17 comments

  • rkangel 4 hours ago ago

    Had some fun! One suggestion:

    Track generation needs a slightly longer bit at the start that is straight, wide and has no obstacles.

    The reason for this is the way the touchscreen controls work (exclusively played on phone with touchscreen). They are surprising to at least me, but possibly to a lot of people who have played mobile games. I was expecting it to be like a virtual joystick - wherever you put your finger down is the reference and then you are steering relative to that. The problem I'm having is that it's really hard to put my finger down at the start of the run and not have an immediate swerve of the ball. When you're on narrow track (or effectively narrow track due to an obstacle) like today a large proportion of the time I immediately died before I was in control of my ball.

    AFTER that the controls work well and I really like them. They give more precision than a "virtual joystick" would. But I think they need explaining ("ball goes towards finger") and allowance to get in control at the start.

    • novlrdotcom 3 hours ago ago

      That's such a great, fair point. I'm going to incorporate that one right away! Thank you!

  • dash2 4 hours ago ago

    That's impressive... how long did it take you? How much did you have to check the model's work? What frameworks did you use?

    • novlrdotcom 3 hours ago ago

      Just one week of constant iterations (I lost count). Just Claude Opus conversations, it built the whole thing.

      So it was HTML5 from the very beginning, but started out very crude and rudimentary. Got the gameplay right first, then polished, polished, polished.

  • mef51 4 hours ago ago

    Fun! Top 100 daily leaderboard?

    • mef51 4 hours ago ago

      Ok I'll start one here, I got 23763 on track #665 :)

      • novlrdotcom 3 hours ago ago

        42,992 on track #665

        • Foobar8568 2 hours ago ago

          Playing that game reminded me of the level of concentration I needed to beat the levels in Battletoads in Battlemaniacs on the SNES. (I never played the NES version.)

          • novlrdotcom an hour ago ago

            Yeah it's old school difficult. But I'm going to take the suggestion above and make the beginning easier for longer.

  • chuchurocka 5 hours ago ago

    Thanks, really enjoying it!

  • grigio 5 hours ago ago

    Cool, minimalist. I lke it

  • timnetworks 5 hours ago ago

    This is addictive.

  • tipiirai 5 hours ago ago

    I like it!