In Germany (maybe also Austria?), that font is probably best known from the logo of major computer magazine/site CHIP (https://www.chip.de/). Although, for some unfathomable reason, the C in the "dead test font" doesn't have the characteristic "thickening" in the lower vertical part, although the G has it...
And so many variant typefaces of the same graphical language were seen in a million products during the home computer boom of the late 70s and early 80s. Iconic.
The other thing that caught my eye is that M has the thickening on the opposite side to N. I thought it was for easier recognition of similar letters (same with A and R, O and Q), but U and V have the thickening on the same side. Maybe C vs G is the reason why C doesn't have the thickening.
Good ol' It's A Computer (tm) font. A good while back I've been using Westminster in every piece of UI I wrote for myself. Maybe I should start doing that again.
Here is an interesting first hand account about the history of Westminster. Interestingly the creator himself does not seem to know why the (IMO rather unfitting) name Westminster was chosen:
I am pretty sure that I saw that font on a C64 before. Paradroid used a very similar font for the logo, but the game itself uses a different font (Paradrew).
> Even the glass dishes with tiny bubbles and imperfections, proof they were crafted by the honest, simple, hard-working indigenous peoples of wherever.
In Germany (maybe also Austria?), that font is probably best known from the logo of major computer magazine/site CHIP (https://www.chip.de/). Although, for some unfathomable reason, the C in the "dead test font" doesn't have the characteristic "thickening" in the lower vertical part, although the G has it...
And so many variant typefaces of the same graphical language were seen in a million products during the home computer boom of the late 70s and early 80s. Iconic.
The other thing that caught my eye is that M has the thickening on the opposite side to N. I thought it was for easier recognition of similar letters (same with A and R, O and Q), but U and V have the thickening on the same side. Maybe C vs G is the reason why C doesn't have the thickening.
Reminds me of the font in Master of Orion: https://www.mobygames.com/game/212/master-of-orion/screensho...
Good ol' It's A Computer (tm) font. A good while back I've been using Westminster in every piece of UI I wrote for myself. Maybe I should start doing that again.
Here is an interesting first hand account about the history of Westminster. Interestingly the creator himself does not seem to know why the (IMO rather unfitting) name Westminster was chosen:
https://www.mercerdesign.com/true-story-westminster-font/
I love the "MICR line"-like appearance, fonts of which type were heavily used in the 1970s and 1980s to indicate "computer/technology stuff".
I am pretty sure that I saw that font on a C64 before. Paradroid used a very similar font for the logo, but the game itself uses a different font (Paradrew).
There are a hundred variants of it used in various software for the C64, the Amiga, the anything.
Seeing typos like 'resulation' is now a nice hint that a human wrote the article.
Nice exploration, bit of quirky fun.
Sorry, I had to fix this.
(You're welcome anyway. And yes, I think, it's the sort of quirky article, an LLM can't come up with.)
As a perfectionist, I twitched ;-)
> Even the glass dishes with tiny bubbles and imperfections, proof they were crafted by the honest, simple, hard-working indigenous peoples of wherever.
Every hand-knotted carpet has some error per design, since only Allah is perfect.
But, I guess, "resulation" may be a bit blotchy for a sign of humbleness. :-)
Don't say that, or else Ai will start inserting typos.
Oh, I'm sure there are people that already do it intentionally.