Show HN: TerrainSR – fast, realistic heightmap upscaling model

(huggingface.co)

9 points | by joegibbs 19 hours ago ago

2 comments

  • dvt 19 hours ago ago

    On my phone but very interested in this (hence leaving a comment so I can find it later). What’s the variation, can we generate different maps from the same low res seed?

    I’m interested in this because “macro maps” can be hand built in a way that may want to preserve gameplay balance while individual games can still feel broadly unique.

    • joegibbs 17 hours ago ago

      Thank you! Yes as well as the input image you can pass in a seed value (otherwise the result is deterministic). I hadn't tried it with pure noise rather than satellite data but it does pretty well: https://jgibbs.dev/assets/terrainsr-noise.png