I built Global Business Tycoon a strategic economic simulation game

(store.steampowered.com)

3 points | by luckypowa 7 hours ago ago

1 comments

  • luckypowa 7 hours ago ago

    Hi HN

    I’m the solo developer behind Global Business Tycoon, a strategic management and economic simulation game I’ve been building and recently released on Steam.

    The idea was to create a sandbox where players can build a global business empire by managing sectors, investing, reacting to competitors, and adapting to changing markets. The economy is interconnected, so decisions in one industry can impact others over time.

    Some technical details:

    The core is a custom economic simulation engine where markets shift dynamically based on supply, demand, and player behavior.

    Competitor AI reacts to pricing, expansion, and aggressive strategies.

    The UI is designed to handle a large amount of data without overwhelming the player.

    The game can be played solo or in online multiplayer with up to 8 players, competing in the same global market.

    One of the biggest challenges was balancing complexity and clarity — making the simulation deep enough to feel systemic, while keeping it readable and playable.

    I’d genuinely appreciate feedback from people interested in simulation design, balancing large interconnected systems, or multiplayer strategy games.

    Here’s the Steam page if you’re curious: https://store.steampowered.com/app/4332850/Global_Business_T...

    Happy to answer any technical or design questions.