Spaceships (Reverse Asteroid)

(spaceships.treybastian.com)

86 points | by zdw 4 days ago ago

19 comments

  • dgently7 2 hours ago ago

    unlike regular asteroids where you can keep track of your ship bc you only have to follow one object around the screen and you control it it seems like the hardest part of this game is finding the ships. esp. when they star to be multiple shapes. it would lightly break the vibe but making the ships a different color would help a lot.

  • linsomniac 2 hours ago ago

    I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/

    • keyle 36 minutes ago ago

      The silly part is that you end up just looking at the radar and playing regular Asteroid anyway

    • BobbyTables2 an hour ago ago

      That’s really cool! Neat cross of the old tank game with the wireframe graphics and asteroids!

      • vibrio an hour ago ago

        Batttlezone was the tank game.

        • senectus1 15 minutes ago ago

          man, I loved that game.

    • natnatenathan 2 hours ago ago

      it's beautiful, well done!

  • fercircularbuf 2 hours ago ago

    Nice. This makes me want to play a number of games as the bad guy.

    • dgently7 an hour ago ago

      agree there are probably a bunch that would be fun. packman, play as a ghost and need to multi task to get all the ghosts in a spot to trap pacman

      donkey kong, play as donkey and try to time barrel throws to hit mario

      galaga, play as the fleet, control left right of the whole fleet and have the 3-4 different "attacks" you could send out.

    • itomato an hour ago ago

      Mr. Don’t? “Centimpede”

  • astero1dz 7 minutes ago ago

    Here's another great interpretation of "reverse Asteroids" from the JS13K comp in 2015: https://js13kgames.com/games/behind-asteroids-the-dark-side (Hi greweb!)

  • Morromist an hour ago ago

    Its a fun game! The only thing I would add is the ability to see the players cry and lose their quarters after you smash their ship.

  • jasonjmcghee 2 hours ago ago

    Fun twist on the game!

    I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.

    Is there difficulty ramp later on?

    • baruz 2 hours ago ago

      The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.

      • baruz 2 hours ago ago

        Around wave ten, I think the ships can teleport.

    • Brian_K_White 2 hours ago ago

      yes

  • senectus1 9 minutes ago ago

    oh i really like this idea. very cool

  • jmspring 2 hours ago ago

    Nicely done. Took a minute to figure out.

  • andsoitis 2 hours ago ago

    Feature request: support LRUD.