The Magic Behind Cubacadabra

(andrewarrow.dev)

16 points | by andrewfromx 4 days ago ago

7 comments

  • Heliodex a day ago ago

    https://github.com/cubacadabra/first-game/blob/main/src/main...

    I'm puzzled by the -- @import comment syntax used in these main files. Did they have to build custom Luau tooling for type-checking across files for this, and why not use require()?

    Other than this, the example games had easily readable and clear code.

  • jnellis a day ago ago

    Is it a floor wax or a dessert topping? I don't know. Don't make me follow other links or search to find out.

  • w4yai a day ago ago

    Is the header image supposed to jiggle that much ? Firefox.

    • sho_hn a day ago ago

      It's vibecoded. This is Codex' favorite layout for some reason.

      • daveguy a day ago ago

        Yeah, vibe coding produces shit software.