours ago ago

    Technofeudalism at its finest.

  • Waterluvian a day ago ago

    I think I’m old enough to have experienced this cycle so many times with so many businesses that I just feel kind of silly to hate on Apple or Microsoft or whoever. They’re all just maximizing profits as designed.

    I think people find it easier to scowl at the villain du jour than to dig into the deep complex issue of when capitalism doesn’t work, when the government isn’t doing enough, and what we could do about it… or the feeling that we really can’t do much.

    • thewebguyd a day ago ago

      > feeling that we really can’t do much.

      That's why people don't dig into the deep complex issues. Because it's uncomfortable, and forces one to confront the potential reality that their worldview, and everything they've known about how our society works is wrong, broken, and collapsing in front of them.

      It can be a very distressing and depressing state of mind. There's a reason "ignorance is bliss" is a common trope, because there's some real truth to it. For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

      • deaux 19 hours ago ago

        > For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

        I think it isn't just some, it's effectively everyone, the nature of being human. Instead, there's a group of people who are willing to sacrifice their emotional and wellbeing to face these problems of reality, and try to use the limited power they do have to improve them, for the greater good.

    • johnnyanmac a day ago ago

      >or the feeling that we really can’t do much.

      We can do a lot if we pressure the company or the regulations around it. Maybe not right now in this current regime, but tides will shift.

      The issue is that people's attention spans on this are much too short. The fervor around this may not even last to the end of this month, let alone until a change in power allows a new administration to properly go after the company.

    • aykutcan a day ago ago

      You don’t need to solve the problems of capitalism to call bullshit bullshit. Saying “companies maximize profits” doesn’t magically make the behavior acceptable and when Apple does this, it’s not just “the market at work,” it’s the use of market power.

      • Waterluvian a day ago ago

        Complaining about it is part of the system operating the way it operates. It’s factored in already. I just think that it’s not really interesting. It’s reasoning about the instance, not the class.

    • tootie a day ago ago

      Maximizing profit is the essence of capitalism but this is pure rent seeking. They are extracting excessive fees for no obvious value creation.

    • willtemperley 14 hours ago ago

      I'd rather they garner a few dollars this way than look to actually shady monetization practices, like most other big tech companies do.

      Not a bit deal really, a tiny minority of people will be a few dollars out of pocket, because the loophole most of us don't enjoy has been closed.

  • yearolinuxdsktp 7 hours ago ago

    Happy to pay 42% higher Patreon fees in exchange for ease of subscription control, visibility, safety and ease of payment with in-app Apple payments.

    It’s funny seeing people call 78% operating margin too high, while we all know that software VCs demand 90% margin from their startups, and if it wasn’t Apple, people here would call that an excellent business.

  • artursapek 7 hours ago ago

    Greed

  • throwaway290 7 hours ago ago

    Who pays for Patreon via iOS?

    if many people subscribe via ios then obviously apple is bringing creators more paying subscribers no so seems kinda fair to charge for access to that ecosystem?

  • kevin_thibedeau 7 hours ago ago

    Imagine if Visa or Mastercard decided they were going to take a 30% cut as a merchant fee. Governments wouldn't allow it. Why does Apple get a complete pass?

  • CivBase 7 hours ago ago

    If I were a creator, I'd start looking into platforms other than Patreon. What does Patreon offer that makes them worth giving up 30% of my revenue?

  • okokwhatever 8 hours ago ago

    Apple doing Apple things... nothing to see here

  • soundsgoodman a day ago ago

    how is this legal

    • benoau 10 hours ago ago

      Good question considering apps unequivocally have the right by court order to use their own billing, and considering the contempt ruling and referral for criminal investigation Apple already got for violating that order.

    • johnnyanmac a day ago ago

      Trump fired Lina Khan on day one of his adminstration, so there's a start.

  • didip 19 hours ago ago

    Soon Google will do the same thing. And then what?

    The practical way out is to just buy QQQ and get some of your money back.

  • dev_l1x_be 8 hours ago ago

    What is the strategy for “app” distribution for the mobile market that bypasses iOS / other vendors ? Is this even possible?

  • insane_dreamer 20 hours ago ago

    seems that 96% are already doing this:

    > According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over.

    I've never used the Patreon app even once -- those creators I support, I set it up on the website.

  • worksonmine 11 hours ago ago

    Does this apply to creators that aren't even in the Apple ecosystem or is it only for the patreons paying through the iOS app? What if everyone moved to the website?

  • hermanzegerman a day ago ago

    That's why the DSA is a good idea that should be replicated worldwide.

    Too many parasites between creators and consumers

  • phurpa10923 12 hours ago ago

    Attitude like a true mob boss.

  • Fokamul 12 hours ago ago

    So weird, why do you need Patreon dedicated app in appstore?

    There is really so many people visiting Patreon, only because it's in Crapple appstore?

    Or is this because they want to support as many payment methods as possible. And Apple Pay support requirements is to have an app?

    Would be great, if they simple take a hit and gutted the app and redirect all people into website.

    If they have good PR team, with proper messaging, they could make even more money, since people on Patreon usually don't like corpos.

  • zombot 12 hours ago ago

    Apple obviously needs this to save themselves from bankruptcy.

  • jmclnx a day ago ago

    I thought that already happened :)

    But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops.

    But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

    That was my take anyways.

    • volemo a day ago ago

      > But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops. But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

      Moreover, the fee only applies to the subscriptions made using Apple's payment system. That being said, in most jurisdictions their payment system is the only one developers can use in an app. IMHO, this is the real problem.

    • plorkyeran a day ago ago

      Per the article it's already happened for 96% of creators and this is the deadline for the remaining 4%.

    • krzat 15 hours ago ago

      > But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

      Yet. Apple forces a specific browser engine on all apps, so they have the means to block patreon website too.

    • repeekad a day ago ago

      I can’t remember being more enraged than when I learned my YouTube premium was more expensive per month than it needed to be because I had signed up on iPhone, so many people wasting money every month, and YouTube isn’t allowed to mention the option to pay on web

      If they weren’t a public company, you’d think they were the mob. I’ll never trust the Apple ecosystem ever again

    • jajuuka a day ago ago

      Yep, the tax comes from using the Patreon's in-app purchase system. Using a browser on an iPhone/iPad or any other device will not be taxed. Seen many creators putting in their bios suggesting people use the browser instead of the in app purchase.

      Patreon fought this for a while but Apple has all the leverage unfortunately.

  • leoh a day ago ago

    Sad, mean, and pointless

    • advisedwang a day ago ago

      Apple needs this to stay afloat, you know

      • SchemaLoad a day ago ago

        Those greedy artists and creators depriving Apple of their profits.

      • jojobas a day ago ago

        Poe's law hit me hard.

      • Gualdrapo a day ago ago

        Knowing there are Apple fanboys around HN (I got downvoted for saying the liquid glass thing and the iphone air were pointless) I fear they will take your comment seriously

  • fennecbutt 4 hours ago ago

    Ahaha.

    Ha ha ha ha ha.

    I mean, keep buying their phones or whatever.

  • idontwantthis a day ago ago

    Isn’t this what Epic just sued and won over?

    • viktorcode 12 hours ago ago

      Epic lost on 9 counts out of 10 in the original lawsuit. The one they won is being appealed and in the process Fortnight was ordered to be reinstated in the US. I wouldn't bet that this arrangement will survive appeals.

    • HDThoreaun a day ago ago

      Epic didnt really win. If i recall correctly the ruling ended up being that 3rd party payment processors are allowed but 27% of app revenue is still owed to apple if that route is taken. So you can save 3% by using 3rd party payment processing but thats around how much those services cost anyway so no real saving

      • ceejayoz a day ago ago

        They tried that. The judge, correctly, went "uh the fuck you will".

        https://en.wikipedia.org/wiki/Epic_Games_v._Apple

        > While Apple implemented App Store policies to allow developers to link to alternative payment options, the policies still required the developer to provide a 27% revenue share back to Apple, and heavily restricted how they could be shown in apps. Epic filed complaints that these changes violated the ruling, and in April 2025 Rogers found for Epic that Apple had willfully violated her injunction, placing further restrictions on Apple including banning them from collecting revenue shares from non-Apple payment methods or imposing any restrictions on links to such alternative payment options. Though Apple is appealing this latest ruling, they approved the return of Fortnite with its third-party payment system to the App Store in May 2025.

        • anonymous908213 21 hours ago ago

          That judge's ruling was essentially overturned last month on appeal.

          > Even though Apple was no longer prohibiting linked-out purchases, the district court held that this new approach effectively prohibited linked-out purchases, and it violated the spirit of the injunction. The district court then enjoined Apple from imposing any commission or fee on linked-out purchases. However, the Ninth Circuit panel found that the complete ban was overbroad and punitive. Apple should be permitted to charge a commission based on costs that are genuinely and reasonably necessary for its coordination of external links and linked-out purchases, but not more.

          "Genuinely and reasonably necessary", not being defined, will naturally be taken by Apple's malicious compliance department to mean "26%", I'm sure, and we'll get to enjoy a continued round of show trials in court with no meaningful effect for years to come.

          • fc417fc802 12 hours ago ago

            I wouldn't describe that as "overturned" but rather "clarified a detail or two". They still aren't allowed to set arbitrary fees but if they can show receipts then they can demand reimbursement.

            The idea seems to be that the injunction shouldn't be able to force Apple to operate a given account at an overall loss. They can bill you for resources of theirs that you actually use.

            • anonymous908213 12 hours ago ago

              However, given we've seen how flagrantly they violated the first injunction, it's easy to believe they will take the liberty to interpret this one as maliciously as possible as well. Sure, if the fees are too high they'll end up back in court to attempt to prove costs, and maybe something will happen years later after bouncing around in appeals and violating new injunctions, or maybe it won't.

  • gethly 12 hours ago ago

    web is now so good that mobile apps lost any meaning to exist - unless you need to access some local hw or data on consistent basis(the app must run as daemon or something like that). in other words, if you app is a service, just use web. if it is not a service, then you just sell it as you would a desktop program.

  • _alaya a day ago ago

    Apple has an impressive commitment to evil, similar to Oracle. They get better at it every year.

    • blell a day ago ago

      The tremendously, villainy evil of getting money for a service.

      • thewebguyd a day ago ago

        A service that Apple is mandating everyone to use or else get kicked off their operating system...

        This would be an entirely different conversation if Patreon was still allowed to use other payment systems outside of Apple's IAP service. No, this is Apple forbidding competitors on their platform.

      • johnnyanmac a day ago ago

        So

        - the devs all need to get licesnses and specific hardware to develop for IOS

        - They spin up their own servers to manage all the finances coming in

        - They work on their payment processing solution separate from Apple. And Patreon still pays some fee to apple over the app.

        - the model of Patreon only takes 5% off of creators, so that's not enough for Apple. It also wants a cut at the customers of the website who provide services. Customers not beholden to any one platform.\

        - And to force them to do that, they are kicking the other processing plan off as an option, leaving only them to work with.

        And it's somehow not evil? If I let a friend sleepover at my apartment, is the landlord in the right to demand a day of rent from them too?

        • fragmede a day ago ago

          I see you don't have much interaction with landlords and their thought processes.

  • kibwen a day ago ago

    "Nice business model ya got there, sure would be a shame if somethin' happened to it."

  • nromiun 11 hours ago ago

    Apple's ecosystem is the 8th wonder of this world. Nowhere else you can put a logo on a piece of cloth or aluminum wheel and sell them for hundreds of dollars. Greatest capitalist company of all time.

  • stainablesteel 4 hours ago ago

    with the direction their hardware is going, that's not going to last another decade

  • SilverElfin a day ago ago

    With only two mobile OS providers, they should be highly regulated. But given Tim Cook gave Trump a golden award and attended the premiere of the Melania documentary, I doubt they’ll get any antitrust trouble. Disappointing rent seeking behavior.

    • jacquesm 11 hours ago ago

      > rent seeking

      This goes way beyond rent seeking, it is much closer to outright theft, for rent you get something in return. This is just a nice form of robbery and I'm sure it is all legal by some stretched definition of the word but it makes me sick.

      Yesterday we had the monthly Woz adulation article, I really like the man but would like him even more if he told Cook to his face that this is not the Apple that he had in mind when he co-founded the company. It's not like he has anything to lose.

    • viktorcode 11 hours ago ago

      On the contrary. There is an ongoing DoJ antitrust case against Apple with a long list of grievances. Most of those were already addressed by Apple (since the case was filed a pretty long time ago) the rest will be tested in the courtroom in the following years.

      Those cases take a long time.

  • frizlab a day ago ago

    I think it’s not that simple. These are not my words and I cannot only post the link [0] as the author uses the referrer to hide his articles from HN, but here’s the text:

    Once again, Patreon is going to strong-arm all of us into "charge at the moment of sign-up" instead of "charge on the first of the month." They have wanted this for years, and once again they are saying that Apple has given them cover to demand it. Here's what I wrote when they tried to pull this shit a year and a half ago and then chickened out:

    Patreon has two billing models, monthly (bills on the first of the month, or whenever they get around to it) and daily (charges you the moment you sign up.)

    For several years now, they have been trying really hard to get creators to switch to daily billing whether they like it or not, with a series of intrusive nags and dark patterns. E.g., the "Settings" tab always has an "unread" alert on it reminding me that I have not made the "recommended" change.

    Now they're going to force everyone to switch, and they're blaming Apple for it. And, to be clear, fuck Apple, but also fuck Patreon, this is their choice and it's going to mean that I can no longer use their service.

    Here's a support request I just sent them, again, after clicking 15 levels deep into their FAQ before finding the thing that might contact a human. Since the email alerting me of this change came from a "noreply" address because of course it did.

    Feel free to send your own:

    ---

    Subject: Subscription billing is unacceptable

    You recently sent mail saying that you're going to force me to switch from monthly billing to subscription billing.

    Subscription billing is unacceptable for my Patreon. It does not work.

    I sell monthly memberships to a physical nightclub. The memberships begin on the first of the month. I fulfill and mail the physical membership cards on the first of the month. If you make me switch to daily billing, that means I will have to do merch fulfillment on a daily basis instead, and I simply cannot do that.

    If you force me to switch from a monthly cycle to a daily cycle I will have no choice but to stop using Patreon.

    To be clear: I do not give a shit about the iOS app. Not one fractional fuck is given. If the solution to this problem is that people cannot sign up for, or access, my Patreon from the iOS app, that is 100% acceptable to me.

    I know for a fact that none -- zero, 0% -- of my patrons have signed up using the iOS app. I know this because I had to warn them away from it, due to the 30% Apple Tax, and all of them complied. All of them. The iOS app is utterly meaningless to me and to my patrons.

    (Also you are blaming this on Apple's bullying, which is simply not credible. You've been nagging me to change to subscription billing for years, with the little red error icon appearing everywhere. This is your decision. You are transparently using Apple as an excuse.)

    ---

    I said this same thing to you a year and a half ago, the last time you tried to pull this nonsense. Second verse, same as the first. Last time, support replied that they "completely get why this change would be upsetting" and "will bring my feedback to the team." Uh huh.

    Patreon's absolutely awful level of service and support has been a huge problem for quite some time, but I am really not looking forward to having to figure out how to implement recurring monthly billing on my own.

    Patreon, YOU HAD ONE JOB.

    [0] https://www.jwz.org/blog/2026/01/patreon-is-lying-again-and-...

    • kalleboo 21 hours ago ago

      Patreon's whole shift away from the bulk billing never made sense to me.

      I subscribe to like 10 patrons each at $1-$3/month. Right now they can just charge me once, $20/mo, pay 3%+30c card fee on that, they pay a buck in fees, get $19, great.

      Instead they want to charge me $1, 10 times a month, hit with a 30c fee every time, instead paying a total of $5 in fees, getting way less proportionally.

      They must really make their bulk on big patrons paying like $20+/month to a single patreon

    • chongli a day ago ago

      Why do you have to do merch fulfillment on a daily basis? Just inform people before signup that you only send out membership cards on the first of the month and if they sign up at any other time they'll have to wait until the first of the next month to get their card sent in the mail.

      Alternatively, they could show up at the nightclub in person and bring their phone with proof of purchase and the bouncer could hand them a membership card and cross their name off a list.

      • fc417fc802 12 hours ago ago

        > Why do you have to do merch fulfillment on a daily basis?

        Because the "daily" billing model is prorated IIUC. Seems a bit unfair not to be given access to something you've paid for.

        > bring their phone with proof of purchase

        One does wonder.

    • what 18 hours ago ago

      Why is this person selling “nightclub” memberships via patreon?

  • cmckn a day ago ago

    TLDR: if you still have any Patreon subscriptions through Apple’s in-app-purchase flow (look in Settings > Apple Account > Subscriptions) cancel them and restart them on patreon.com

  • joshstrange a day ago ago

    When the App Store first launched I think 30% was pretty fair fee for Apple to collect, but that was a long time ago, and before IAP/Subscriptions. Apple might still be entitled to some percentage but they've expanded to cover more and more things (like this Patreon change or Kindle back in the day) and now we have moved far, far beyond the pale.

    Apple (perhaps like all corporations but I'm focusing on Apple) is a greedy company that has massively lost it's way. Tim Cook support fascists and/or anything to improve the bottom line, especially if it increases "services" [0]. Alan Dye (thank god he is now busy screwing up Meta) shipped the worst UI revamp I've seen in a while from a company Apple's size and the iOS/iPadOS/visionOS/macOS software is all in dire straits. And they managed to do all of this while alienating developers left and right and playing chicken with governments around the world [0] instead of relaxing their hold on their platforms.

    But who cares? The stock price went up. /s

    I was overjoyed to see Alan Dye leave (and Jony Ive) and hope that we don't have to wait too much longer to bid Tim Cook adieu. Whoever takes over next has a lot of work ahead to dig out of the hole Tim Cook dug for Apple.

    Tim Cook might be the best thing for shareholders but he has been horrible for product quality (software and hardware) and for democracy.

    [0] Pay no attention to how much of services revenue came from the Google search deal with the majority of the rest coming from casinos for children and adults alike.

    [1] Like the EU DMA, which, I have publicly and privately voiced my dislike of parts of it but Apple has no one to blame but themselves. By keeping a white-knuckle grip on their revenue they forced governments across the world to pass laws (often bad IMHO) that fragment and confuse the entire iOS market.

    • JKCalhoun a day ago ago

      30% was always excessive.

      I suspect developers are looking for these workaround because of the 30%. If Apple had asked for, say, 10%, would there be as many developers looking for loopholes?

      I don't know. Apple perhaps should ask for compensation for "vouching for" the developer's app, hosting the app, distributing the app. But Steam shows us another model where the developer themselves pay a modest up-front cost to have their app hosted ($100) and then Steam steps out of the way.

      I wonder if this would go a long way too to thinning the herd so to speak from the Apple App Store—perhaps improve the overall quality of the apps submitted.

      • cyberax a day ago ago

        I think a lot of developers were willing to let it slide when App Store was a luxury market. You could just ignore it and make regular webapps and/or desktop software.

        But now iOS is the most popular computing platform in the US. We no longer _have_ an option to ignore it.

        And 30% is just crazy. And it's _on_ _top_ of all other expenses: Apple hardware that you need to buy to develop for iOS, $100 per year subscription fee, overhead of using Apple's shitty tools, etc.

      • scottyah a day ago ago

        To be fair, the fee is really 15%- 30% only comes into play only after you've made $1mm USD in the prior year.

        • johnnyanmac a day ago ago

          That's the issue, though. These aren't the Patreon devs running the app. These are creators using Patreon. It's 2nd level rent seeking.

      • panstromek 12 hours ago ago

        Steam takes 30% cut, though?

        • bogwog 8 hours ago ago

          Yes, and that is also excessive.

          https://en.wikipedia.org/wiki/Whataboutism

          • panstromek 6 hours ago ago

            I have to respond to your point, though. Whether 30% cut is excessive depends on whether devs feel like they are getting a good deal. As far as I can tell, game developers don't seem to complain about Steam cut very much, it seems like the value you get is worth it.

            For example, this thread https://www.reddit.com/r/Steam/comments/10wvgoo/do_you_think... seems like majority is positive about it, even though people debate. When Apple tax is brought up, there's almost never even a discussion there, it's pretty universally hated.

            Apple seems to have almost adveserial relationship to its developers. I deploy to App Store and I feel like I'm getting screwed. Even compared to Google, which takes the same cut, but does bahave a lot more nicely to its developers.

          • panstromek 7 hours ago ago

            I'm not judging that, it just seems to contradict the "But Steam shows us another model..." sentence, so I'm trying to make sense of that.

            • JKCalhoun 6 hours ago ago

              You're right, I didn't know it was 30%.

              Checking an LLM, it sounds like they more or less all charge 30%. That's shit.

    • godzillabrennus a day ago ago

      Tim Cook has been horrible for software, but the hardware under his regime has been incredible.

      • joshstrange a day ago ago

        May I introduce you to years he let Jony Ive control that. Which brought us things like the butterfly keyboard, thinness at all costs (battery life), and loss of ports (in part due to thinness) that had to be walked back.

        • JKCalhoun a day ago ago

          Yeah, I have no love for Ive's anti-bauhaus philosophy of form-über-alles.

          Ports hiding on the back so you have to endure the sound of USB-tin scraping against anodized aluminum, the round mouse, etc.

      • bigyabai a day ago ago

        Incredible is stretching things. Apple had to catch up with AMD in efficiency, and they did that. Outside the mobile market, Apple is basically a non-entity.

        • Miraste a day ago ago

          Apple doesn't have huge sales volume for Macs because of macOS and their astronomical pricing schemes, but it's not because of the hardware. Macbooks are easily the best laptops you can buy for most purposes, and they have been since the M1 came out. That has never been true of Apple computers before.

          • bigyabai a day ago ago

            It's because of the hardware. For mobile Apple is competitive, for desktop applications they don't even show up on most benchmarks next to AMD/Nvidia hardware.

            For example, you have to scroll beneath last-gen laptop GPUs before you can find any Apple hardware on the OpenCL charts: https://browser.geekbench.com/opencl-benchmarks

            • Miraste a day ago ago

              That's also because of software. Apple deprecated OpenCL in MacOS eight years ago. In productivity software with solid Metal implementations, like Blender, the M4 Max is on par with the top of Nvidia's (mobile) 5xxx line, except with much more VRAM.

              • bigyabai a day ago ago

                No software fix exists, Apple's GPUs are architecturally limited to raster efficiency (and now, matmul ops). It's frankly bewildering that a raster-optimized SOC struggles to decisively outperform a tensor-optimized CUDA system in 2026.

                • Miraste a day ago ago

                  I get the feeling you had a specific use case that didn't work well with Apple GPUs? I'd be curious what it was. The architecture does have some unusual limitations.

                  By software problem, though, I meant referencing OpenCL benchmarks. No one in 2026 should be using OpenCL on macOS at all, and the benchmarks aren’t representative of the hardware.

    • metabagel a day ago ago

      There's little assurance of safety or 'fitness for purpose' for apps in the App Store. Apple takes 30% for distribution, and you're basically on your own.

      https://finance.yahoo.com/news/apple-betrayed-trust-says-iph...

    • viktorcode 11 hours ago ago

      It was the opposite. US mobile operator stores charged upward of 50% to sell stuff on their feature phones, with cherry on top in the form of paid submissions.

      • bogwog 8 hours ago ago

        You think that's bad? Grugnar charge 80% to sell rocks in front of cave, but Grugnar killed by Bugluk and then cave belong to Bugluk. Bugluk eat you and take rocks if you try sell in front of cave.

        • viktorcode an hour ago ago

          I'm replying to the statement that 30% was always a bad deal, by providing an example that shows that it was a clear improvement on the market of mobile development (as others did the same in this comments section).

          In your cavemen logic the closest example would be that nobody killed the first guy; he was forced out of business because a new cave opened nearby and they were selling rocks much cheaper.

    • jajuuka a day ago ago

      I agree that the early days when every app was a single purchase and the prices were much higher it made more sense. A lot of people got rich from the App Store. So 30% wasn't a huge piece when you were seeing consistent growth every year in the user base.

      I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals. So it unfortunately comes down to who benefits more. If you have something Apple really wants then they will cut a deal. But if not then you pay the high tax. They've at least cut it down somewhat for smaller devs and teams, but the whole industry needs to change. IAP/Subscriptions shouldn't just inherit the pricing systems of old.

      I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

      • joshstrange a day ago ago

        > I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals.

        I agree, there were deals down to 15% I think (maybe lower) but I don't think that's still happening? I mean, Netflix finally gave up but only after increasing their IAP fee to cover the difference for many years. I might be behind the times on this but I didn't think they still had better cuts for larger corporations. I do know not all developers are treated the same (see Meta still being on the app store after all the shenanigans they pulled with enterprise certs, or Uber), and that does suck. It means that if you are big enough you can break the rules while an indie dev can have everything taken due to an automated system or mistake, even when it's not their fault.

        > I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

        I agree that's likely, though the thought of him staying till the "end" of that is not attractive.

        • pixl97 a day ago ago

          >but I don't think that's still happening?

          Apple and the contracted company are very very unlikely to tell you they have a secret contract for lower prices in effect unless they are forced to under court disclosure.

          • joshstrange a day ago ago

            Oh, I 100% agree. I was wrong, I thought they got in trouble for doing that but I think I am only remembering things that came out in discovery for the Epic case, which didn’t center on that or prevent Apple from having such arrangements.

  • CrzyLngPwd 13 hours ago ago

    If only we could find a way to blame Putin for this.

  • dpc_01234 a day ago ago

    Should be 50% at least.

  • seanhunter 15 hours ago ago

    Why would anyone use Patreon’s app?

    • raincole 15 hours ago ago

      What a weird comment lol. You can write a bot asking "why would anyone use (the product mentioned in title)" to every HN thread. That's how much it contributes to the discussion.

      • sigmoid10 15 hours ago ago

        HN is becoming more and more like Stackoverflow. Half the comments pretend this is not an issue or irrelevant and the other half posts hasty, incorrect solutions.

    • podgorniy 15 hours ago ago

      Why would you think reality shows so many people using patreon app?

      • seanhunter 13 hours ago ago

        I genuinely don’t know, which is why I asked. Even on mobile I only ever use the website and can see literally no benefit whatsoever to there being an app.

        • dbbk 4 hours ago ago

          Notifications? Video and audio playback? Really not rocket science.

        • podgorniy 12 hours ago ago

          TLDR: user reach and convenience (or avoidance of the inconvenience artificially created by the app store companies to ensure own monopoly).

          App stores are another source of distribution of the platform. Apps create another engagement channel. Apps are another way to reach more people and keep them "hooked" longer (push notifications, tighter integration with the system). Poor performance of the website-only apps is often offputting showing lower retention and engagement metrics. People don't konow how to create a web app icon on the home screen, but know how to search for apps in the appstore.

          Some platforms make website-based apps harder to create and manage (in the name of the resource optimisation or security). So no background players, no face-based logins, no airplay, battery drains way faster with web based apps, no proper file storage, hard to handle guestures, no restoration of the state of the pages, etc, etc.

          When inside patreon company there is a question "do we do the native app or we keep the website" there is no good argument from project manager side why not to do the app as it increases all the metrics they care about and accept future possible risk that something will change from Apple side.

          • seanhunter 9 hours ago ago

            Thanks for taking the time to write this. I can totally see how my original message may have come across as snarky but it was honestly not intended as such. I sometimes feel like I don't understand my fellow humans at all and this is one of those times. I can see why patreon benefits from users using their app, but as an occasional user of patreon, as I say I am baffled that it's the sort of thing users will install an app for. It honestly never occurred to me to do so and as I say I use the website.

            • podgorniy 6 hours ago ago

              Cheers. It's hard to distinguish genuine from non-genuine people online. Especially when they ask things which appear trivial from where one stands. Thanks for having patience.

  • cedws 7 hours ago ago

    There's a kind of dissonance here that Patreon should be allowed to take a cut, being a platform on which creators can earn money - but Apple should not be allowed to take a cut, being a platform on which companies can operate their business.

    • kg 7 hours ago ago

      There's "a cut" and then there's 30%. Pretending Patreon's cut is morally or even objectively equivalent to Apple's is a little bit of a stretch.

      • cedws 7 hours ago ago

        I agree that 30% is high but the arguments I see online are generally in favor of a cut to 0%, not a reduction. If you get into the weeds of what the cut should be then it gets messy, who gets to decide? How do you determine what is actually fair for all parties?

        I would argue Patreon is far more parasitic than Apple in this case, they're shaving off 10% for a pretty simple service.

        • kg 7 hours ago ago

          Payment processors are generally really wary of services like Patreon. Cohost tried to set one up and was unable to find someone willing to stick by a commitment to process payments for an equivalent service.

          I think it's reasonable to say Patreon shouldn't take 10%, but you can't ring up Visa and get a regular 2-3% rate from them for something like Patreon, most likely, due to things like brand risk, chargeback rates, etc.

          Then there's all the administrative overhead involved in disbursing payments to creators from all sorts of different legal jurisdictions and reporting information to the right government agencies. I can easily imagine the operating costs of Patreon being something like 7-8% of the money they handle.

          I haven't seen anyone in this particular thread calling for Apple's cut to be 0%. I do think they could afford that, but a common refrain is that Epic's rate of 12% would be sustainable, and I agree with that. It's also the case that Apple moved to a gradual rate system where low-income developers only pay 15%, which kind of proves that they don't actually need 30%, they just want 30%.

          • cedws 7 hours ago ago

            Thanks, I didn't consider these things.

    • FireBeyond 7 hours ago ago

      Apple has already been compensated in the form of $1,000-$1,500 for the phone.

      • kllrnohj 7 hours ago ago

        Apple was also compensated by Patreon in the form of the developer fee.

        This is the triple-dip attempt.

        • dbbk 4 hours ago ago

          This is what I've never understood about Apple's argument that they need to be compensated for the R&D and ops costs of running the App Store. They already have this! It's the developer program fee!!

          As far as I can tell it wasn't even raised in the Epic case either.

    • ajross 6 hours ago ago

      The dissonance is conflating criticism of someone's fee structure with a demand that someone be disallowed from charging a fee. That's just dishonest spin.

      No one thinks Apple shouldn't be allowed to make a buck. No one thinks Patreon shouldn't be allowed to make a buck.

      But Patreon's fees are near-universally held to be reasonable and fair, and Apple's are some bullshit.